Player Matchup

Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TuttaSky
Scylla
Level 109
God Stats
10W - 12L
1,433 SR
Queue Stats
266W - 334L
1,471 Elo+
Party 1
Ymir
Ymir
dfbdfbdf
Ymir
Level 76
God Stats
2W - 1L
1,532 SR
Queue Stats
133W - 135L
1,513 Elo+
Party 1
Team Averages
Level 109
1,488 SR
1,495 Elo+

VS

Team Averages
Level 27
1,173 SR
1,065 Elo+
Khepri
Khepri
Gueibruel
Khepri
Level 26
God Stats
1W - 13L
1,005 SR
Queue Stats
5W - 66L
914 Elo+
Party 2
Poseidon
Poseidon
WrGalahad
Poseidon
Level 32
God Stats
0W - 6L
1,250 SR
Queue Stats
9W - 60L
1,068 Elo+
Party 2
King Arthur
King Arthur
ZzOneWhitezZ
King Arthur
Level 22
God Stats
0W - 1L
1,264 SR
Queue Stats
9W - 32L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 3 / 9
8,293
754
6,089
8,982
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
TuttaSky
Scylla
15
9 / 1 / 11
9,988
908
16,195
5,102
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
9 / 0 / 11
9,714
883
7,587
8,464
8,167
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gueibruel
Khepri
9
0 / 7 / 1
6,934
630
1,456
14,067
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
WrGalahad
Poseidon
10
1 / 9 / 1
7,147
650
6,566
9,081
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ZzOneWhitezZ
King Arthur
10
1 / 5 / 0
6,858
623
4,470
11,919
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
21
Kills
2
4
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
3
9
2.5
L
Khepri
Gueibruel
Khepri
0
7
1
0.07
W
Scylla
TuttaSky
Scylla
9
1
11
14.5
L
Poseidon
WrGalahad
Poseidon
1
9
1
0.17
L
King Arthur
ZzOneWhitezZ
King Arthur
1
5
0
0.2
W
Ymir
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
12,492
22,548
Taken
35,067
12,934
Mitigated
28,895
5,419
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,089
2,848
507
2,788
8,982
2,951
1,816
2,067
6,638
0
40,458
L
Khepri
Gueibruel
Khepri
1,456
139
107
1,811
14,067
15,256
180
7,849
5,882
9,464
0
W
Scylla
TuttaSky
Scylla
16,195
3,445
111
1,728
5,102
1,816
675
2,419
2,643
40,645
0
L
Poseidon
WrGalahad
Poseidon
6,566
1,544
0
68
9,081
3,538
111
7,836
998
24,495
0
L
King Arthur
ZzOneWhitezZ
King Arthur
4,470
314
0
820
11,919
10,101
0
7,600
4,097
0
17,182
W
Ymir
7,587
1,114
0
285
8,464
8,167
66
4,206
4,120
19,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,995
Gold Earned
20,939
144
Minions Killed
78
11
Camps Cleared
0
594,894
Distance Traveled
484,854
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,293
754
57
5
6
174,975
4
L
Khepri
6,934
630
22
2
0
131,917
3
W
Scylla
9,988
908
61
6
3
212,600
2
L
Poseidon
7,147
650
28
3
0
146,323
0
L
King Arthur
6,858
623
28
3
0
206,614
3
W
Ymir
9,714
883
26
2
2
207,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role