Player Matchup

Charybdis
Charybdis
NDxAchilles
Charybdis
Level 105
God Stats
1W - 0L
1,701 SR
Queue Stats
15W - 10L
1,557 Elo+
Party 1
Nox
Nox
NDxTYPHON
Nox
Level 147
God Stats
4W - 5L
1,392 SR
Queue Stats
51W - 47L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
VicBigBoss
Sylvanus
Level 128
God Stats
1W - 1L
1,749 SR
Queue Stats
33W - 23L
1,594 Elo+
Party 1
Team Averages
Level 127
1,614 SR
1,567 Elo+

VS

Team Averages
Level 80
1,376 SR
1,415 Elo+
Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ghost_Stonerx3
Ra
Level 95
God Stats
0W - 4L
1,450 SR
Queue Stats
216W - 311L
1,361 Elo+
Party 2
Sol
Sol
IIRefugeII
Sol
Level 38
God Stats
0W - 3L
1,177 SR
Queue Stats
7W - 10L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NDxAchilles
Charybdis
16
7 / 5 / 15
12,118
757
16,992
12,239
4,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 3 / 13
13,142
821
17,797
11,498
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
VicBigBoss
Sylvanus
17
6 / 3 / 19
11,967
748
9,063
18,358
22,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 12 / 4
10,779
674
11,544
18,606
5,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 7 / 6
10,264
642
8,259
15,174
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 6 / 5
9,898
619
7,658
18,214
7,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
25
Kills
11
11
Deaths
25
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
12
4
0.58
L
3
7
6
0.86
L
3
6
5
0.92
W
Charybdis
NDxAchilles
Charybdis
7
5
15
2.9
W
12
3
13
6.17
W
Sylvanus
VicBigBoss
Sylvanus
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
27,461
42,095
Taken
51,994
33,413
Mitigated
18,245
13,828
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,544
839
0
1,080
18,606
5,574
188
9,756
8,850
30,996
0
L
8,259
1,345
2,264
3,740
15,174
5,071
447
6,852
8,322
43,548
0
L
7,658
3,940
127
3,995
18,214
7,600
1,453
10,717
7,497
29,083
0
W
Charybdis
NDxAchilles
Charybdis
16,992
10,314
0
911
12,239
4,963
2,319
8,528
3,711
0
55,377
W
17,797
1,457
386
1,330
11,498
5,801
580
9,460
2,038
57,642
0
W
Sylvanus
VicBigBoss
Sylvanus
9,063
2,336
4,225
6,976
18,358
22,649
353
10,010
8,348
21,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
30,941
184
Minions Killed
183
8
Camps Cleared
5
798,447
Distance Traveled
672,781
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,779
674
39
2
4
218,177
6
L
Ra
10,264
642
101
6
0
221,599
2
L
Sol
9,898
619
43
3
1
233,005
0
W
Charybdis
12,118
757
70
4
3
256,986
2
W
Nox
13,142
821
90
6
5
288,764
6
W
Sylvanus
11,967
748
24
2
0
252,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role