Player Matchup

Chaac
Chaac
Bigdaddytoke
Chaac
Level 148
God Stats
19W - 12L
1,706 SR
Queue Stats
942W - 828L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
ChuckNorisBeard
Ne Zha
Level 64
God Stats
1W - 3L
1,112 SR
Queue Stats
416W - 420L
1,504 Elo+
Solo
Thoth
Thoth
That0n3whit3kid
Thoth
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,507 Elo+
Solo
Merlin
Merlin
Zoots1
Merlin
Level 133
God Stats
5W - 6L
1,503 SR
Queue Stats
628W - 587L
1,571 Elo+
Party 2
Chang'e
Chang'e
chillgrizz
Chang'e
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 95L
1,507 Elo+
Solo
Team Averages
Level 109
1,464 SR
1,533 Elo+

VS

Team Averages
Level 145
1,460 SR
1,513 Elo+
Serqet
Serqet
AsuAshipu
Serqet
Level 157
God Stats
1W - 4L
1,355 SR
Queue Stats
217W - 217L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Big_D_Alchemist
Sun Wukong
Level 149
God Stats
1W - 2L
1,293 SR
Queue Stats
33W - 29L
1,590 Elo+
Party 1
Medusa
Medusa
JesusWasAWoman
Medusa
Level 146
God Stats
16W - 10L
1,621 SR
Queue Stats
277W - 264L
1,483 Elo+
Party 3
Horus
Horus
MORTISARUMDRACO
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,489 Elo+
Party 1
Hercules
Hercules
SupremeCheesus
Hercules
Level 154
God Stats
4W - 2L
1,534 SR
Queue Stats
246W - 242L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 14
11,061
851
9,538
20,356
30,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 18
9,986
768
21,995
14,453
9,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 2 / 19
10,084
776
16,218
15,788
7,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Zoots1
Merlin
18
7 / 1 / 12
10,765
828
18,909
13,321
6,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
chillgrizz
Chang'e
18
7 / 3 / 13
10,567
813
22,677
16,186
8,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AsuAshipu
Serqet
15
5 / 5 / 4
9,191
707
8,266
10,461
9,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Big_D_Alchemist
Sun Wukong
16
3 / 3 / 7
9,413
724
14,132
26,401
20,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 5 / 10
8,971
690
18,526
11,339
4,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 10 / 6
7,826
602
6,535
23,738
30,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
17
2 / 4 / 9
9,124
702
13,934
32,179
25,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
26
Kills
12
13
Deaths
27
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
AsuAshipu
Serqet
5
5
4
1.4
L
Sun Wukong
Big_D_Alchemist
Sun Wukong
3
3
7
2.17
W
8
3
14
5
W
3
4
18
3
L
1
5
10
1.2
L
1
10
6
0.4
L
Hercules
2
4
9
1.63
W
1
2
19
5.25
W
Merlin
Zoots1
Merlin
7
1
12
13
W
Chang'e
chillgrizz
Chang'e
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,337
Damage
61,393
80,104
Taken
104,118
63,277
Mitigated
90,304
38,643
Healing
45,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AsuAshipu
Serqet
8,266
1,081
1,547
1,854
10,461
9,515
0
6,149
4,312
0
12,028
L
Sun Wukong
Big_D_Alchemist
Sun Wukong
14,132
510
1,485
12,957
26,401
20,245
0
14,861
11,540
0
29,699
W
9,538
1,433
1,204
6,261
20,356
30,768
388
51
19,797
871
15,131
W
21,995
5,296
1,907
3,172
14,453
9,782
1,411
278
14,175
0
32,936
L
18,526
5,572
1,572
1,512
11,339
4,198
766
5,987
5,352
0
40,128
L
6,535
3,226
3,854
4,864
23,738
30,365
23
13,477
10,261
194
10,998
L
Hercules
13,934
2,342
803
14,853
32,179
25,981
171
18,012
14,167
585
25,478
W
16,218
1,362
1,377
2,275
15,788
7,659
1,195
90
15,548
37,196
0
W
Merlin
Zoots1
Merlin
18,909
728
1,017
2,647
13,321
6,501
831
0
12,664
39,062
0
W
Chang'e
chillgrizz
Chang'e
22,677
2,512
12,087
6,696
16,186
8,567
1,240
312
15,674
35,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
44,525
145
Minions Killed
118
0
Camps Cleared
0
1,292,181
Distance Traveled
1,159,209
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,191
707
14
1
0
207,049
1
L
Sun Wukong
9,413
724
21
2
0
291,678
1
W
Chaac
11,061
851
17
1
0
273,236
1
W
Ne Zha
9,986
768
16
1
0
256,016
4
L
Medusa
8,971
690
59
5
0
273,365
3
L
Horus
7,826
602
4
0
0
167,837
1
L
Hercules
9,124
702
20
2
0
219,280
1
W
Thoth
10,084
776
36
3
0
271,328
2
W
Merlin
10,765
828
43
3
0
246,366
0
W
Chang'e
10,567
813
33
3
0
245,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role