Player Matchup

Hera
Hera
AmnesiaHorror
Hera
Level 118
God Stats
3W - 5L
1,622 SR
Queue Stats
60W - 53L
1,437 Elo+
Solo
Cliodhna
Cliodhna
FierceFierce
Cliodhna
Level 69
God Stats
6W - 6L
1,511 SR
Queue Stats
251W - 304L
1,447 Elo+
Solo
Horus
Horus
Ratserif
Horus
Level 61
God Stats
2W - 3L
1,421 SR
Queue Stats
295W - 301L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Sh1n0b1warr10r
Danzaburou
Level 63
God Stats
43W - 44L
1,559 SR
Queue Stats
217W - 268L
1,415 Elo+
Solo
Cabrakan
Cabrakan
Spugatti
Cabrakan
Level 106
God Stats
0W - 2L
1,271 SR
Queue Stats
277W - 308L
1,464 Elo+
Solo
Team Averages
Level 83
1,477 SR
1,442 Elo+

VS

Team Averages
Level 107
1,434 SR
1,421 Elo+
Ullr
Ullr
RealMilky
Ullr
Level 88
God Stats
12W - 24L
1,264 SR
Queue Stats
460W - 469L
1,470 Elo+
Party 1
Ymir
Ymir
SativersOnly
Ymir
Level 105
God Stats
10W - 6L
1,522 SR
Queue Stats
115W - 185L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
chastehface223
Gilgamesh
Level 95
God Stats
11W - 3L
1,687 SR
Queue Stats
141W - 125L
1,524 Elo+
Party 1
Neith
Neith
dabdown
Neith
Level 106
God Stats
11W - 17L
1,336 SR
Queue Stats
21W - 38L
1,324 Elo+
Party 2
Ah Puch
Ah Puch
nipleticklz
Ah Puch
Level 142
God Stats
3W - 1L
1,362 SR
Queue Stats
136W - 222L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,745
475
2,007
5,059
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
FierceFierce
Cliodhna
11
3 / 2 / 0
6,488
649
3,176
7,082
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Ratserif
Horus
9
1 / 5 / 1
5,339
534
6,183
8,774
4,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sh1n0b1warr10r
Danzaburou
10
3 / 2 / 0
5,973
597
3,431
4,760
1,402
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Spugatti
Cabrakan
9
0 / 3 / 2
5,259
526
1,322
6,848
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 1 / 5
6,624
662
2,620
6,592
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 5
6,037
604
2,747
5,307
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
chastehface223
Gilgamesh
11
7 / 1 / 2
6,891
689
6,893
5,844
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
dabdown
Neith
10
5 / 1 / 1
6,403
640
5,520
4,292
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
nipleticklz
Ah Puch
11
3 / 3 / 0
6,251
625
4,350
7,094
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
16
16
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cliodhna
FierceFierce
Cliodhna
3
2
0
1.5
L
Horus
Ratserif
Horus
1
5
1
0.3
W
Ullr
0
1
5
2.5
W
1
1
5
3.5
L
Danzaburou
Sh1n0b1warr10r
Danzaburou
3
2
0
1.5
L
Cabrakan
Spugatti
Cabrakan
0
3
2
0.33
W
Gilgamesh
chastehface223
Gilgamesh
7
1
2
8
W
Neith
dabdown
Neith
5
1
1
5.5
W
Ah Puch
nipleticklz
Ah Puch
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
22,130
32,523
Taken
29,129
14,587
Mitigated
10,992
8,615
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,007
578
0
943
5,059
999
0
0
5,059
19,063
0
L
Cliodhna
FierceFierce
Cliodhna
3,176
626
0
3,008
7,082
2,065
0
1,319
5,685
0
33,319
L
Horus
Ratserif
Horus
6,183
3,638
0
2,226
8,774
4,817
96
2,875
5,679
0
26,649
W
Ullr
2,620
1,314
0
2,491
6,592
1,994
1,505
1,536
4,994
0
40,408
W
2,747
655
0
620
5,307
2,962
74
858
4,449
17,698
0
L
Danzaburou
Sh1n0b1warr10r
Danzaburou
3,431
961
0
1,696
4,760
1,402
240
821
3,939
0
34,051
L
Cabrakan
Spugatti
Cabrakan
1,322
108
0
742
6,848
5,304
184
1,784
5,064
9,440
0
W
Gilgamesh
chastehface223
Gilgamesh
6,893
2,349
0
2,208
5,844
2,729
51
520
5,284
0
30,794
W
Neith
dabdown
Neith
5,520
3,201
412
1,559
4,292
1,422
501
413
3,879
0
31,638
W
Ah Puch
nipleticklz
Ah Puch
4,350
763
0
3,224
7,094
1,885
217
0
7,094
26,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
32,206
242
Minions Killed
293
0
Camps Cleared
0
938,537
Distance Traveled
939,598
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,745
475
39
4
0
137,790
6
L
Cliodhna
6,488
649
77
8
0
202,122
2
L
Horus
5,339
534
45
5
0
198,319
3
W
Ullr
6,624
662
94
9
0
192,198
1
W
Ymir
6,037
604
34
3
0
172,839
1
L
Danzaburou
5,973
597
64
6
0
199,732
3
L
Cabrakan
5,259
526
17
2
0
200,574
1
W
Gilgamesh
6,891
689
61
6
0
226,889
0
W
Neith
6,403
640
52
5
0
190,739
0
W
Ah Puch
6,251
625
52
5
0
156,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role