Player Matchup

Xing Tian
Xing Tian
LadyBonar
Xing Tian
Level 29
God Stats
5W - 3L
1,668 SR
Queue Stats
75W - 85L
1,486 Elo+
Party 1
Anubis
Anubis
Quilden
Anubis
Level 27
God Stats
4W - 4L
1,637 SR
Queue Stats
57W - 66L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
blueyedginger1
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,539 Elo+
Solo
Loki
Loki
mythmoolikesguys
Loki
Level 26
God Stats
3W - 3L
1,564 SR
Queue Stats
68W - 45L
1,580 Elo+
Solo
Amaterasu
Amaterasu
ttf4
Amaterasu
Level 29
God Stats
6W - 5L
1,532 SR
Queue Stats
124W - 136L
1,563 Elo+
Solo
Team Averages
Level 24
1,580 SR
1,529 Elo+

VS

Team Averages
Level 23
1,636 SR
1,559 Elo+
Izanami
Izanami
Cooltreehouse
Izanami
Level 29
God Stats
12W - 13L
1,504 SR
Queue Stats
88W - 68L
1,565 Elo+
Solo
Ganesha
Ganesha
JustAPig56
Ganesha
Level 20
God Stats
2W - 0L
1,963 SR
Queue Stats
10W - 6L
1,557 Elo+
Solo
Scylla
Scylla
Maxis1049
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,711 Elo+
Solo
Sun Wukong
Sun Wukong
Rpaco90
Sun Wukong
Level 29
God Stats
5W - 0L
1,802 SR
Queue Stats
98W - 95L
1,575 Elo+
Solo
Susano
Susano
VoodooCuban
Susano
Level 29
God Stats
4W - 5L
1,411 SR
Queue Stats
111W - 156L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LadyBonar
Xing Tian
12
0 / 4 / 2
7,584
399
4,322
15,867
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Quilden
Anubis
12
1 / 11 / 3
7,394
389
8,484
15,994
6,102
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
12
1 / 11 / 3
8,087
426
5,237
12,684
3,414
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 3 / 0
9,668
509
9,162
13,066
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
ttf4
Amaterasu
15
3 / 6 / 3
9,469
498
7,201
14,432
10,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
14 / 1 / 5
11,315
596
14,634
9,748
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
JustAPig56
Ganesha
15
0 / 2 / 23
10,116
532
8,367
13,713
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Maxis1049
Scylla
15
7 / 5 / 8
9,674
509
9,568
9,871
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Rpaco90
Sun Wukong
16
7 / 5 / 11
10,944
576
13,656
15,560
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
18
6 / 1 / 6
11,247
592
9,091
10,137
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
13
Kills
34
35
Deaths
14
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
14
1
5
16.5
W
Ganesha
JustAPig56
Ganesha
0
2
23
5.75
L
Xing Tian
LadyBonar
Xing Tian
0
4
2
0.25
W
Scylla
Maxis1049
Scylla
7
5
8
2.2
L
Anubis
Quilden
Anubis
1
11
3
0.23
W
Sun Wukong
Rpaco90
Sun Wukong
7
5
11
2.5
W
Susano
6
1
6
9
L
Kukulkan
1
11
3
0.23
L
8
3
0
2.67
L
Amaterasu
ttf4
Amaterasu
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
55,316
72,043
Taken
59,029
30,437
Mitigated
32,724
13,344
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,634
8,947
0
3,083
9,748
2,724
4,083
4,854
4,894
0
67,837
W
Ganesha
JustAPig56
Ganesha
8,367
683
0
3,596
13,713
12,502
223
5,529
8,184
31,291
0
L
Xing Tian
LadyBonar
Xing Tian
4,322
474
0
2,719
15,867
6,798
0
3,893
11,788
27,801
0
W
Scylla
Maxis1049
Scylla
9,568
1,202
234
1,384
9,871
2,688
638
4,266
5,605
39,192
0
L
Anubis
Quilden
Anubis
8,484
687
0
2,953
15,994
6,102
216
3,728
12,183
38,838
0
W
Sun Wukong
Rpaco90
Sun Wukong
13,656
2,987
0
3,844
15,560
11,529
1,717
1,480
14,080
0
63,810
W
Susano
9,091
1,208
0
4,436
10,137
3,281
0
2,395
7,742
0
74,601
L
Kukulkan
5,237
1,581
0
0
12,684
3,414
973
5,976
6,351
27,964
0
L
9,162
1,388
0
4,446
13,066
3,788
265
1,577
11,236
0
56,891
L
Amaterasu
ttf4
Amaterasu
7,201
2,153
0
3,226
14,432
10,335
580
2,241
11,339
3,224
34,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,202
Gold Earned
53,296
339
Minions Killed
455
0
Camps Cleared
0
1,592,318
Distance Traveled
1,771,013
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,315
596
133
7
0
336,912
6
W
Ganesha
10,116
532
4
0
0
349,347
8
L
Xing Tian
7,584
399
36
2
0
328,486
3
W
Scylla
9,674
509
62
3
0
321,011
1
L
Anubis
7,394
389
60
3
0
276,253
2
W
Sun Wukong
10,944
576
114
6
0
358,299
5
W
Susano
11,247
592
142
7
0
405,444
5
L
Kukulkan
8,087
426
66
3
0
252,746
2
L
Loki
9,668
509
100
5
0
405,232
2
L
Amaterasu
9,469
498
77
4
0
329,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role