Player Matchup

Merlin
Merlin
AdmiralBurt24
Merlin
Level 15
God Stats
2W - 3L
1,511 SR
Queue Stats
10W - 18L
1,351 Elo+
Solo
Nike
Nike
BouZly
Nike
Level 27
God Stats
3W - 5L
1,436 SR
Queue Stats
83W - 71L
1,497 Elo+
Solo
Ra
Ra
PipeTheDog22
Ra
Level 18
God Stats
0W - 3L
1,168 SR
Queue Stats
7W - 14L
1,376 Elo+
Party 1
Neith
Neith
iWhizzeh
Neith
Level 28
God Stats
4W - 2L
1,733 SR
Queue Stats
75W - 89L
1,440 Elo+
Party 1
Mercury
Mercury
sSILENTCHAOSss
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 227L
1,525 Elo+
Solo
Team Averages
Level 23
1,469 SR
1,438 Elo+

VS

Team Averages
Level 48
1,433 SR
1,483 Elo+
Ah Puch
Ah Puch
Celalis
Ah Puch
Level 157
God Stats
9W - 6L
1,617 SR
Queue Stats
295W - 220L
1,585 Elo+
Party 2
Artemis
Artemis
EvilPiece_King
Artemis
Level 27
God Stats
11W - 9L
1,466 SR
Queue Stats
33W - 31L
1,473 Elo+
Solo
Amaterasu
Amaterasu
MuseMartha
Amaterasu
Level 31
God Stats
6W - 4L
1,683 SR
Queue Stats
164W - 169L
1,497 Elo+
Solo
Merlin
Merlin
OldFrenchSir_
Merlin
Level 12
God Stats
1W - 3L
1,080 SR
Queue Stats
1W - 4L
1,244 Elo+
Solo
Sylvanus
Sylvanus
shuaigui
Sylvanus
Level 12
God Stats
1W - 1L
1,319 SR
Queue Stats
17W - 12L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 6
9,671
879
18,197
24,514
8,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
BouZly
Nike
16
3 / 4 / 4
10,229
930
10,061
19,194
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 4
10,171
925
9,059
12,211
4,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
iWhizzeh
Neith
16
1 / 2 / 5
9,432
857
9,222
12,790
4,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 8
9,602
873
6,490
12,230
4,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

115

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Celalis
Ah Puch
18
6 / 1 / 11
11,662
1,060
20,540
5,154
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 9
10,557
960
13,361
9,971
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MuseMartha
Amaterasu
19
8 / 2 / 11
11,884
1,080
12,732
12,975
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 3 / 10
9,666
879
17,028
12,105
6,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
shuaigui
Sylvanus
19
6 / 1 / 16
12,837
1,167
12,105
16,794
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
9
Kills
25
25
Deaths
9
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
12
6
0.33
L
Nike
BouZly
Nike
3
4
4
1.25
W
Ah Puch
Celalis
Ah Puch
6
1
11
11.5
W
3
2
9
3.75
W
Amaterasu
MuseMartha
Amaterasu
8
2
11
6.75
W
2
3
10
2.33
L
3
5
4
1
L
Neith
iWhizzeh
Neith
1
2
5
1.75
L
1
2
8
2.5
W
Sylvanus
shuaigui
Sylvanus
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,029
Damage
75,766
80,939
Taken
56,999
36,811
Mitigated
45,328
4,841
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,197
2,152
344
1,771
24,514
8,994
0
12,848
11,666
41,017
0
L
Nike
BouZly
Nike
10,061
543
0
711
19,194
14,817
0
12,194
7,000
8,549
26,948
W
Ah Puch
Celalis
Ah Puch
20,540
920
0
1,409
5,154
2,152
0
4,024
1,130
58,870
0
W
13,361
8,087
0
639
9,971
4,906
0
5,675
4,180
0
33,896
W
Amaterasu
MuseMartha
Amaterasu
12,732
7,170
0
1,996
12,975
8,709
0
5,595
7,165
0
24,561
W
17,028
1,160
311
1,299
12,105
6,320
0
4,761
7,217
32,710
0
L
9,059
520
996
297
12,211
4,404
0
8,446
3,765
20,699
0
L
Neith
iWhizzeh
Neith
9,222
2,820
0
688
12,790
4,229
0
9,108
3,682
0
20,077
L
6,490
1,613
0
34
12,230
4,367
0
7,077
5,153
0
19,825
W
Sylvanus
shuaigui
Sylvanus
12,105
3,665
3,155
4,578
16,794
23,241
0
10,279
6,175
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
56,606
212
Minions Killed
227
4
Camps Cleared
11
957,645
Distance Traveled
1,019,060
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,671
879
56
5
0
150,729
0
L
Nike
10,229
930
68
6
0
190,968
0
W
Ah Puch
11,662
1,060
105
10
2
208,414
0
W
Artemis
10,557
960
59
5
1
185,660
0
W
Amaterasu
11,884
1,080
27
2
8
238,778
0
W
Merlin
9,666
879
26
2
0
189,416
0
L
Ra
10,171
925
25
2
1
209,313
0
L
Neith
9,432
857
37
3
2
160,860
0
L
Mercury
9,602
873
26
2
1
245,775
0
W
Sylvanus
12,837
1,167
10
1
0
196,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role