Player Matchup

Olorun
Olorun
Angel Mex5956
Olorun
Level 28
God Stats
14W - 16L
1,379 SR
Queue Stats
84W - 124L
1,300 Elo+
Solo
Neith
Neith
Brxyden-FY
Neith
Level 18
God Stats
22W - 12L
1,530 SR
Queue Stats
33W - 29L
1,336 Elo+
Solo
Ymir
Ymir
GOOSE lS LOOSE
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,259 Elo+
Solo
Anubis
Anubis
GloomyCroc
Anubis
Level 17
God Stats
4W - 3L
1,524 SR
Queue Stats
11W - 27L
1,277 Elo+
Party 2
Sun Wukong
Sun Wukong
Possesed Knight
Sun Wukong
Level 20
God Stats
3W - 4L
1,539 SR
Queue Stats
20W - 53L
1,200 Elo+
Party 2
Team Averages
Level 22
1,494 SR
1,274 Elo+

VS

Team Averages
Level 21
1,461 SR
1,323 Elo+
Jormungandr
Jormungandr
Dip The Iguana
Jormungandr
Level 11
God Stats
1W - 3L
1,295 SR
Queue Stats
5W - 12L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
John_Wick1633
Danzaburou
Level 29
God Stats
7W - 2L
1,632 SR
Queue Stats
39W - 62L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
KwamyJ
Baron Samedi
Level 28
God Stats
1W - 2L
1,549 SR
Queue Stats
39W - 61L
1,257 Elo+
Party 1
Chernobog
Chernobog
PyRinkz
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
XxSocks4YouxX
Pele
Level 29
God Stats
2W - 2L
1,331 SR
Queue Stats
24W - 29L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 0
11,087
504
3,038
13,759
5,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
6 / 4 / 12
11,212
510
11,157
9,455
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 14
11,197
509
6,685
14,059
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
GloomyCroc
Anubis
18
18 / 2 / 10
12,826
583
18,075
17,514
7,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Possesed Knight
Sun Wukong
17
9 / 4 / 8
11,833
538
15,099
19,195
8,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dip The Iguana
Jormungandr
15
3 / 6 / 8
9,636
438
5,562
13,425
9,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
John_Wick1633
Danzaburou
17
3 / 5 / 3
11,161
507
13,297
16,826
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KwamyJ
Baron Samedi
14
2 / 9 / 7
9,110
414
7,332
14,742
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
PyRinkz
Chernobog
12
2 / 14 / 5
8,489
386
6,045
15,214
3,963
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 9 / 0
10,303
468
13,176
18,150
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
40
Kills
18
18
Deaths
43
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
6
0
0.33
W
Neith
6
4
12
3
L
Jormungandr
Dip The Iguana
Jormungandr
3
6
8
1.17
W
5
2
14
6
W
Anubis
GloomyCroc
Anubis
18
2
10
11.5
L
Danzaburou
John_Wick1633
Danzaburou
3
5
3
0.9
L
Baron Samedi
KwamyJ
Baron Samedi
2
9
7
0.61
W
Sun Wukong
Possesed Knight
Sun Wukong
9
4
8
3.25
L
Chernobog
PyRinkz
Chernobog
2
14
5
0.32
L
8
9
0
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,054
Damage
45,412
73,982
Taken
78,357
38,737
Mitigated
31,117
27,775
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,038
1,302
130
4,556
13,759
5,249
4,126
4,541
9,029
63,599
0
W
Neith
11,157
5,739
0
2,291
9,455
3,701
1,627
1,584
7,867
0
74,292
L
Jormungandr
Dip The Iguana
Jormungandr
5,562
1,775
60
45
13,425
9,428
0
5,257
8,168
25,959
0
W
6,685
1,661
0
2,050
14,059
13,509
492
1,111
12,923
29,721
0
W
Anubis
GloomyCroc
Anubis
18,075
2,716
662
10,143
17,514
7,422
1,978
2,601
14,794
66,038
0
L
Danzaburou
John_Wick1633
Danzaburou
13,297
6,142
0
5,548
16,826
5,245
0
4,699
12,127
0
85,309
L
Baron Samedi
KwamyJ
Baron Samedi
7,332
1,187
12
1,043
14,742
5,638
246
3,561
11,181
49,074
0
W
Sun Wukong
Possesed Knight
Sun Wukong
15,099
3,732
466
7,477
19,195
8,856
3,205
2,582
16,475
0
70,940
L
Chernobog
PyRinkz
Chernobog
6,045
3,720
0
511
15,214
3,963
1,138
6,009
9,153
0
23,423
L
13,176
3,834
0
3,292
18,150
6,843
0
8,382
9,768
0
59,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,155
Gold Earned
48,699
463
Minions Killed
376
0
Camps Cleared
0
1,873,151
Distance Traveled
1,721,024
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,087
504
133
6
0
300,238
0
W
Neith
11,212
510
109
5
0
406,182
5
L
Jormungandr
9,636
438
22
1
0
354,308
0
W
Ymir
11,197
509
43
2
0
423,663
4
W
Anubis
12,826
583
86
4
0
348,952
0
L
Danzaburou
11,161
507
147
7
0
344,624
4
L
Baron Samedi
9,110
414
72
3
0
303,035
0
W
Sun Wukong
11,833
538
92
4
0
394,116
0
L
Chernobog
8,489
386
42
2
0
307,863
5
L
Pele
10,303
468
93
4
0
411,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role