Player Matchup

Izanami
Izanami
 
Izanami
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AgentJ971
Medusa
Level 27
God Stats
1W - 1L
1,231 SR
Queue Stats
5W - 7L
1,347 Elo+
Solo
Neith
Neith
LostCause905
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
habarebanaba
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,313 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,432 Elo+

VS

Team Averages
Level 3
1,500 SR
1,345 Elo+
Ao Kuang
Ao Kuang
ArtsTinyTiddies
Ao Kuang
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
BigBacchusTiddys
Discordia
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Diam0ndJim
Sun Wukong
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
FTRebellion
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,020 Elo+
Party 1
Cabrakan
Cabrakan
FrichAndBoys
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 0 / 0
6,188
619
2,336
4,042
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
 
Pele
7
0 / 6 / 0
4,584
458
1,490
7,822
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
AgentJ971
Medusa
6
0 / 5 / 1
4,346
435
1,629
5,957
1,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 7 / 0
4,645
465
2,846
8,180
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
7
0 / 6 / 1
4,813
481
1,819
6,607
1,774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
7 / 0 / 0
6,521
652
3,465
3,631
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
12
2 / 0 / 4
6,915
692
3,166
2,665
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Diam0ndJim
Sun Wukong
12
7 / 0 / 2
7,288
729
8,287
7,431
4,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
6 / 2 / 3
6,143
614
5,408
3,905
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
FrichAndBoys
Cabrakan
7
2 / 2 / 5
5,425
543
1,524
6,131
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
24
24
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
0
0
3
L
Pele
 
Pele
0
6
0
0
L
Medusa
AgentJ971
Medusa
0
5
1
0.1
W
Ao Kuang
7
0
0
7
W
Discordia
2
0
4
4
W
Sun Wukong
Diam0ndJim
Sun Wukong
7
0
2
8
W
6
2
3
3.75
W
Cabrakan
FrichAndBoys
Cabrakan
2
2
5
2.25
L
0
7
0
0
L
Apollo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,120
Damage
21,850
32,608
Taken
23,763
8,761
Mitigated
11,811
3,328
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,336
1,833
0
500
4,042
1,022
1,181
1,079
2,893
0
34,555
L
Pele
 
Pele
1,490
388
0
1,206
7,822
2,247
0
3,243
4,574
0
18,013
L
Medusa
AgentJ971
Medusa
1,629
681
0
0
5,957
1,466
0
989
4,968
0
10,964
W
Ao Kuang
3,465
1,025
0
2,134
3,631
989
0
0
3,631
31,381
0
W
Discordia
3,166
253
0
548
2,665
782
39
0
2,665
48,685
0
W
Sun Wukong
Diam0ndJim
Sun Wukong
8,287
2,284
0
4,130
7,431
4,440
0
0
7,431
0
42,910
W
5,408
2,237
0
803
3,905
1,415
189
0
3,905
0
28,672
W
Cabrakan
FrichAndBoys
Cabrakan
1,524
532
0
695
6,131
4,185
217
0
6,131
6,904
0
L
2,846
2,186
0
1,202
8,180
2,252
0
1,883
6,297
0
20,483
L
Apollo
1,819
1,263
0
420
6,607
1,774
135
1,193
5,397
0
18,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
32,292
212
Minions Killed
313
0
Camps Cleared
0
877,671
Distance Traveled
973,445
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,188
619
80
8
0
184,707
5
L
Pele
4,584
458
36
4
0
185,867
0
L
Medusa
4,346
435
23
2
0
163,120
0
W
Ao Kuang
6,521
652
71
7
0
191,818
1
W
Discordia
6,915
692
100
10
0
214,091
2
W
Sun Wukong
7,288
729
84
8
0
205,184
0
W
Neith
6,143
614
51
5
0
168,080
0
W
Cabrakan
5,425
543
7
1
0
194,272
0
L
Neith
4,645
465
40
4
0
168,043
0
L
Apollo
4,813
481
33
3
0
175,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role