Player Matchup

Hercules
Hercules
AQuietOwl
Hercules
Level 24
God Stats
0W - 4L
1,304 SR
Queue Stats
59W - 47L
1,647 Elo+
Party 1
Sol
Sol
ASmallTadpole
Sol
Level 28
God Stats
7W - 7L
1,826 SR
Queue Stats
107W - 86L
1,633 Elo+
Party 1
Nemesis
Nemesis
MAstsdaddy
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,746 Elo+
Solo
Geb
Geb
RicardoD
Geb
Level 25
God Stats
25W - 16L
1,747 SR
Queue Stats
68W - 54L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
sevē
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,625 Elo+
Party 1
Team Averages
Level 18
1,575 SR
1,653 Elo+

VS

Team Averages
Level 20
1,477 SR
1,601 Elo+
Ra
Ra
DiscountLeague
Ra
Level 17
God Stats
3W - 4L
1,386 SR
Queue Stats
75W - 55L
1,702 Elo+
Solo
Skadi
Skadi
HateTrain95
Skadi
Level 28
God Stats
3W - 1L
1,285 SR
Queue Stats
78W - 70L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
JTwist1x
Cu Chulainn
Level 18
God Stats
20W - 20L
1,559 SR
Queue Stats
40W - 30L
1,571 Elo+
Solo
Ares
Ares
Nicenut
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,610 Elo+
Solo
Cliodhna
Cliodhna
mythmoolikesguys
Cliodhna
Level 26
God Stats
5W - 0L
1,654 SR
Queue Stats
68W - 45L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AQuietOwl
Hercules
11
0 / 3 / 1
7,025
502
3,599
11,661
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 0 / 2
7,557
540
6,976
6,276
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MAstsdaddy
Nemesis
13
6 / 5 / 1
8,083
577
10,654
13,973
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 2
5,958
426
3,767
11,178
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
sevē
Kukulkan
10
0 / 6 / 1
5,800
414
2,050
7,064
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 5
9,340
667
9,854
8,409
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 7
7,533
538
7,971
7,625
2,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
JTwist1x
Cu Chulainn
12
1 / 0 / 4
7,086
506
7,027
6,595
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Nicenut
Ares
12
3 / 0 / 9
7,952
568
5,418
6,840
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 6
7,227
516
6,006
9,835
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
18
18
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
AQuietOwl
Hercules
0
3
1
0.17
L
3
0
2
4
W
11
3
5
4.5
W
2
2
7
2.75
W
Cu Chulainn
JTwist1x
Cu Chulainn
1
0
4
3
L
Nemesis
MAstsdaddy
Nemesis
6
5
1
1.3
W
Ares
Nicenut
Ares
3
0
9
7.5
L
0
4
2
0.25
W
1
4
6
1
L
Kukulkan
sevē
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
36,276
50,152
Taken
39,304
24,859
Mitigated
19,009
15,374
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AQuietOwl
Hercules
3,599
1,239
0
3,954
11,661
8,184
0
2,787
8,381
0
36,855
L
6,976
3,865
0
3,810
6,276
1,509
0
460
5,816
51,793
0
W
9,854
699
914
2,803
8,409
3,094
1,012
2,052
6,237
62,416
0
W
7,971
3,474
0
1,707
7,625
2,452
783
3,815
3,810
0
51,622
W
Cu Chulainn
JTwist1x
Cu Chulainn
7,027
942
0
1,735
6,595
3,444
681
1,211
5,006
562
39,470
L
Nemesis
MAstsdaddy
Nemesis
10,654
3,885
0
6,207
13,973
5,300
0
5,652
8,321
0
42,890
W
Ares
Nicenut
Ares
5,418
512
0
1,647
6,840
7,078
501
2,937
3,903
15,183
0
L
3,767
287
0
1,153
11,178
7,514
162
2,879
8,299
12,355
0
W
6,006
631
0
3,560
9,835
2,941
0
2,778
7,057
0
43,769
L
Kukulkan
sevē
Kukulkan
2,050
328
0
250
7,064
2,352
364
3,667
3,312
22,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
39,138
344
Minions Killed
391
0
Camps Cleared
0
1,341,893
Distance Traveled
1,512,898
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,025
502
108
8
0
270,379
1
L
Sol
7,557
540
99
7
0
271,517
3
W
Ra
9,340
667
113
8
0
291,095
5
W
Skadi
7,533
538
93
7
0
266,772
5
W
Cu Chulainn
7,086
506
76
5
0
320,116
3
L
Nemesis
8,083
577
77
6
0
270,038
1
W
Ares
7,952
568
23
2
0
309,982
3
L
Geb
5,958
426
14
1
0
293,982
6
W
Cliodhna
7,227
516
86
6
0
324,933
1
L
Kukulkan
5,800
414
46
3
0
235,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role