Player Matchup

Neith
Neith
DeaR-_-FoOt
Neith
Level 19
God Stats
15W - 24L
1,419 SR
Queue Stats
21W - 29L
1,294 Elo+
Party 2
Sol
Sol
Tonnie69
Sol
Level 7
God Stats
3W - 5L
1,376 SR
Queue Stats
3W - 6L
1,251 Elo+
Party 2
Fenrir
Fenrir
Xtrlrd
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,331 Elo+
Solo
Team Averages
Level 11
1,432 SR
1,292 Elo+

VS

Team Averages
Level 69
1,264 SR
1,340 Elo+
Ymir
Ymir
FlamitaGamer
Ymir
Level 24
God Stats
0W - 2L
1,402 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 1
Thanatos
Thanatos
IThe_Cold_FlameI
Thanatos
Level 160
God Stats
0W - 1L
1,167 SR
Queue Stats
63W - 73L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PercySid
Morgan Le Fay
Level 24
God Stats
1W - 7L
1,223 SR
Queue Stats
14W - 33L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
8,067
807
5,831
7,103
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 6
7,773
777
4,283
5,799
2,028
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Xtrlrd
Fenrir
13
6 / 2 / 7
8,472
847
12,373
10,785
7,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 5
7,439
744
4,423
10,070
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 6 / 4
7,091
709
2,920
10,073
3,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PercySid
Morgan Le Fay
12
3 / 3 / 5
7,366
737
10,546
8,165
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
8
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
2
5
5
0.9
L
3
6
4
0.83
L
Morgan Le Fay
PercySid
Morgan Le Fay
3
3
5
1.83
W
4
3
6
2.33
W
Fenrir
Xtrlrd
Fenrir
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,487
Damage
17,889
23,687
Taken
28,308
11,364
Mitigated
17,763
4,961
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,831
2,846
0
2,422
7,103
2,294
65
4,518
2,585
0
20,178
L
4,423
553
0
456
10,070
10,803
0
2,166
7,904
8,984
0
L
2,920
989
67
4,032
10,073
3,648
0
1,788
8,285
0
18,165
L
Morgan Le Fay
PercySid
Morgan Le Fay
10,546
2,297
0
1,225
8,165
3,312
31
1,095
7,070
26,865
0
W
4,283
2,058
0
153
5,799
2,028
1,128
4,350
1,449
19,153
0
W
Fenrir
Xtrlrd
Fenrir
12,373
3,474
361
2,025
10,785
7,042
197
6,614
4,171
0
25,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,312
Gold Earned
21,896
108
Minions Killed
91
6
Camps Cleared
4
585,736
Distance Traveled
497,113
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,067
807
36
4
2
190,197
0
L
Ymir
7,439
744
13
1
0
136,549
0
L
Thanatos
7,091
709
30
3
3
180,730
1
L
Morgan Le Fay
7,366
737
48
5
1
179,834
0
W
Sol
7,773
777
44
4
1
190,051
0
W
Fenrir
8,472
847
28
3
3
205,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role