Player Matchup

Terra
Terra
 
Terra
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bntss_K1
Nemesis
Level 44
God Stats
9W - 28L
1,211 SR
Queue Stats
116W - 181L
1,315 Elo+
Party 2
Vulcan
Vulcan
El_Antifeminista
Vulcan
Level 78
God Stats
4W - 6L
1,336 SR
Queue Stats
565W - 586L
1,478 Elo+
Solo
Neith
Neith
FcC_TinCho04
Neith
Level 68
God Stats
26W - 31L
1,447 SR
Queue Stats
309W - 389L
1,333 Elo+
Party 2
Achilles
Achilles
digitalanatec
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 272L
1,444 Elo+
Solo
Team Averages
Level 84
1,399 SR
1,414 Elo+

VS

Team Averages
Level 100
1,407 SR
1,375 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Damon_Rp
Izanami
Level 28
God Stats
10W - 17L
1,311 SR
Queue Stats
64W - 123L
1,275 Elo+
Party 1
Eset
Eset
JaoTrevizan
Eset
Level 148
God Stats
1W - 1L
1,447 SR
Queue Stats
13W - 16L
1,257 Elo+
Solo
Bacchus
Bacchus
Una-_-Botarda
Bacchus
Level 87
God Stats
11W - 14L
1,461 SR
Queue Stats
370W - 474L
1,371 Elo+
Party 1
Awilix
Awilix
josekapde
Awilix
Level 160
God Stats
9W - 7L
1,316 SR
Queue Stats
77W - 70L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 4 / 7
7,379
527
3,981
11,788
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Bntss_K1
Nemesis
10
1 / 7 / 3
6,552
468
3,213
11,254
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 2
7,127
509
4,707
11,206
4,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 4 / 1
8,327
595
4,311
7,000
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
digitalanatec
Achilles
13
4 / 2 / 4
7,679
549
9,654
10,192
7,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 3 / 4
6,895
493
4,671
11,760
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Damon_Rp
Izanami
13
4 / 3 / 2
8,436
603
4,824
8,709
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 6
8,569
612
10,183
8,169
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
11
1 / 2 / 12
7,474
534
4,798
11,316
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
josekapde
Awilix
14
13 / 4 / 2
8,752
625
13,738
10,600
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
22
22
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
4
7
1.38
W
Erlang Shen
 
Erlang Shen
0
3
4
0.67
L
Nemesis
Bntss_K1
Nemesis
1
7
3
0.36
W
Izanami
Damon_Rp
Izanami
4
3
2
1.67
L
1
5
2
0.4
L
4
4
1
1.13
W
4
1
6
7
W
Bacchus
1
2
12
3.5
L
Achilles
digitalanatec
Achilles
4
2
4
3
W
Awilix
josekapde
Awilix
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,866
Damage
38,214
51,440
Taken
50,554
27,022
Mitigated
24,670
12,227
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,981
463
1,014
3,012
11,788
10,374
0
4,927
6,655
19,840
0
W
Erlang Shen
 
Erlang Shen
4,671
1,905
0
2,375
11,760
5,771
164
707
11,053
0
31,782
L
Nemesis
Bntss_K1
Nemesis
3,213
632
0
2,472
11,254
3,407
0
2,142
8,940
0
31,128
W
Izanami
Damon_Rp
Izanami
4,824
3,092
426
1,720
8,709
2,588
612
904
7,805
0
55,477
L
4,707
1,178
0
1,721
11,206
4,390
53
4,807
6,077
53,185
0
L
4,311
1,278
0
1,239
7,000
1,813
1,112
1,081
5,919
0
45,356
W
10,183
1,342
247
2,065
8,169
2,516
67
2,384
5,785
62,898
0
W
Bacchus
4,798
402
724
2,478
11,316
10,301
89
2,270
9,046
16,690
0
L
Achilles
digitalanatec
Achilles
9,654
3,961
0
2,769
10,192
7,038
670
1,420
8,119
0
38,355
W
Awilix
josekapde
Awilix
13,738
5,797
0
2,602
10,600
3,494
0
2,423
8,177
0
45,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
40,126
344
Minions Killed
415
0
Camps Cleared
0
1,389,373
Distance Traveled
1,423,279
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,379
527
33
2
0
282,771
3
W
Erlang Shen
6,895
493
76
5
0
274,717
4
L
Nemesis
6,552
468
62
4
0
290,950
0
W
Izanami
8,436
603
124
9
0
250,991
5
L
Vulcan
7,127
509
91
7
0
254,395
2
L
Neith
8,327
595
85
6
0
262,302
5
W
Eset
8,569
612
125
9
0
273,169
5
W
Bacchus
7,474
534
24
2
0
307,157
2
L
Achilles
7,679
549
73
5
0
298,955
0
W
Awilix
8,752
625
66
5
0
317,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role