Player Matchup

Tyr
Tyr
BiggyAllen
Tyr
Level 123
God Stats
1W - 1L
1,092 SR
Queue Stats
411W - 363L
1,737 Elo+
Party 1
Cupid
Cupid
Drewbeedew
Cupid
Level 108
God Stats
7W - 4L
1,941 SR
Queue Stats
251W - 233L
1,676 Elo+
Party 1
Da Ji
Da Ji
Evncrbch
Da Ji
Level 49
God Stats
14W - 4L
1,807 SR
Queue Stats
84W - 39L
1,797 Elo+
Party 1
Bellona
Bellona
GregFromSales
Bellona
Level 107
God Stats
3W - 2L
1,708 SR
Queue Stats
321W - 313L
1,672 Elo+
Party 1
Agni
Agni
els005
Agni
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 8L
1,871 Elo+
Party 1
Team Averages
Level 80
1,610 SR
1,751 Elo+

VS

Team Averages
Level 66
1,610 SR
1,590 Elo+
Sol
Sol
Jestrus
Sol
Level 66
God Stats
3W - 5L
1,515 SR
Queue Stats
331W - 295L
1,556 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Purson166
Tsukuyomi
Level 145
God Stats
4W - 3L
1,596 SR
Queue Stats
50W - 55L
1,532 Elo+
Party 2
Ares
Ares
Tin10Men
Ares
Level 38
God Stats
3W - 3L
1,690 SR
Queue Stats
202W - 279L
1,457 Elo+
Solo
Apollo
Apollo
haaaqs
Apollo
Level 34
God Stats
21W - 10L
1,749 SR
Queue Stats
128W - 98L
1,641 Elo+
Party 3
Chaac
Chaac
tengo23casi24
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
5,936
594
2,635
5,040
2,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
11
4 / 0 / 0
6,438
644
3,140
2,202
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Evncrbch
Da Ji
11
3 / 1 / 0
6,186
619
1,890
5,666
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
10
0 / 0 / 1
6,026
603
5,431
5,556
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
els005
Agni
11
1 / 3 / 3
6,203
620
4,773
4,740
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 3 / 0
5,010
501
2,412
5,654
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Purson166
Tsukuyomi
10
2 / 2 / 1
5,781
578
2,794
5,966
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
8
0 / 1 / 0
4,436
444
322
3,159
2,026
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
haaaqs
Apollo
9
1 / 3 / 0
5,090
509
1,810
5,580
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,072
507
2,147
8,421
4,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Cupid
4
0
0
4
W
Da Ji
Evncrbch
Da Ji
3
1
0
3
W
Bellona
0
0
1
0.5
L
Sol
0
3
0
0
L
Tsukuyomi
Purson166
Tsukuyomi
2
2
1
1.25
L
Ares
0
1
0
0
W
Agni
els005
Agni
1
3
3
0.83
L
Apollo
haaaqs
Apollo
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
9,485
23,204
Taken
28,780
10,221
Mitigated
11,276
9,189
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,635
390
32
2,723
5,040
2,563
0
866
4,174
0
19,420
W
Cupid
3,140
1,707
47
1,297
2,202
599
58
343
1,859
0
37,793
W
Da Ji
Evncrbch
Da Ji
1,890
265
0
2,773
5,666
1,998
0
491
5,175
0
31,245
W
Bellona
5,431
994
0
1,942
5,556
3,803
242
451
5,105
0
34,634
L
Sol
2,412
888
0
1,572
5,654
1,731
0
1,968
3,562
22,074
2,310
L
Tsukuyomi
Purson166
Tsukuyomi
2,794
602
0
2,002
5,966
1,806
0
1,799
3,996
0
29,837
L
Ares
322
0
0
0
3,159
2,026
165
0
3,159
7,885
0
W
Agni
els005
Agni
4,773
432
0
375
4,740
1,258
0
972
3,768
35,087
0
L
Apollo
haaaqs
Apollo
1,810
717
0
1,831
5,580
1,065
0
0
5,580
0
35,342
L
2,147
167
0
2,654
8,421
4,648
0
702
7,105
3,701
20,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
25,389
357
Minions Killed
270
0
Camps Cleared
0
1,073,487
Distance Traveled
992,893
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,936
594
35
4
0
233,968
1
W
Cupid
6,438
644
83
8
0
181,529
2
W
Da Ji
6,186
619
72
7
0
226,870
3
W
Bellona
6,026
603
76
8
0
240,691
2
L
Sol
5,010
501
58
6
0
187,626
3
L
Tsukuyomi
5,781
578
64
6
0
220,580
2
L
Ares
4,436
444
18
2
0
198,810
0
W
Agni
6,203
620
91
9
0
190,429
3
L
Apollo
5,090
509
75
8
0
175,970
2
L
Chaac
5,072
507
55
6
0
209,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role