Player Matchup

Arachne
Arachne
Jayfiguerosa
Arachne
Level 138
God Stats
22W - 23L
1,656 SR
Queue Stats
244W - 233L
1,481 Elo+
Party 2
Bastet
Bastet
KINGxLOCx187
Bastet
Level 102
God Stats
12W - 9L
1,522 SR
Queue Stats
296W - 282L
1,502 Elo+
Party 2
Ymir
Ymir
Padwannawaffle0
Ymir
Level 108
God Stats
4W - 3L
1,540 SR
Queue Stats
354W - 292L
1,520 Elo+
Solo
Discordia
Discordia
UnderToker
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 153L
1,508 Elo+
Solo
Izanami
Izanami
dookieblossom
Izanami
Level 142
God Stats
8W - 2L
1,669 SR
Queue Stats
390W - 379L
1,507 Elo+
Party 2
Team Averages
Level 123
1,577 SR
1,504 Elo+

VS

Team Averages
Level 133
1,527 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
FunkyMonkey3657
Morgan Le Fay
Level 146
God Stats
15W - 8L
1,608 SR
Queue Stats
130W - 135L
1,476 Elo+
Solo
Osiris
Osiris
IILemur
Osiris
Level 156
God Stats
12W - 14L
1,540 SR
Queue Stats
990W - 956L
1,494 Elo+
Party 1
Set
Set
TTV__LEECH
Set
Level 86
God Stats
0W - 2L
1,113 SR
Queue Stats
40W - 51L
1,447 Elo+
Solo
Neith
Neith
nate_theslumpgod
Neith
Level 127
God Stats
12W - 11L
1,653 SR
Queue Stats
306W - 273L
1,620 Elo+
Party 1
Kumbhakarna
Kumbhakarna
slwoody21
Kumbhakarna
Level 148
God Stats
13W - 10L
1,723 SR
Queue Stats
408W - 379L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jayfiguerosa
Arachne
12
1 / 0 / 0
7,041
640
5,733
8,190
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
11
2 / 2 / 6
6,669
606
6,509
7,876
1,754
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 1
5,998
545
2,255
6,790
4,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
UnderToker
Discordia
11
1 / 1 / 3
6,459
587
3,070
5,557
1,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
11
3 / 0 / 2
6,596
600
4,931
5,516
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FunkyMonkey3657
Morgan Le Fay
10
0 / 1 / 1
5,541
504
2,721
4,520
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
IILemur
Osiris
11
0 / 1 / 0
6,040
549
3,747
7,794
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 0
5,953
541
3,087
7,810
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 1
5,607
510
6,492
6,420
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
slwoody21
Kumbhakarna
7
0 / 4 / 3
4,889
444
763
7,315
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
3
4
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FunkyMonkey3657
Morgan Le Fay
0
1
1
0.5
L
Osiris
IILemur
Osiris
0
1
0
0
W
Arachne
Jayfiguerosa
Arachne
1
0
0
1
W
Bastet
2
2
6
2.5
W
3
1
1
3.5
L
1
1
0
1
W
Discordia
UnderToker
Discordia
1
1
3
2.5
W
Izanami
3
0
2
4
L
2
3
1
0.83
L
Kumbhakarna
slwoody21
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
16,810
33,929
Taken
33,859
13,169
Mitigated
15,277
13,871
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FunkyMonkey3657
Morgan Le Fay
2,721
164
0
938
4,520
1,359
0
780
3,740
33,260
0
L
Osiris
IILemur
Osiris
3,747
765
0
3,051
7,794
6,658
0
223
7,571
7,931
28,522
W
Arachne
Jayfiguerosa
Arachne
5,733
2,740
0
5,767
8,190
3,563
0
1,296
6,894
0
39,401
W
Bastet
6,509
1,960
0
2,778
7,876
1,754
0
266
7,610
0
32,654
W
2,255
786
90
1,790
6,790
4,742
93
1,122
5,668
20,237
0
L
3,087
1,513
0
3,607
7,810
2,469
0
928
6,882
0
32,422
W
Discordia
UnderToker
Discordia
3,070
846
0
2,505
5,557
1,767
0
1,754
3,803
34,892
0
W
Izanami
4,931
3,131
0
941
5,516
1,343
1,354
482
5,034
0
41,691
L
6,492
2,563
0
2,260
6,420
1,274
0
1,033
5,387
0
30,578
L
Kumbhakarna
slwoody21
Kumbhakarna
763
146
377
1,339
7,315
3,517
0
2,361
4,954
4,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
28,030
315
Minions Killed
297
0
Camps Cleared
0
1,152,237
Distance Traveled
1,022,655
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,541
504
56
5
0
213,028
0
L
Osiris
6,040
549
91
8
0
224,592
1
W
Arachne
7,041
640
87
8
0
239,809
2
W
Bastet
6,669
606
62
6
0
238,269
2
W
Ymir
5,998
545
28
3
0
218,842
4
L
Set
5,953
541
75
7
0
231,716
5
W
Discordia
6,459
587
68
6
0
219,263
2
W
Izanami
6,596
600
70
6
0
236,054
3
L
Neith
5,607
510
68
6
0
192,491
1
L
Kumbhakarna
4,889
444
7
1
0
160,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role