Player Matchup

He Bo
He Bo
CQBGOD90
He Bo
Level 98
God Stats
2W - 0L
1,827 SR
Queue Stats
167W - 151L
1,615 Elo+
Party 1
Thanatos
Thanatos
M21GG
Thanatos
Level 85
God Stats
7W - 10L
1,622 SR
Queue Stats
106W - 103L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
ManWithTheMilk
Cthulhu
Level 69
God Stats
35W - 34L
1,561 SR
Queue Stats
193W - 191L
1,570 Elo+
Party 1
Team Averages
Level 84
1,670 SR
1,571 Elo+

VS

Team Averages
Level 88
1,479 SR
1,567 Elo+
Thanatos
Thanatos
DefileMineCoccyx
Thanatos
Level 111
God Stats
3W - 1L
1,701 SR
Queue Stats
38W - 21L
1,629 Elo+
Party 2
Chaac
Chaac
Hoffles
Chaac
Level 125
God Stats
0W - 3L
1,513 SR
Queue Stats
43W - 29L
1,621 Elo+
Party 2
Ah Puch
Ah Puch
MarchForLives
Ah Puch
Level 28
God Stats
7W - 5L
1,224 SR
Queue Stats
14W - 7L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CQBGOD90
He Bo
12
4 / 0 / 9
8,007
728
7,699
4,330
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
M21GG
Thanatos
13
11 / 2 / 5
8,808
801
8,048
6,897
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 0 / 12
7,449
677
8,596
8,620
7,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,959
542
1,283
7,119
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Chaac
Hoffles
Chaac
10
1 / 2 / 1
6,761
615
4,375
10,870
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
9
1 / 7 / 1
6,321
575
2,371
8,341
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
CQBGOD90
He Bo
4
0
9
8.5
L
0
7
2
0.14
L
Chaac
Hoffles
Chaac
1
2
1
0.75
W
Thanatos
M21GG
Thanatos
11
2
5
6.75
W
1
0
12
7
L
Ah Puch
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
8,029
19,847
Taken
26,330
12,161
Mitigated
14,536
9,338
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CQBGOD90
He Bo
7,699
263
0
594
4,330
1,368
0
80
4,220
22,647
0
L
1,283
114
0
643
7,119
2,296
0
4,338
2,575
0
3,457
L
Chaac
Hoffles
Chaac
4,375
410
0
2,880
10,870
9,829
0
7,063
3,614
0
19,405
W
Thanatos
M21GG
Thanatos
8,048
926
0
8,023
6,897
3,195
476
1,293
5,442
0
25,274
W
8,596
536
221
500
8,620
7,598
66
1,131
7,329
26,070
0
L
Ah Puch
2,371
134
0
205
8,341
2,411
0
4,894
3,305
10,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,264
Gold Earned
19,041
136
Minions Killed
65
7
Camps Cleared
2
665,488
Distance Traveled
560,126
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,007
728
56
5
4
198,519
1
L
Thanatos
5,959
542
7
1
0
184,800
0
L
Chaac
6,761
615
30
3
0
207,718
0
W
Thanatos
8,808
801
41
4
3
224,328
3
W
Cthulhu
7,449
677
39
4
0
242,641
5
L
Ah Puch
6,321
575
28
3
2
167,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role