Player Matchup

Freya
Freya
Beraldii
Freya
Level 107
God Stats
43W - 62L
1,538 SR
Queue Stats
879W - 924L
1,435 Elo+
Party 1
Kuzenbo
Kuzenbo
Jorden27
Kuzenbo
Level 160
God Stats
0W - 2L
1,528 SR
Queue Stats
204W - 209L
1,560 Elo+
Party 3
Achilles
Achilles
Luchioo
Achilles
Level 160
God Stats
3W - 2L
1,804 SR
Queue Stats
12W - 5L
1,554 Elo+
Party 3
Janus
Janus
WeedBunta
Janus
Level 121
God Stats
17W - 13L
1,563 SR
Queue Stats
657W - 683L
1,548 Elo+
Solo
Apollo
Apollo
Wozvy
Apollo
Level 160
God Stats
1W - 2L
1,411 SR
Queue Stats
125W - 130L
1,489 Elo+
Party 1
Team Averages
Level 142
1,569 SR
1,517 Elo+

VS

Team Averages
Level 141
1,661 SR
1,459 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KaioKaique00
Fenrir
Level 125
God Stats
34W - 35L
1,641 SR
Queue Stats
353W - 319L
1,509 Elo+
Party 2
Hera
Hera
LucyHeartfiliaa
Hera
Level 129
God Stats
3W - 0L
1,647 SR
Queue Stats
9W - 12L
1,128 Elo+
Party 2
Achilles
Achilles
NoMercyNoCry
Achilles
Level 155
God Stats
9W - 1L
1,936 SR
Queue Stats
107W - 80L
1,609 Elo+
Party 2
Chiron
Chiron
leobissi
Chiron
Level 160
God Stats
75W - 77L
1,584 SR
Queue Stats
987W - 979L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Beraldii
Freya
18
3 / 5 / 2
10,979
499
11,640
18,819
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Jorden27
Kuzenbo
15
4 / 5 / 10
9,960
453
10,373
19,279
31,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Luchioo
Achilles
19
6 / 10 / 8
11,579
526
15,079
23,773
10,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
WeedBunta
Janus
16
2 / 8 / 5
10,173
462
7,278
15,943
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Wozvy
Apollo
19
7 / 4 / 7
11,964
544
17,391
21,657
8,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
6 / 2 / 5
14,358
653
13,329
14,857
5,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
19
8 / 5 / 12
12,466
567
14,971
20,245
20,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 8 / 6
11,285
513
11,393
14,359
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
NoMercyNoCry
Achilles
19
9 / 5 / 11
12,868
585
19,175
19,904
10,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
leobissi
Chiron
20
6 / 2 / 6
13,204
600
18,328
17,888
8,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
22
Kills
32
32
Deaths
22
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
2
5
4.25
L
Freya
Beraldii
Freya
3
5
2
0.8
L
Kuzenbo
Jorden27
Kuzenbo
4
5
10
1.8
W
Fenrir
8
5
12
2.8
L
Achilles
Luchioo
Achilles
6
10
8
1
W
3
8
6
0.75
W
Achilles
NoMercyNoCry
Achilles
9
5
11
2.9
L
Janus
WeedBunta
Janus
2
8
5
0.56
L
Apollo
Wozvy
Apollo
7
4
7
2.63
W
Chiron
leobissi
Chiron
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,761
Damage
77,196
99,471
Taken
87,253
63,240
Mitigated
49,524
24,198
Healing
33,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,329
8,155
0
10,219
14,857
5,678
3,194
2,121
12,564
0
143,968
L
Freya
Beraldii
Freya
11,640
2,684
0
6,925
18,819
8,188
892
814
17,868
73,343
6,061
L
Kuzenbo
Jorden27
Kuzenbo
10,373
2,841
0
1,472
19,279
31,524
0
2,688
16,242
25,053
0
W
Fenrir
14,971
2,913
0
4,923
20,245
20,330
26
4,392
15,347
0
57,365
L
Achilles
Luchioo
Achilles
15,079
6,098
0
5,467
23,773
10,198
0
1,927
21,565
0
76,037
W
11,393
2,950
0
1,828
14,359
4,517
1,995
5,291
8,707
65,132
0
W
Achilles
NoMercyNoCry
Achilles
19,175
7,851
0
6,184
19,904
10,400
0
8,021
11,364
0
78,907
L
Janus
WeedBunta
Janus
7,278
287
0
1,647
15,943
4,499
193
4,315
11,585
62,189
0
L
Apollo
Wozvy
Apollo
17,391
11,371
0
8,687
21,657
8,831
1,462
1,993
19,231
0
93,486
W
Chiron
leobissi
Chiron
18,328
5,307
607
10,141
17,888
8,599
1,120
7,703
9,951
0
80,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,655
Gold Earned
64,181
552
Minions Killed
666
0
Camps Cleared
0
1,978,522
Distance Traveled
2,092,048
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,358
653
218
10
0
435,354
7
L
Freya
10,979
499
133
6
0
365,650
5
L
Kuzenbo
9,960
453
29
1
0
412,896
3
W
Fenrir
12,466
567
67
3
0
454,429
5
L
Achilles
11,579
526
123
6
0
394,051
2
W
Hera
11,285
513
114
5
0
379,097
9
W
Achilles
12,868
585
109
5
0
453,085
3
L
Janus
10,173
462
112
5
0
410,196
10
L
Apollo
11,964
544
155
7
0
395,729
6
W
Chiron
13,204
600
158
7
0
370,083
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role