Player Matchup

Achilles
Achilles
OGvaseline
Achilles
Level 19
God Stats
19W - 23L
1,530 SR
Queue Stats
36W - 42L
1,510 Elo+
Solo
Cupid
Cupid
PrivateNusjay
Cupid
Level 28
God Stats
6W - 2L
1,780 SR
Queue Stats
111W - 105L
1,663 Elo+
Solo
Bastet
Bastet
YesStepBr0
Bastet
Level 25
God Stats
9W - 1L
1,888 SR
Queue Stats
62W - 44L
1,600 Elo+
Solo
Nox
Nox
longvietnam
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,723 Elo+
Solo
Tsukuyomi
Tsukuyomi
Øvergrown
Tsukuyomi
Level 18
God Stats
25W - 14L
1,651 SR
Queue Stats
39W - 35L
1,556 Elo+
Solo
Team Averages
Level 20
1,670 SR
1,610 Elo+

VS

Team Averages
Level 45
1,571 SR
1,569 Elo+
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Essyy
Olorun
Level 7
God Stats
1W - 1L
1,665 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
OddyKnocky
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,683 Elo+
Solo
Osiris
Osiris
Royalweiner
Osiris
Level 20
God Stats
1W - 1L
1,722 SR
Queue Stats
83W - 74L
1,495 Elo+
Solo
Hun Batz
Hun Batz
S4intChip
Hun Batz
Level 30
God Stats
2W - 4L
1,469 SR
Queue Stats
94W - 66L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OGvaseline
Achilles
13
10 / 4 / 7
8,702
580
11,847
15,580
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 9
9,594
640
12,481
9,774
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
YesStepBr0
Bastet
16
12 / 0 / 4
10,321
688
11,665
9,329
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 6
7,509
501
2,576
6,097
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Øvergrown
Tsukuyomi
16
5 / 0 / 0
9,675
645
9,145
6,256
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 5 / 5
6,770
451
4,573
14,730
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Essyy
Olorun
10
3 / 10 / 0
6,926
462
7,841
12,752
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
OddyKnocky
Kukulkan
10
2 / 7 / 2
6,516
434
5,070
7,510
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
13
0 / 4 / 0
6,989
466
2,683
12,738
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
S4intChip
Hun Batz
13
4 / 7 / 5
7,689
513
8,447
12,540
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
33
Kills
10
10
Deaths
33
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
5
0.7
L
Olorun
Essyy
Olorun
3
10
0
0.3
W
Achilles
OGvaseline
Achilles
10
4
7
3.38
L
Kukulkan
OddyKnocky
Kukulkan
2
7
2
0.43
W
6
3
9
3.5
L
Osiris
0
4
0
0
L
Hun Batz
S4intChip
Hun Batz
4
7
5
0.93
W
Bastet
YesStepBr0
Bastet
12
0
4
14
W
0
3
6
1
W
Tsukuyomi
Øvergrown
Tsukuyomi
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
28,614
47,036
Taken
60,270
22,900
Mitigated
30,296
18,958
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,573
900
946
4,513
14,730
11,596
0
501
13,604
14,793
0
L
Olorun
Essyy
Olorun
7,841
4,302
551
1,774
12,752
3,459
171
387
12,213
32,527
0
W
Achilles
OGvaseline
Achilles
11,847
4,156
0
3,591
15,580
9,305
0
7,284
8,128
0
29,750
L
Kukulkan
OddyKnocky
Kukulkan
5,070
431
0
315
7,510
2,234
0
705
6,697
20,696
0
W
12,481
7,411
89
3,873
9,774
3,626
1,890
5,591
4,125
0
64,232
L
Osiris
2,683
1,108
0
4,861
12,738
8,763
0
240
11,625
0
43,310
L
Hun Batz
S4intChip
Hun Batz
8,447
2,311
0
2,774
12,540
4,244
0
565
11,793
0
49,332
W
Bastet
YesStepBr0
Bastet
11,665
2,532
0
6,336
9,329
3,276
0
2,035
7,117
0
72,383
W
2,576
607
0
1,567
6,097
1,944
364
1,795
4,098
19,558
0
W
Tsukuyomi
Øvergrown
Tsukuyomi
9,145
2,238
0
3,502
6,256
4,749
0
172
6,084
0
58,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,801
Gold Earned
34,890
410
Minions Killed
296
0
Camps Cleared
0
1,475,084
Distance Traveled
1,299,241
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,770
451
21
1
0
287,963
3
L
Olorun
6,926
462
57
4
0
236,937
0
W
Achilles
8,702
580
31
2
0
293,581
5
L
Kukulkan
6,516
434
39
3
0
240,551
8
W
Cupid
9,594
640
103
7
0
249,488
7
L
Osiris
6,989
466
92
6
0
259,213
4
L
Hun Batz
7,689
513
87
6
0
274,577
3
W
Bastet
10,321
688
113
8
0
341,073
7
W
Nox
7,509
501
51
3
0
254,996
2
W
Tsukuyomi
9,675
645
112
7
0
335,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role