Player Matchup

Gilgamesh
Gilgamesh
Bass_Bandit15
Gilgamesh
Level 28
God Stats
4W - 4L
1,566 SR
Queue Stats
126W - 132L
1,381 Elo+
Solo
Sol
Sol
John_Wick1633
Sol
Level 29
God Stats
1W - 1L
1,549 SR
Queue Stats
39W - 62L
1,320 Elo+
Solo
Danzaburou
Danzaburou
NGATI_STRUGGLES
Danzaburou
Level 21
God Stats
26W - 31L
1,490 SR
Queue Stats
42W - 53L
1,338 Elo+
Solo
Chang'e
Chang'e
Pgtenno
Chang'e
Level 21
God Stats
4W - 8L
1,267 SR
Queue Stats
21W - 42L
1,152 Elo+
Party 1
Kali
Kali
TheGlitchKid01
Kali
Level 23
God Stats
1W - 1L
1,170 SR
Queue Stats
52W - 67L
1,261 Elo+
Party 1
Team Averages
Level 24
1,408 SR
1,290 Elo+

VS

Team Averages
Level 12
1,560 SR
1,444 Elo+
Achilles
Achilles
DarudeKeelStorm
Achilles
Level 20
God Stats
2W - 2L
1,605 SR
Queue Stats
42W - 32L
1,505 Elo+
Party 2
Skadi
Skadi
INFURNO XL
Skadi
Level 20
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 6L
1,283 Elo+
Solo
Ra
Ra
QU1CK SCOP1N
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
The__Clap10k1
Thanatos
Level 17
God Stats
7W - 8L
1,467 SR
Queue Stats
26W - 23L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
fluffy9050
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bass_Bandit15
Gilgamesh
11
3 / 1 / 5
6,352
577
4,371
6,208
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 0 / 4
6,871
625
2,498
2,461
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NGATI_STRUGGLES
Danzaburou
10
2 / 0 / 4
5,965
542
2,925
4,739
1,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Pgtenno
Chang'e
9
2 / 0 / 1
5,329
484
1,264
6,044
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
11 / 0 / 6
7,421
675
8,903
5,444
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
1 / 1 / 0
4,977
452
2,419
5,976
3,242
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
5
0 / 2 / 0
4,226
384
1,968
3,236
686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 8 / 0
4,816
438
1,547
5,629
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
The__Clap10k1
Thanatos
7
0 / 3 / 0
4,859
442
1,979
8,214
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
fluffy9050
Gilgamesh
5
0 / 8 / 0
4,012
365
2,470
8,257
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
21
Kills
1
1
Deaths
22
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bass_Bandit15
Gilgamesh
3
1
5
5.5
L
Achilles
1
1
0
1
L
Skadi
0
2
0
0
W
3
0
4
5
W
Danzaburou
NGATI_STRUGGLES
Danzaburou
2
0
4
4
W
Chang'e
Pgtenno
Chang'e
2
0
1
2.5
L
0
8
0
0
W
11
0
6
14
L
Thanatos
The__Clap10k1
Thanatos
0
3
0
0
L
Gilgamesh
fluffy9050
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,961
Damage
10,383
24,896
Taken
31,312
8,954
Mitigated
10,082
11,106
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bass_Bandit15
Gilgamesh
4,371
1,108
0
961
6,208
3,336
0
923
4,897
0
25,588
L
Achilles
2,419
830
0
1,177
5,976
3,242
0
1,152
4,519
0
13,008
L
Skadi
1,968
998
0
351
3,236
686
0
781
2,349
0
12,841
W
2,498
940
0
752
2,461
642
1,803
180
2,198
35,855
0
W
Danzaburou
NGATI_STRUGGLES
Danzaburou
2,925
1,571
495
1,920
4,739
1,394
473
0
4,739
0
28,202
W
Chang'e
Pgtenno
Chang'e
1,264
191
496
2,893
6,044
1,340
238
474
5,453
20,296
0
L
1,547
526
11
96
5,629
1,056
0
334
5,170
20,343
0
W
8,903
4,176
0
3,589
5,444
2,242
0
280
4,960
0
30,514
L
Thanatos
The__Clap10k1
Thanatos
1,979
311
0
6,368
8,214
1,976
0
355
7,859
0
25,002
L
Gilgamesh
fluffy9050
Gilgamesh
2,470
412
0
295
8,257
3,122
0
980
7,088
0
8,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
22,890
288
Minions Killed
172
0
Camps Cleared
0
1,054,996
Distance Traveled
891,051
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,352
577
54
5
0
212,837
3
L
Achilles
4,977
452
35
3
0
183,857
0
L
Skadi
4,226
384
21
2
0
96,838
0
W
Sol
6,871
625
84
8
0
207,778
4
W
Danzaburou
5,965
542
57
5
0
192,490
0
W
Chang'e
5,329
484
41
4
0
197,951
0
L
Ra
4,816
438
46
4
0
196,462
0
W
Kali
7,421
675
52
5
0
243,940
0
L
Thanatos
4,859
442
54
5
0
227,575
0
L
Gilgamesh
4,012
365
16
1
0
186,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role