Player Matchup

Bellona
Bellona
Alvara1
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Pele
Pele
FireLordScorpia
Pele
Level 21
God Stats
9W - 9L
1,515 SR
Queue Stats
41W - 51L
1,402 Elo+
Solo
Merlin
Merlin
KanashīAme
Merlin
Level 9
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 10L
1,272 Elo+
Solo
Nike
Nike
Littlecherubim91
Nike
Level 155
God Stats
20W - 21L
1,397 SR
Queue Stats
185W - 199L
1,494 Elo+
Party 2
Loki
Loki
xdropinloadzx
Loki
Level 28
God Stats
6W - 13L
1,313 SR
Queue Stats
54W - 71L
1,347 Elo+
Solo
Team Averages
Level 43
1,486 SR
1,403 Elo+

VS

Team Averages
Level 26
1,546 SR
1,443 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
UndeadWakandan
Zeus
Level 68
God Stats
7W - 8L
1,319 SR
Queue Stats
120W - 158L
1,329 Elo+
Party 1
Cupid
Cupid
codebuster
Cupid
Level 17
God Stats
4W - 0L
1,888 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 3
Hades
Hades
darkwolf4050
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 3
Yemoja
Yemoja
kiiithedoll
Yemoja
Level 8
God Stats
6W - 3L
1,523 SR
Queue Stats
6W - 9L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alvara1
Bellona
15
0 / 14 / 0
9,091
909
1,682
24,984
19,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 7 / 1
8,670
867
5,301
15,771
13,069
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
1 / 11 / 1
9,460
946
14,497
15,613
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 0
9,043
904
8,927
21,395
15,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 7 / 0
8,731
873
9,113
15,421
5,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 0 / 24
12,039
1,204
12,396
8,695
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 1 / 23
10,976
1,098
21,245
9,068
4,260
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
19
11 / 0 / 26
11,979
1,198
29,616
8,808
4,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
16 / 1 / 17
12,241
1,224
17,557
9,114
5,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
19
0 / 0 / 35
11,933
1,193
3,747
8,932
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
170
2
Kills
45
45
Deaths
2
2
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
24
20
L
Bellona
Alvara1
Bellona
0
14
0
0
L
0
7
1
0.07
L
Merlin
1
11
1
0.14
L
1
6
0
0.17
W
10
1
23
21.5
W
Cupid
11
0
26
24
W
16
1
17
24.5
W
Yemoja
0
0
35
17.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
84,561
93,184
Taken
44,617
58,440
Mitigated
32,420
3,865
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,396
2,953
0
2,493
8,695
10,094
0
2,379
6,316
254
20,923
L
Bellona
Alvara1
Bellona
1,682
1,039
1,053
884
24,984
19,095
0
10,011
14,973
0
5,394
L
5,301
837
0
727
15,771
13,069
0
5,492
10,279
0
17,567
L
Merlin
14,497
1,652
120
1,081
15,613
5,101
0
7,442
8,171
42,301
0
L
8,927
898
0
0
21,395
15,779
0
8,955
12,440
1,303
18,059
W
21,245
7,159
911
1,785
9,068
4,260
0
2,804
6,264
33,802
0
W
Cupid
29,616
24,841
426
2,510
8,808
4,055
0
3,301
5,507
0
59,078
W
17,557
4,133
1,148
2,334
9,114
5,070
0
3,063
6,051
29,367
0
W
Yemoja
3,747
1,822
5,671
2,761
8,932
8,941
0
3,692
5,240
16,326
0
L
9,113
1,688
0
0
15,421
5,396
0
10,740
4,681
0
24,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
59,168
141
Minions Killed
187
4
Camps Cleared
5
788,777
Distance Traveled
975,273
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,039
1,204
14
1
0
221,854
0
L
Bellona
9,091
909
7
1
0
147,287
3
L
Pele
8,670
867
24
2
0
111,545
3
L
Merlin
9,460
946
58
6
2
140,598
0
L
Nike
9,043
904
20
2
2
190,017
0
W
Zeus
10,976
1,098
33
3
1
178,875
0
W
Cupid
11,979
1,198
88
9
1
203,171
1
W
Hades
12,241
1,224
30
3
3
197,824
0
W
Yemoja
11,933
1,193
22
2
0
173,549
0
L
Loki
8,731
873
32
3
0
199,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role