Player Matchup

Tiamat
Tiamat
DaWz-RoDeXt
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,361 Elo+
Party 1
Mercury
Mercury
DocAlex7
Mercury
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Solo
Guan Yu
Guan Yu
Moh_Abbas17
Guan Yu
Level 16
God Stats
2W - 1L
1,808 SR
Queue Stats
29W - 17L
1,554 Elo+
Solo
Neith
Neith
Petracott
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Yipi_14_04
Izanami
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,416 Elo+
Party 1
Team Averages
Level 14
1,562 SR
1,451 Elo+

VS

Team Averages
Level 20
1,627 SR
1,426 Elo+
Izanami
Izanami
Franxuchiha
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 61L
1,343 Elo+
Solo
Yemoja
Yemoja
Momdestroyer498
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,539 Elo+
Solo
Cernunnos
Cernunnos
PogCemba
Cernunnos
Level 21
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 31L
1,419 Elo+
Solo
Hades
Hades
Zerpic
Hades
Level 24
God Stats
4W - 0L
1,884 SR
Queue Stats
38W - 21L
1,563 Elo+
Solo
Sobek
Sobek
rakeden_
Sobek
Level 17
God Stats
5W - 3L
1,534 SR
Queue Stats
16W - 31L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 0
4,936
494
1,204
6,302
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
DocAlex7
Mercury
2
0 / 1 / 1
3,600
360
0
1,142
243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Moh_Abbas17
Guan Yu
7
2 / 1 / 0
4,828
483
3,337
5,582
2,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Petracott
Neith
7
0 / 2 / 1
4,591
459
2,123
4,778
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Yipi_14_04
Izanami
8
0 / 1 / 0
4,507
451
1,129
3,876
929
Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Franxuchiha
Izanami
9
2 / 2 / 3
5,692
569
2,707
5,009
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 0 / 1
5,580
558
3,376
4,552
2,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
PogCemba
Cernunnos
9
0 / 0 / 0
4,979
498
640
2,324
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Zerpic
Hades
12
6 / 0 / 0
7,071
707
5,558
6,206
2,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
rakeden_
Sobek
9
0 / 0 / 0
5,267
527
418
4,201
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
9
9
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
0
0
L
Mercury
DocAlex7
Mercury
0
1
1
0.5
W
Izanami
Franxuchiha
Izanami
2
2
3
1.75
L
Guan Yu
Moh_Abbas17
Guan Yu
2
1
0
2
W
1
0
1
1.5
L
Neith
Petracott
Neith
0
2
1
0.25
W
Cernunnos
PogCemba
Cernunnos
0
0
0
0
L
Izanami
Yipi_14_04
Izanami
0
1
0
0
W
Hades
Zerpic
Hades
6
0
0
6
W
Sobek
rakeden_
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,793
Damage
12,699
21,680
Taken
22,292
8,207
Mitigated
8,612
3,520
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,204
236
0
830
6,302
2,658
0
2,742
3,560
23,826
0
L
Mercury
DocAlex7
Mercury
0
0
0
292
1,142
243
0
282
860
0
2,158
W
Izanami
Franxuchiha
Izanami
2,707
1,902
0
2,014
5,009
1,134
442
0
4,901
0
24,173
L
Guan Yu
Moh_Abbas17
Guan Yu
3,337
724
298
1,322
5,582
2,854
0
2,746
2,836
0
20,552
W
3,376
807
84
2,116
4,552
2,007
1,060
0
4,485
26,492
0
L
Neith
Petracott
Neith
2,123
800
0
778
4,778
1,523
150
2,152
2,626
0
14,877
W
Cernunnos
PogCemba
Cernunnos
640
248
0
1,284
2,324
575
1,279
158
2,166
0
34,251
L
Izanami
Yipi_14_04
Izanami
1,129
530
0
0
3,876
929
0
1,430
2,446
0
21,316
W
Hades
Zerpic
Hades
5,558
1,099
116
5,222
6,206
2,740
1,135
1,073
4,935
41,697
0
W
Sobek
rakeden_
Sobek
418
0
0
2,064
4,201
2,156
177
125
4,076
10,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
28,589
176
Minions Killed
288
0
Camps Cleared
0
754,233
Distance Traveled
881,265
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,936
494
53
5
0
183,984
0
L
Mercury
3,600
360
9
1
0
48,667
0
W
Izanami
5,692
569
45
5
0
169,866
0
L
Guan Yu
4,828
483
38
4
0
157,939
4
W
Yemoja
5,580
558
61
6
0
160,307
0
L
Neith
4,591
459
27
3
0
183,446
3
W
Cernunnos
4,979
498
67
7
0
167,754
3
L
Izanami
4,507
451
49
5
0
180,197
0
W
Hades
7,071
707
89
9
0
184,555
3
W
Sobek
5,267
527
26
3
0
198,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role