Player Matchup

Scylla
Scylla
DeviantHero
Scylla
Level 145
God Stats
3W - 3L
1,667 SR
Queue Stats
137W - 141L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
Gunblazer42
Ne Zha
Level 74
God Stats
3W - 2L
1,673 SR
Queue Stats
101W - 106L
1,469 Elo+
Party 1
Apollo
Apollo
The5Virtues
Apollo
Level 129
God Stats
0W - 3L
1,177 SR
Queue Stats
128W - 136L
1,431 Elo+
Party 1
Chronos
Chronos
george42
Chronos
Level 120
God Stats
2W - 2L
1,591 SR
Queue Stats
69W - 63L
1,528 Elo+
Party 1
Hera
Hera
wraithgul
Hera
Level 131
God Stats
4W - 2L
1,830 SR
Queue Stats
242W - 238L
1,496 Elo+
Party 1
Team Averages
Level 120
1,587 SR
1,474 Elo+

VS

Team Averages
Level 100
1,381 SR
1,501 Elo+
Apollo
Apollo
ImpliedCurve247
Apollo
Level 122
God Stats
2W - 2L
1,317 SR
Queue Stats
170W - 159L
1,500 Elo+
Solo
Poseidon
Poseidon
Mastronomo
Poseidon
Level 119
God Stats
4W - 2L
1,317 SR
Queue Stats
46W - 48L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rosser71
Ah Muzen Cab
Level 99
God Stats
10W - 8L
1,583 SR
Queue Stats
690W - 737L
1,469 Elo+
Solo
Ganesha
Ganesha
Whitehots
Ganesha
Level 105
God Stats
3W - 2L
1,498 SR
Queue Stats
94W - 92L
1,464 Elo+
Party 2
Susano
Susano
whitesuns
Susano
Level 55
God Stats
1W - 1L
1,190 SR
Queue Stats
72W - 66L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 6 / 10
11,596
725
12,421
12,880
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
16
0 / 7 / 12
9,196
575
4,100
10,271
2,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
16
0 / 7 / 7
9,746
609
7,436
13,650
4,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
george42
Chronos
20
9 / 4 / 10
12,466
779
13,666
13,504
4,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hera
18
4 / 6 / 11
10,982
686
15,120
10,455
2,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 20
11,633
727
6,287
12,282
5,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Mastronomo
Poseidon
19
6 / 4 / 14
12,284
768
8,181
9,512
3,310
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Rosser71
Ah Muzen Cab
20
9 / 2 / 15
13,163
823
16,731
12,294
5,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Whitehots
Ganesha
16
0 / 7 / 23
10,187
637
5,243
14,950
14,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
whitesuns
Susano
19
13 / 5 / 15
12,839
802
21,511
15,858
6,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
117
20
Kills
30
30
Deaths
21
50
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
6
10
2
L
Ne Zha
0
7
12
0.86
W
2
3
20
4
W
Poseidon
Mastronomo
Poseidon
6
4
14
3.25
W
Ah Muzen Cab
Rosser71
Ah Muzen Cab
9
2
15
8.25
L
Apollo
0
7
7
0.5
W
Ganesha
Whitehots
Ganesha
0
7
23
1.64
L
Chronos
george42
Chronos
9
4
10
3.5
W
Susano
whitesuns
Susano
13
5
15
4.1
L
Hera
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,743
Damage
57,953
60,760
Taken
64,896
17,263
Mitigated
35,626
11,506
Healing
24,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,421
0
1,334
2,390
12,880
3,636
0
2,259
10,621
29,570
0
L
Ne Zha
4,100
0
335
240
10,271
2,265
0
3,331
6,940
0
8,315
W
6,287
2,752
3,042
4,073
12,282
5,385
2,150
6,171
6,111
0
21,435
W
Poseidon
Mastronomo
Poseidon
8,181
533
1,138
2,408
9,512
3,310
0
6,162
3,350
40,464
0
W
Ah Muzen Cab
Rosser71
Ah Muzen Cab
16,731
3,831
882
4,304
12,294
5,835
2,796
6,780
5,514
0
41,157
L
Apollo
7,436
2,764
896
2,362
13,650
4,034
275
3,389
10,261
0
25,051
W
Ganesha
Whitehots
Ganesha
5,243
51
1,229
1,578
14,950
14,789
0
11,104
3,846
13,669
0
L
Chronos
george42
Chronos
13,666
4,641
257
2,526
13,504
4,392
1,198
3,273
10,231
33,154
0
W
Susano
whitesuns
Susano
21,511
2,001
1,697
4,374
15,858
6,307
524
10,990
4,868
260
32,075
L
Hera
15,120
2,686
316
850
10,455
2,936
398
1,432
9,023
30,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,986
Gold Earned
60,106
195
Minions Killed
180
0
Camps Cleared
0
1,295,529
Distance Traveled
1,437,344
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,596
725
44
3
0
251,248
1
L
Ne Zha
9,196
575
10
1
0
251,966
0
W
Apollo
11,633
727
33
2
0
271,039
0
W
Poseidon
12,284
768
66
4
0
252,619
0
W
Ah Muzen Cab
13,163
823
54
3
0
359,293
1
L
Apollo
9,746
609
50
3
0
256,975
2
W
Ganesha
10,187
637
0
0
0
255,484
2
L
Chronos
12,466
779
46
3
0
290,896
1
W
Susano
12,839
802
27
2
0
298,909
0
L
Hera
10,982
686
45
3
0
244,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role