Player Matchup

Cthulhu
Cthulhu
Boyshaw
Cthulhu
Level 51
God Stats
2W - 0L
1,612 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Brandon Howe
Hun Batz
Level 107
God Stats
1W - 1L
1,283 SR
Queue Stats
15W - 5L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
Jake Breton
Nu Wa
Level 63
God Stats
1W - 1L
1,549 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Medusa
Medusa
ProzacSmoothie
Medusa
Level 43
God Stats
4W - 2L
1,460 SR
Queue Stats
4W - 5L
1,175 Elo+
Party 1
Sun Wukong
Sun Wukong
Veletical
Sun Wukong
Level 67
God Stats
3W - 2L
1,428 SR
Queue Stats
8W - 5L
1,175 Elo+
Party 1
Team Averages
Level 66
1,467 SR
1,341 Elo+

VS

Team Averages
Level 79
1,462 SR
1,304 Elo+
Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cedkaba221
Artio
Level 21
God Stats
0W - 2L
1,412 SR
Queue Stats
0W - 5L
1,082 Elo+
Solo
Nike
Nike
Nuvannin
Nike
Level 27
God Stats
1W - 1L
1,618 SR
Queue Stats
6W - 9L
1,313 Elo+
Solo
Sol
Sol
PeRdAtOrS117
Sol
Level 141
God Stats
1W - 1L
1,497 SR
Queue Stats
4W - 6L
1,319 Elo+
Solo
Izanami
Izanami
TheeArmyGuy
Izanami
Level 99
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boyshaw
Cthulhu
14
1 / 1 / 15
7,895
790
4,844
8,320
4,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Brandon Howe
Hun Batz
16
9 / 0 / 11
9,686
969
12,134
7,567
3,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 14
7,469
747
5,700
4,080
1,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 0 / 6
8,896
890
8,821
7,047
2,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Veletical
Sun Wukong
15
6 / 0 / 9
8,697
870
7,433
11,798
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 5 / 2
6,353
635
4,423
7,079
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
11
0 / 4 / 1
5,705
571
1,727
11,737
8,679
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
12
0 / 5 / 1
6,011
601
5,717
12,877
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 6 / 0
5,816
582
2,711
7,611
1,818
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TheeArmyGuy
Izanami
13
2 / 4 / 1
6,949
695
5,956
8,559
2,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
24
Kills
3
3
Deaths
24
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
2
0.4
W
Cthulhu
Boyshaw
Cthulhu
1
1
15
8.5
W
Hun Batz
Brandon Howe
Hun Batz
9
0
11
14.5
L
Artio
0
4
1
0.13
W
1
2
14
4
L
Nike
0
5
1
0.1
L
0
6
0
0
W
7
0
6
10
L
Izanami
TheeArmyGuy
Izanami
2
4
1
0.63
W
Sun Wukong
Veletical
Sun Wukong
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,932
Damage
20,534
38,812
Taken
47,863
18,028
Mitigated
24,744
10,790
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,423
961
0
196
7,079
3,039
0
1,162
5,742
0
11,736
W
Cthulhu
Boyshaw
Cthulhu
4,844
266
466
3,013
8,320
4,514
423
928
7,327
20,044
0
W
Hun Batz
Brandon Howe
Hun Batz
12,134
2,765
0
125
7,567
3,171
1,391
673
6,631
0
29,508
L
Artio
1,727
282
471
1,960
11,737
8,679
0
3,078
8,420
5,417
0
W
5,700
2,294
0
454
4,080
1,128
291
770
3,234
16,891
0
L
Nike
5,717
462
0
1,290
12,877
8,533
2
2,660
10,035
3,456
18,150
L
2,711
597
0
579
7,611
1,818
0
1,288
6,073
17,545
0
W
8,821
4,245
0
894
7,047
2,470
2,969
813
5,989
0
29,447
L
Izanami
TheeArmyGuy
Izanami
5,956
3,145
0
173
8,559
2,675
185
2,484
6,039
0
27,380
W
Sun Wukong
Veletical
Sun Wukong
7,433
1,290
596
5,242
11,798
6,745
269
2,599
8,969
0
20,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
30,834
204
Minions Killed
163
12
Camps Cleared
3
982,275
Distance Traveled
719,912
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,353
635
14
1
2
125,610
0
W
Cthulhu
7,895
790
38
4
0
168,647
1
W
Hun Batz
9,686
969
58
6
4
211,509
1
L
Artio
5,705
571
6
1
0
145,516
1
W
Nu Wa
7,469
747
24
2
3
162,624
2
L
Nike
6,011
601
51
5
0
177,348
1
L
Sol
5,816
582
38
4
1
111,090
1
W
Medusa
8,896
890
53
5
4
219,412
1
L
Izanami
6,949
695
54
5
0
160,348
1
W
Sun Wukong
8,697
870
31
3
1
220,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role