Player Matchup

Kukulkan
Kukulkan
RunCDM
Kukulkan
Level 29
God Stats
21W - 20L
1,430 SR
Queue Stats
81W - 104L
1,416 Elo+
Solo
Zeus
Zeus
UndeadWakandan
Zeus
Level 68
God Stats
7W - 8L
1,228 SR
Queue Stats
120W - 158L
1,318 Elo+
Party 1
Cupid
Cupid
codebuster
Cupid
Level 17
God Stats
4W - 0L
1,869 SR
Queue Stats
4W - 3L
1,407 Elo+
Party 3
Agni
Agni
darkwolf4050
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
kiiithedoll
Yemoja
Level 8
God Stats
6W - 3L
1,477 SR
Queue Stats
6W - 9L
1,226 Elo+
Party 1
Team Averages
Level 28
1,501 SR
1,373 Elo+

VS

Team Averages
Level 18
1,336 SR
1,326 Elo+
Ymir
Ymir
AidenIsAGod6822
Ymir
Level 17
God Stats
2W - 3L
1,428 SR
Queue Stats
11W - 10L
1,303 Elo+
Party 2
Fenrir
Fenrir
ChrisD08
Fenrir
Level 18
God Stats
4W - 4L
1,107 SR
Queue Stats
37W - 44L
1,371 Elo+
Solo
Neith
Neith
JetSteak968946
Neith
Level 11
God Stats
1W - 2L
1,464 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 2
Thanatos
Thanatos
JimmiHendrix189
Thanatos
Level 14
God Stats
6W - 7L
1,399 SR
Queue Stats
11W - 14L
1,316 Elo+
Party 2
Loki
Loki
Sprityink
Loki
Level 29
God Stats
9W - 17L
1,281 SR
Queue Stats
65W - 81L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RunCDM
Kukulkan
19
4 / 0 / 23
12,438
1,131
16,797
1,948
905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 4 / 16
11,810
1,074
17,109
12,381
4,856
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
20
17 / 0 / 14
13,389
1,217
27,979
10,818
4,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 4 / 21
12,188
1,108
14,966
9,124
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
19
0 / 2 / 20
11,902
1,082
3,405
10,735
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 5
11,704
1,064
15,098
29,960
21,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ChrisD08
Fenrir
17
3 / 10 / 2
11,301
1,027
5,637
20,432
17,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 16 / 4
10,170
925
14,506
21,443
7,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
2 / 0 / 0
9,200
836
1,095
701
219
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
0 / 10 / 1
9,064
824
6,419
15,749
4,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
22
40
Kills
10
10
Deaths
40
94
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Fenrir
ChrisD08
Fenrir
3
10
2
0.4
L
2
16
4
0.25
L
Thanatos
2
0
0
2
W
Kukulkan
RunCDM
Kukulkan
4
0
23
15.5
L
Loki
0
10
1
0.05
W
9
4
16
4.25
W
Cupid
17
0
14
24
W
10
4
21
5.13
W
Yemoja
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,256
Damage
42,755
45,006
Taken
88,285
25,884
Mitigated
51,010
9,493
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,098
3,604
0
5,303
29,960
21,631
0
18,051
11,682
41,549
0
L
Fenrir
ChrisD08
Fenrir
5,637
1,162
0
456
20,432
17,175
0
11,301
9,131
0
25,037
L
14,506
5,924
0
469
21,443
7,293
0
13,085
8,358
0
22,509
L
Thanatos
1,095
487
0
363
701
219
0
543
158
0
1,095
W
Kukulkan
RunCDM
Kukulkan
16,797
2,325
0
165
1,948
905
0
0
1,948
51,945
0
L
Loki
6,419
889
79
310
15,749
4,692
0
9,070
6,679
0
19,591
W
17,109
6,398
415
1,286
12,381
4,856
0
4,057
8,324
28,659
0
W
Cupid
27,979
21,743
76
2,744
10,818
4,638
0
3,325
7,493
0
49,061
W
14,966
2,633
86
912
9,124
3,593
0
3,464
5,660
19,176
0
W
Yemoja
3,405
1,656
1,674
2,135
10,735
11,892
0
4,252
6,483
13,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,727
Gold Earned
51,439
196
Minions Killed
144
4
Camps Cleared
3
994,164
Distance Traveled
742,620
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,704
1,064
78
7
0
197,407
1
L
Fenrir
11,301
1,027
38
3
1
172,217
0
L
Neith
10,170
925
9
1
0
182,843
1
L
Thanatos
9,200
836
0
0
0
28,521
0
W
Kukulkan
12,438
1,131
90
8
1
228,458
0
L
Loki
9,064
824
19
2
2
161,632
0
W
Zeus
11,810
1,074
25
2
1
183,096
0
W
Cupid
13,389
1,217
39
4
2
232,149
2
W
Agni
12,188
1,108
10
1
0
178,646
0
W
Yemoja
11,902
1,082
32
3
0
171,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role