Player Matchup

Ravana
Ravana
Silver III
MightySnAiL9
Ravana
Silver III
Level 153
God Stats
1W - 1L
1,262 SR
Queue Stats
294W - 317L
828 MMR
Solo
Hel
Hel
Bronze II
ObiRemKenobi
Hel
Bronze II
Level 132
God Stats
6W - 5L
1,492 SR
Queue Stats
289W - 313L
-161 MMR
Solo
Achilles
Achilles
Silver I
RCanderso
Achilles
Silver I
Level 108
God Stats
11W - 7L
1,648 SR
Queue Stats
94W - 94L
1,195 MMR
Solo
Rama
Rama
Silver I
Richard Chifg
Rama
Silver I
Level 154
God Stats
7W - 8L
1,349 SR
Queue Stats
167W - 183L
1,011 MMR
Solo
Nu Wa
Nu Wa
Silver II
codycubpwnz
Nu Wa
Silver II
Level 108
God Stats
4W - 5L
1,490 SR
Queue Stats
41W - 62L
894 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,448 SR
753 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,492 SR
809 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
ImperiumGrim47
King Arthur
Silver III
Level 107
God Stats
8W - 10L
1,534 SR
Queue Stats
144W - 147L
934 MMR
Solo
Arachne
Arachne
Silver II
MachineGunGilly
Arachne
Silver II
Level 122
God Stats
21W - 15L
1,554 SR
Queue Stats
101W - 100L
1,048 MMR
Solo
Izanami
Izanami
Bronze III
Pjquinto77
Izanami
Bronze III
Level 147
God Stats
167W - 147L
1,544 SR
Queue Stats
525W - 597L
-141 MMR
Solo
Yemoja
Yemoja
Silver V
zombie_lad003
Yemoja
Silver V
Level 106
God Stats
4W - 9L
1,326 SR
Queue Stats
297W - 331L
702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
6
2 / 3 / 0
3,936
656
1,854
3,842
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 2 / 1
3,608
601
799
3,651
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
RCanderso
Achilles
8
1 / 0 / 0
4,390
732
2,269
2,584
976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 2 / 0
4,020
670
1,479
3,541
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 1
3,712
619
1,323
2,712
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMulanArtioSkadi

VS

Bans
AthenaNikeDanzaburouMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
4
0 / 1 / 1
3,178
530
458
1,036
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ImperiumGrim47
King Arthur
6
1 / 0 / 0
3,500
583
1,063
3,212
1,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
8 / 1 / 0
4,987
831
5,089
4,907
1,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Pjquinto77
Izanami
1
0 / 0 / 0
2,595
433
0
97
30
5
0 / 2 / 3
3,709
618
1,070
4,405
1,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
9
9
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
1
0.5
L
King Arthur
ImperiumGrim47
King Arthur
1
0
0
1
L
8
1
0
8
W
Ravana
2
3
0
0.67
W
0
2
1
0.25
L
Izanami
Pjquinto77
Izanami
0
0
0
0
W
Achilles
RCanderso
Achilles
1
0
0
1
W
1
2
0
0.5
W
0
2
1
0.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,724
Damage
7,680
16,330
Taken
13,657
4,870
Mitigated
4,040
6,802
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
458
45
0
0
1,036
207
66
615
421
6,723
0
L
King Arthur
ImperiumGrim47
King Arthur
1,063
283
0
878
3,212
1,554
0
87
2,975
0
11,838
L
5,089
4,163
0
1,236
4,907
1,057
0
1,140
3,767
0
19,001
W
Ravana
1,854
775
0
1,462
3,842
971
0
401
3,385
0
11,805
W
799
197
346
1,902
3,651
1,522
210
238
3,413
9,975
0
L
Izanami
Pjquinto77
Izanami
0
0
0
0
97
30
0
97
0
0
0
W
Achilles
RCanderso
Achilles
2,269
469
0
1,768
2,584
976
0
142
2,347
0
19,724
W
1,479
1,098
0
1,324
3,541
811
590
75
3,466
0
16,583
W
1,323
668
0
0
2,712
590
904
672
2,040
14,341
0
L
1,070
534
938
1,137
4,405
1,192
0
183
4,108
6,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,666
Gold Earned
17,969
164
Minions Killed
95
0
Camps Cleared
0
518,872
Distance Traveled
386,081
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,178
530
16
3
0
46,151
1
L
King Arthur
3,500
583
36
6
0
104,345
1
L
Arachne
4,987
831
34
6
0
130,054
1
W
Ravana
3,936
656
32
5
0
110,489
2
W
Hel
3,608
601
22
4
0
93,117
0
L
Izanami
2,595
433
0
0
0
0
0
W
Achilles
4,390
732
47
8
0
125,847
1
W
Rama
4,020
670
39
7
0
97,638
0
W
Nu Wa
3,712
619
24
4
0
91,781
0
L
Yemoja
3,709
618
9
2
0
105,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role