Player Matchup

Nemesis
Nemesis
DeZnUtS73
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 353L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Fawesome_Jason
Nu Wa
Level 127
God Stats
4W - 5L
1,580 SR
Queue Stats
735W - 784L
1,515 Elo+
Party 1
Cerberus
Cerberus
THE_BRIARPATCH3
Cerberus
Level 89
God Stats
2W - 4L
1,402 SR
Queue Stats
178W - 184L
1,529 Elo+
Party 1
Team Averages
Level 101
1,494 SR
1,486 Elo+

VS

Team Averages
Level 112
1,587 SR
1,573 Elo+
Zeus
Zeus
Chin Lee 420
Zeus
Level 97
God Stats
5W - 1L
1,544 SR
Queue Stats
19W - 14L
1,545 Elo+
Party 2
Chaac
Chaac
Igrow dank420
Chaac
Level 119
God Stats
1W - 0L
1,624 SR
Queue Stats
18W - 10L
1,588 Elo+
Party 2
Bastet
Bastet
erickartmann
Bastet
Level 119
God Stats
4W - 0L
1,592 SR
Queue Stats
17W - 10L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeZnUtS73
Nemesis
12
0 / 8 / 1
8,849
553
4,196
14,145
5,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 2
10,837
677
13,343
13,710
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
2 / 7 / 1
10,475
655
10,000
24,869
15,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
11,482
718
16,695
7,626
2,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 15
11,657
729
8,483
15,897
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
17
11 / 2 / 11
12,371
773
21,102
14,754
4,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
22
22
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Nemesis
DeZnUtS73
Nemesis
0
8
1
0.06
L
2
7
2
0.43
W
3
1
15
10.5
L
Cerberus
2
7
1
0.36
W
Bastet
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
46,280
52,724
Taken
38,277
25,410
Mitigated
22,493
4,452
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,695
1,208
0
1,598
7,626
2,057
927
5,660
1,710
41,569
0
L
Nemesis
DeZnUtS73
Nemesis
4,196
1,411
0
586
14,145
5,935
0
2,287
11,858
0
14,902
L
13,343
1,895
0
86
13,710
4,388
12
3,192
10,518
37,857
0
W
8,483
870
0
8,726
15,897
15,657
331
7,574
7,759
0
32,979
L
Cerberus
10,000
528
0
3,780
24,869
15,087
0
11,661
13,208
43,481
0
W
Bastet
21,102
6,276
0
3,418
14,754
4,779
1,121
9,170
5,150
0
57,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
35,510
214
Minions Killed
198
8
Camps Cleared
6
799,832
Distance Traveled
955,853
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,482
718
72
5
5
301,670
4
L
Nemesis
8,849
553
37
2
1
272,099
0
L
Nu Wa
10,837
677
66
4
1
276,670
9
W
Chaac
11,657
729
37
2
0
290,191
1
L
Cerberus
10,475
655
111
7
6
251,063
1
W
Bastet
12,371
773
89
6
1
363,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role