Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Soundwave HD
Neith
Level 21
God Stats
11W - 11L
1,481 SR
Queue Stats
28W - 37L
1,324 Elo+
Party 1
Ares
Ares
Swagnimite
Ares
Level 98
God Stats
1W - 0L
1,385 SR
Queue Stats
28W - 33L
1,406 Elo+
Party 1
Team Averages
Level 61
1,455 SR
1,410 Elo+

VS

Team Averages
Level 59
1,364 SR
1,140 Elo+
Izanami
Izanami
MoB_GoDsWrAtH
Izanami
Level 69
God Stats
29W - 22L
1,478 SR
Queue Stats
124W - 162L
1,268 Elo+
Party 2
Neith
Neith
Mrs_Nessie
Neith
Level 40
God Stats
109W - 232L
1,248 SR
Queue Stats
123W - 271L
1,064 Elo+
Party 2
Hachiman
Hachiman
Sir_WeirdBeard
Hachiman
Level 69
God Stats
39W - 56L
1,365 SR
Queue Stats
262W - 432L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
6 / 1 / 10
10,009
770
13,211
8,377
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
12 / 0 / 8
10,815
832
15,764
15,041
7,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 11
9,842
757
7,148
16,367
20,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 7 / 1
8,265
636
9,663
15,394
4,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
10
0 / 6 / 3
7,607
585
5,082
11,363
3,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
11
2 / 8 / 1
8,574
660
12,215
14,846
4,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
3
3
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
10
11
L
Izanami
1
7
1
0.21
L
Neith
0
6
3
0.25
L
Hachiman
2
8
1
0.31
W
12
0
8
16
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
26,960
39,785
Taken
41,603
30,881
Mitigated
12,896
15,745
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,211
3,254
126
2,060
8,377
3,351
978
0
8,377
33,297
0
L
Izanami
9,663
6,166
303
3,639
15,394
4,978
0
8,191
7,203
0
53,813
L
Neith
5,082
1,325
301
831
11,363
3,434
0
6,448
4,915
0
17,423
L
Hachiman
12,215
7,613
207
820
14,846
4,484
0
5,963
8,883
0
28,177
W
15,764
7,632
0
9,757
15,041
7,091
1,853
0
15,041
0
52,035
W
7,148
498
0
3,802
16,367
20,439
358
753
15,614
20,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
24,446
136
Minions Killed
156
4
Camps Cleared
4
665,897
Distance Traveled
567,560
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,009
770
36
3
0
216,594
0
L
Izanami
8,265
636
102
8
3
183,672
7
L
Neith
7,607
585
17
1
0
178,898
0
L
Hachiman
8,574
660
37
3
1
204,990
0
W
Neith
10,815
832
83
6
3
220,711
0
W
Ares
9,842
757
17
1
1
228,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role