Player Matchup

Hercules
Hercules
KingCarpenter95
Hercules
Level 160
God Stats
15W - 15L
1,455 SR
Queue Stats
159W - 132L
1,477 Elo+
Party 1
Merlin
Merlin
Mattinferno
Merlin
Level 158
God Stats
44W - 26L
1,635 SR
Queue Stats
361W - 311L
1,557 Elo+
Party 1
Fenrir
Fenrir
SergioRDG
Fenrir
Level 28
God Stats
0W - 3L
1,673 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 115
1,588 SR
1,511 Elo+

VS

Team Averages
Level 75
1,568 SR
1,521 Elo+
Medusa
Medusa
ChibiSauron
Medusa
Level 87
God Stats
14W - 13L
1,523 SR
Queue Stats
143W - 117L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
DIRKxTHExDARING
Baron Samedi
Level 112
God Stats
5W - 5L
1,430 SR
Queue Stats
136W - 123L
1,553 Elo+
Party 2
Artio
Artio
L1feW1tK1ng
Artio
Level 26
God Stats
1W - 0L
1,752 SR
Queue Stats
7W - 6L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 4 / 0
5,808
581
2,268
11,186
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
10
0 / 0 / 0
5,960
596
8,778
2,930
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SergioRDG
Fenrir
8
0 / 5 / 0
5,611
561
1,526
6,849
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 0 / 3
7,432
743
6,059
5,258
1,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DIRKxTHExDARING
Baron Samedi
12
4 / 0 / 5
7,155
716
5,598
4,957
2,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 9
7,142
714
5,470
9,260
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
3
6.5
W
Baron Samedi
DIRKxTHExDARING
Baron Samedi
4
0
5
6.5
L
Hercules
0
4
0
0
W
0
0
9
4.5
L
Merlin
0
0
0
0
L
Fenrir
SergioRDG
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,572
Damage
17,127
20,965
Taken
19,475
8,592
Mitigated
12,051
3,953
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,059
1,826
0
696
5,258
1,739
714
2,853
2,264
0
28,349
W
Baron Samedi
DIRKxTHExDARING
Baron Samedi
5,598
572
693
2,467
4,957
2,335
273
2,455
2,502
26,327
0
L
Hercules
2,268
178
0
2,364
11,186
5,759
0
6,630
4,556
0
8,761
W
5,470
1,154
1,032
3,401
9,260
7,977
72
3,744
5,321
11,593
0
L
Merlin
8,778
561
0
291
2,930
951
0
1,756
1,174
35,674
0
L
Fenrir
SergioRDG
Fenrir
1,526
551
0
1,298
6,849
1,882
0
3,318
3,531
0
5,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,379
Gold Earned
21,729
88
Minions Killed
114
4
Camps Cleared
6
516,124
Distance Traveled
561,183
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,432
743
61
6
3
200,551
3
W
Baron Samedi
7,155
716
38
4
3
159,853
0
L
Hercules
5,808
581
14
1
0
179,442
2
W
Artio
7,142
714
15
2
0
200,779
4
L
Merlin
5,960
596
60
6
2
181,624
3
L
Fenrir
5,611
561
14
1
2
155,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role