Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ArgitterGamer
Nu Wa
Level 138
God Stats
0W - 1L
1,400 SR
Queue Stats
12W - 3L
1,724 Elo+
Solo
Thanatos
Thanatos
Sympathlze
Thanatos
Level 85
God Stats
27W - 19L
1,574 SR
Queue Stats
151W - 121L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
Yitxz
Guan Yu
Level 53
God Stats
1W - 3L
1,421 SR
Queue Stats
177W - 196L
1,398 Elo+
Party 1
Bacchus
Bacchus
tacticsmatt
Bacchus
Level 104
God Stats
8W - 9L
1,557 SR
Queue Stats
334W - 398L
1,431 Elo+
Party 2
Team Averages
Level 95
1,491 SR
1,519 Elo+

VS

Team Averages
Level 107
1,555 SR
1,451 Elo+
Mulan
Mulan
AWintersKing
Mulan
Level 156
God Stats
2W - 0L
1,559 SR
Queue Stats
108W - 104L
1,455 Elo+
Solo
Geb
Geb
MikeHoxtiny
Geb
Level 80
God Stats
26W - 19L
1,525 SR
Queue Stats
71W - 79L
1,396 Elo+
Party 3
Izanami
Izanami
Tarantinosaur
Izanami
Level 84
God Stats
27W - 23L
1,577 SR
Queue Stats
70W - 64L
1,482 Elo+
Party 3
Kali
Kali
Warriorsloth
Kali
Level 126
God Stats
8W - 5L
1,536 SR
Queue Stats
65W - 56L
1,501 Elo+
Party 3
Merlin
Merlin
cbaer
Merlin
Level 89
God Stats
33W - 21L
1,578 SR
Queue Stats
106W - 111L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 5 / 3
5,591
399
6,381
9,361
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 1
8,458
604
8,122
6,833
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sympathlze
Thanatos
12
4 / 5 / 0
7,479
534
6,408
10,343
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Yitxz
Guan Yu
12
0 / 1 / 0
6,561
469
5,419
8,081
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
tacticsmatt
Bacchus
10
1 / 3 / 4
6,676
477
3,363
8,600
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,005
572
6,359
9,673
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 0 / 2
7,169
512
4,388
7,830
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
11
1 / 3 / 7
6,372
455
6,511
7,909
1,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 5
7,632
545
7,583
11,210
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
cbaer
Merlin
13
6 / 7 / 2
8,227
588
6,525
7,803
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
13
Kills
17
17
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
3
0.3
W
2
0
0
2
L
8
3
1
2.83
W
4
0
2
5
L
Thanatos
Sympathlze
Thanatos
4
5
0
0.8
W
Izanami
1
3
7
1.5
W
4
3
5
2.17
L
Guan Yu
Yitxz
Guan Yu
0
1
0
0
W
Merlin
cbaer
Merlin
6
7
2
1
L
Bacchus
tacticsmatt
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,693
Damage
31,366
43,218
Taken
44,425
23,515
Mitigated
19,195
17,159
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,381
3,677
0
2,172
9,361
2,061
0
1,296
8,065
0
26,950
W
6,359
1,278
0
5,362
9,673
5,958
0
435
8,321
0
47,421
L
8,122
1,899
81
726
6,833
2,026
0
3,915
2,692
49,526
0
W
4,388
480
0
2,201
7,830
5,574
0
2,387
5,319
21,027
0
L
Thanatos
Sympathlze
Thanatos
6,408
1,704
0
7,278
10,343
4,092
0
1,959
8,248
0
46,128
W
Izanami
6,511
4,575
0
1,587
7,909
1,970
1,248
1,575
6,301
0
36,040
W
7,583
3,141
0
4,984
11,210
3,834
479
2,555
8,501
0
45,806
L
Guan Yu
Yitxz
Guan Yu
5,419
657
0
4,322
8,081
8,008
0
0
7,448
0
35,538
W
Merlin
cbaer
Merlin
6,525
399
0
91
7,803
1,859
290
3,994
3,557
42,511
0
L
Bacchus
tacticsmatt
Bacchus
3,363
696
481
2,099
8,600
7,328
4
3,349
5,219
18,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
37,405
301
Minions Killed
376
0
Camps Cleared
0
1,221,047
Distance Traveled
1,338,688
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,591
399
40
3
0
193,476
1
W
Mulan
8,005
572
115
8
0
263,580
3
L
Nu Wa
8,458
604
83
6
0
239,438
2
W
Geb
7,169
512
15
1
0
285,549
4
L
Thanatos
7,479
534
73
5
0
260,925
0
W
Izanami
6,372
455
82
6
0
278,093
2
W
Kali
7,632
545
73
5
0
268,915
1
L
Guan Yu
6,561
469
76
5
0
265,243
3
W
Merlin
8,227
588
91
7
0
242,551
0
L
Bacchus
6,676
477
29
2
0
261,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role