Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Booty Cheeky
Anhur
Level 126
God Stats
3W - 5L
1,667 SR
Queue Stats
90W - 96L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aPunkFoo
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 68L
1,625 Elo+
Party 2
Sun Wukong
Sun Wukong
ltzWan
Sun Wukong
Level 140
God Stats
19W - 11L
1,658 SR
Queue Stats
295W - 281L
1,566 Elo+
Solo
Cerberus
Cerberus
qitra
Cerberus
Level 122
God Stats
6W - 4L
1,660 SR
Queue Stats
242W - 200L
1,567 Elo+
Party 2
Team Averages
Level 131
1,597 SR
1,557 Elo+

VS

Team Averages
Level 133
1,608 SR
1,605 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ElNino000
Kumbhakarna
Level 156
God Stats
3W - 3L
1,661 SR
Queue Stats
156W - 148L
1,574 Elo+
Party 3
Camazotz
Camazotz
IILobsterKingII
Camazotz
Level 121
God Stats
14W - 11L
1,566 SR
Queue Stats
922W - 693L
1,654 Elo+
Party 1
Chaac
Chaac
Kaoetic
Chaac
Level 87
God Stats
42W - 21L
1,691 SR
Queue Stats
199W - 140L
1,667 Elo+
Solo
Danzaburou
Danzaburou
claythames17
Danzaburou
Level 145
God Stats
39W - 33L
1,621 SR
Queue Stats
510W - 421L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 2 / 0
5,562
506
3,310
9,531
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
5,940
540
3,036
5,308
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
aPunkFoo
Morgan Le Fay
11
1 / 3 / 0
6,050
550
4,418
6,339
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ltzWan
Sun Wukong
10
0 / 5 / 0
5,570
506
5,398
9,049
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
qitra
Cerberus
9
0 / 1 / 2
5,513
501
5,514
10,038
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 1 / 1
6,621
602
6,158
4,567
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ElNino000
Kumbhakarna
10
1 / 0 / 4
6,219
565
3,136
8,498
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
13
5 / 1 / 0
7,889
717
7,001
11,278
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Kaoetic
Chaac
12
3 / 0 / 2
6,848
623
7,817
9,267
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
claythames17
Danzaburou
11
1 / 1 / 0
6,524
593
3,712
6,864
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Ah Puch
 
Ah Puch
2
1
1
2.5
L
1
1
0
1
W
Kumbhakarna
ElNino000
Kumbhakarna
1
0
4
3
W
Camazotz
5
1
0
5
W
Chaac
Kaoetic
Chaac
3
0
2
4
L
Morgan Le Fay
aPunkFoo
Morgan Le Fay
1
3
0
0.33
W
Danzaburou
claythames17
Danzaburou
1
1
0
1
L
Sun Wukong
ltzWan
Sun Wukong
0
5
0
0
L
Cerberus
qitra
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,676
Damage
27,824
40,265
Taken
40,474
16,476
Mitigated
15,605
13,323
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,310
639
0
4,674
9,531
2,689
0
1,735
7,723
0
31,723
W
Ah Puch
 
Ah Puch
6,158
142
0
1,660
4,567
1,503
424
3,069
1,376
46,547
0
L
3,036
1,637
0
1,200
5,308
1,296
0
1,046
4,262
0
30,749
W
Kumbhakarna
ElNino000
Kumbhakarna
3,136
546
0
3,137
8,498
4,363
225
2,602
5,730
9,914
0
W
Camazotz
7,001
2,123
209
6,852
11,278
4,510
0
326
10,372
0
46,076
W
Chaac
Kaoetic
Chaac
7,817
1,505
0
4,566
9,267
3,595
0
2,491
6,608
0
41,274
L
Morgan Le Fay
aPunkFoo
Morgan Le Fay
4,418
732
0
1,181
6,339
2,060
0
2,616
3,723
39,704
0
W
Danzaburou
claythames17
Danzaburou
3,712
1,229
0
2,859
6,864
1,634
590
1,080
5,784
0
38,171
L
Sun Wukong
ltzWan
Sun Wukong
5,398
1,351
0
3,214
9,049
4,669
0
99
8,352
0
31,632
L
Cerberus
qitra
Cerberus
5,514
632
0
3,054
10,038
5,762
0
3,798
6,240
21,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
34,101
347
Minions Killed
373
0
Camps Cleared
0
1,092,947
Distance Traveled
1,167,878
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,562
506
68
6
0
244,644
2
W
Ah Puch
6,621
602
99
9
0
219,286
6
L
Anhur
5,940
540
61
6
0
201,792
1
W
Kumbhakarna
6,219
565
12
1
0
226,732
5
W
Camazotz
7,889
717
107
10
0
250,873
3
W
Chaac
6,848
623
80
7
0
251,382
6
L
Morgan Le Fay
6,050
550
84
8
0
210,487
5
W
Danzaburou
6,524
593
75
7
0
219,605
4
L
Sun Wukong
5,570
506
75
7
0
210,478
4
L
Cerberus
5,513
501
59
5
0
225,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role