Player Matchup

Guan Yu
Guan Yu
ChefBlaze45
Guan Yu
Level 149
God Stats
2W - 0L
1,576 SR
Queue Stats
218W - 178L
1,609 Elo+
Party 2
Geb
Geb
ChefBlaze54
Geb
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 156L
1,601 Elo+
Party 2
Zeus
Zeus
ChefBlaze55
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,645 Elo+
Party 2
Team Averages
Level 122
1,525 SR
1,618 Elo+

VS

Team Averages
Level 55
1,623 SR
1,593 Elo+
Cthulhu
Cthulhu
SarcoSuchas
Cthulhu
Level 29
God Stats
1W - 3L
1,435 SR
Queue Stats
82W - 61L
1,583 Elo+
Party 1
Izanami
Izanami
frostbit342
Izanami
Level 66
God Stats
2W - 1L
1,808 SR
Queue Stats
112W - 109L
1,615 Elo+
Party 1
Chronos
Chronos
wierdoarm
Chronos
Level 69
God Stats
6W - 6L
1,625 SR
Queue Stats
67W - 72L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChefBlaze45
Guan Yu
13
7 / 1 / 10
9,590
738
11,955
18,296
19,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 1 / 15
9,566
736
5,432
13,470
14,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
11 / 2 / 6
10,328
794
25,563
7,666
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SarcoSuchas
Cthulhu
11
1 / 5 / 3
8,587
661
6,670
22,092
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
frostbit342
Izanami
10
0 / 6 / 2
7,607
585
5,402
11,716
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
wierdoarm
Chronos
10
2 / 8 / 0
7,613
586
8,591
12,711
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ChefBlaze45
Guan Yu
7
1
10
12
W
1
1
15
8.5
W
11
2
6
7
L
Cthulhu
SarcoSuchas
Cthulhu
1
5
3
0.5
L
Izanami
frostbit342
Izanami
0
6
2
0.17
L
Chronos
wierdoarm
Chronos
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,950
Damage
20,663
39,432
Taken
46,519
36,768
Mitigated
25,103
13,288
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ChefBlaze45
Guan Yu
11,955
1,097
2,796
6,337
18,296
19,690
945
5,448
12,848
0
28,738
W
5,432
639
0
2,732
13,470
14,031
341
6,536
6,934
14,514
0
W
25,563
3,390
0
1,423
7,666
3,047
934
3,554
4,112
55,683
0
L
Cthulhu
SarcoSuchas
Cthulhu
6,670
1,208
480
4,372
22,092
17,108
0
14,607
7,485
15,723
0
L
Izanami
frostbit342
Izanami
5,402
3,568
0
828
11,716
4,159
0
8,819
2,897
0
26,407
L
Chronos
wierdoarm
Chronos
8,591
3,256
0
2,246
12,711
3,836
0
7,765
4,946
19,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
23,807
131
Minions Killed
99
7
Camps Cleared
2
797,922
Distance Traveled
675,274
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,590
738
40
3
2
294,067
3
W
Geb
9,566
736
14
1
0
271,287
1
W
Zeus
10,328
794
77
6
5
232,568
2
L
Cthulhu
8,587
661
23
2
0
239,294
2
L
Izanami
7,607
585
48
4
2
219,147
3
L
Chronos
7,613
586
28
2
0
216,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role