Player Matchup

Merlin
Merlin
ArtemisBlade
Merlin
Level 153
God Stats
2W - 2L
1,530 SR
Queue Stats
120W - 105L
1,577 Elo+
Party 2
Thoth
Thoth
YoArEyOuBaB
Thoth
Level 109
God Stats
1W - 2L
1,812 SR
Queue Stats
77W - 58L
1,563 Elo+
Party 2
Awilix
Awilix
iampancake1
Awilix
Level 118
God Stats
1W - 2L
1,474 SR
Queue Stats
142W - 132L
1,648 Elo+
Solo
Fenrir
Fenrir
lilphanphy
Fenrir
Level 123
God Stats
0W - 1L
1,672 SR
Queue Stats
94W - 70L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
twoshoes13
Cthulhu
Level 159
God Stats
1W - 2L
1,737 SR
Queue Stats
50W - 37L
1,631 Elo+
Party 1
Team Averages
Level 132
1,645 SR
1,609 Elo+

VS

Team Averages
Level 124
1,573 SR
1,585 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Benjamin08123
Ah Muzen Cab
Level 124
God Stats
3W - 0L
1,648 SR
Queue Stats
93W - 79L
1,631 Elo+
Solo
Xing Tian
Xing Tian
FearYang
Xing Tian
Level 146
God Stats
1W - 1L
1,312 SR
Queue Stats
54W - 58L
1,561 Elo+
Solo
Medusa
Medusa
MorningMimosas
Medusa
Level 37
God Stats
4W - 1L
1,850 SR
Queue Stats
191W - 86L
1,643 Elo+
Solo
Nu Wa
Nu Wa
Pyscoh
Nu Wa
Level 158
God Stats
14W - 8L
1,557 SR
Queue Stats
883W - 881L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 6 / 7
11,024
735
11,112
13,683
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 5 / 10
11,013
734
15,765
13,104
5,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
16
2 / 9 / 9
10,070
671
8,934
16,889
6,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
lilphanphy
Fenrir
18
4 / 5 / 9
10,521
701
8,629
21,583
20,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
twoshoes13
Cthulhu
20
6 / 4 / 11
12,485
832
16,945
22,855
35,245
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 6 / 13
12,472
831
8,537
14,457
10,908
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Benjamin08123
Ah Muzen Cab
19
8 / 6 / 12
12,191
813
17,317
17,357
7,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
FearYang
Xing Tian
19
3 / 2 / 18
11,847
790
7,985
17,160
20,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 5 / 8
12,479
832
23,973
12,466
5,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Pyscoh
Nu Wa
20
5 / 3 / 19
12,344
823
19,211
7,905
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
22
Kills
29
29
Deaths
22
46
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
6
13
1.92
L
Merlin
5
6
7
1.42
W
Ah Muzen Cab
Benjamin08123
Ah Muzen Cab
8
6
12
2.33
W
Xing Tian
FearYang
Xing Tian
3
2
18
6
W
8
5
8
2.4
W
Nu Wa
Pyscoh
Nu Wa
5
3
19
4.83
L
5
5
10
2
L
Awilix
2
9
9
0.72
L
Fenrir
lilphanphy
Fenrir
4
5
9
1.7
L
Cthulhu
twoshoes13
Cthulhu
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,385
Damage
77,023
88,114
Taken
69,345
73,439
Mitigated
48,636
20,008
Healing
20,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,537
1,984
2,164
3,086
14,457
10,908
871
8,365
6,092
478
16,098
L
Merlin
11,112
462
86
1,522
13,683
6,003
0
4,751
8,932
37,546
0
W
Ah Muzen Cab
Benjamin08123
Ah Muzen Cab
17,317
8,153
1,460
6,006
17,357
7,874
1,509
11,794
5,563
0
32,091
W
Xing Tian
FearYang
Xing Tian
7,985
576
1,170
2,540
17,160
20,963
207
8,699
8,461
21,302
0
W
23,973
8,141
2,087
1,364
12,466
5,192
2,684
8,997
3,469
0
50,620
W
Nu Wa
Pyscoh
Nu Wa
19,211
4,293
0
890
7,905
3,699
1,313
5,967
1,938
35,976
0
L
15,765
394
0
1,023
13,104
5,145
1,343
5,284
7,820
41,539
0
L
Awilix
8,934
3,401
1,900
1,158
16,889
6,816
0
5,641
11,248
0
23,163
L
Fenrir
lilphanphy
Fenrir
8,629
1,169
2,223
4,826
21,583
20,230
0
5,353
16,230
0
17,359
L
Cthulhu
twoshoes13
Cthulhu
16,945
164
3,712
3,558
22,855
35,245
242
6,511
16,344
48,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
61,333
237
Minions Killed
162
0
Camps Cleared
0
1,364,220
Distance Traveled
1,477,563
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,472
831
18
1
0
296,014
1
L
Merlin
11,024
735
52
3
0
243,070
0
W
Ah Muzen Cab
12,191
813
32
2
0
276,310
0
W
Xing Tian
11,847
790
15
1
0
314,447
0
W
Medusa
12,479
832
56
4
0
293,853
4
W
Nu Wa
12,344
823
41
3
0
296,939
0
L
Thoth
11,013
734
59
4
0
273,150
0
L
Awilix
10,070
671
45
3
0
273,610
3
L
Fenrir
10,521
701
30
2
0
289,180
5
L
Cthulhu
12,485
832
51
3
0
285,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role