Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Grishnakh-1
Horus
Level 105
God Stats
6W - 2L
1,686 SR
Queue Stats
32W - 38L
1,471 Elo+
Solo
Bastet
Bastet
SkyeHelheim
Bastet
Level 97
God Stats
4W - 2L
1,544 SR
Queue Stats
21W - 28L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trunched
Ah Muzen Cab
Level 100
God Stats
12W - 9L
1,578 SR
Queue Stats
218W - 229L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
vVAesirVv
Zhong Kui
Level 127
God Stats
71W - 69L
1,536 SR
Queue Stats
266W - 316L
1,518 Elo+
Solo
Team Averages
Level 107
1,569 SR
1,498 Elo+

VS

Team Averages
Level 125
1,627 SR
1,527 Elo+
Hou Yi
Hou Yi
Nocturnal-Ty
Hou Yi
Level 117
God Stats
17W - 8L
1,644 SR
Queue Stats
402W - 391L
1,516 Elo+
Party 2
Horus
Horus
ZOLDRICH5
Horus
Level 136
God Stats
4W - 2L
1,710 SR
Queue Stats
249W - 253L
1,527 Elo+
Party 1
Fenrir
Fenrir
greekthematt
Fenrir
Level 124
God Stats
33W - 23L
1,639 SR
Queue Stats
813W - 834L
1,537 Elo+
Party 2
Merlin
Merlin
hunnidroundgoon
Merlin
Level 124
God Stats
4W - 6L
1,466 SR
Queue Stats
276W - 265L
1,527 Elo+
Solo
Sylvanus
Sylvanus
lawbringermain1
Sylvanus
Level 125
God Stats
16W - 9L
1,674 SR
Queue Stats
314W - 303L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
0 / 0 / 11
9,905
900
13,628
8,082
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 1 / 10
10,552
959
11,467
11,182
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
17
3 / 2 / 7
10,578
962
15,632
7,431
3,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Trunched
Ah Muzen Cab
17
1 / 0 / 12
10,354
941
9,909
4,484
1,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
vVAesirVv
Zhong Kui
17
7 / 2 / 5
11,423
1,038
10,323
8,370
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

265

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 2 / 3
9,679
880
4,194
12,843
3,895
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
ZOLDRICH5
Horus
16
1 / 2 / 4
10,359
942
8,062
18,363
12,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
15
1 / 2 / 0
9,388
853
3,310
12,286
7,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 1
10,095
918
11,454
9,231
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
15
1 / 7 / 2
9,332
848
5,960
14,843
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
14
Kills
5
5
Deaths
14
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
11
5.5
W
3
1
10
8
L
Hou Yi
1
2
3
1.25
W
Bastet
3
2
7
3.25
W
Ah Muzen Cab
Trunched
Ah Muzen Cab
1
0
12
7
L
Horus
ZOLDRICH5
Horus
1
2
4
1.5
L
Fenrir
1
2
0
0.5
L
1
1
1
1.5
L
Sylvanus
1
7
2
0.29
W
Zhong Kui
vVAesirVv
Zhong Kui
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,959
Damage
32,980
39,549
Taken
67,566
28,731
Mitigated
34,185
15,178
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,628
2,295
151
3,369
8,082
5,845
0
4,833
3,249
31,429
0
W
11,467
4,244
2,626
5,014
11,182
11,914
0
4,536
6,646
175
19,479
L
Hou Yi
4,194
1,505
0
0
12,843
3,895
0
4,848
7,407
0
14,206
W
Bastet
15,632
2,574
0
1,214
7,431
3,079
0
3,205
4,226
0
33,794
W
Ah Muzen Cab
Trunched
Ah Muzen Cab
9,909
3,585
0
1,209
4,484
1,817
0
1,238
3,246
0
29,769
L
Horus
ZOLDRICH5
Horus
8,062
3,686
750
2,559
18,363
12,293
0
7,173
10,790
0
29,450
L
Fenrir
3,310
877
0
388
12,286
7,900
0
2,741
9,037
0
12,672
L
11,454
456
0
765
9,231
3,248
0
2,962
5,956
49,796
0
L
Sylvanus
5,960
1,315
660
2,432
14,843
6,849
0
5,178
9,281
11,539
1,706
W
Zhong Kui
vVAesirVv
Zhong Kui
10,323
338
0
1,595
8,370
6,076
0
3,070
5,300
36,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
48,853
223
Minions Killed
223
11
Camps Cleared
6
1,191,140
Distance Traveled
882,206
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,905
900
38
3
1
239,745
1
W
Horus
10,552
959
23
2
0
246,939
0
L
Hou Yi
9,679
880
25
2
0
171,851
0
W
Bastet
10,578
962
38
3
3
244,953
0
W
Ah Muzen Cab
10,354
941
46
4
2
243,984
0
L
Horus
10,359
942
55
5
2
200,247
0
L
Fenrir
9,388
853
26
2
1
184,350
0
L
Merlin
10,095
918
101
9
1
209,856
0
L
Sylvanus
9,332
848
16
1
2
115,902
0
W
Zhong Kui
11,423
1,038
78
7
5
215,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role