Player Matchup

Tyr
Tyr
CJ-C4DUZIN
Tyr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,302 Elo+
Party 1
Eset
Eset
arazhiena
Eset
Level 12
God Stats
4W - 7L
1,073 SR
Queue Stats
62W - 69L
1,343 Elo+
Solo
Horus
Horus
iRenanzin
Horus
Level 43
God Stats
4W - 3L
1,438 SR
Queue Stats
83W - 102L
1,371 Elo+
Party 1
Loki
Loki
obruniin-
Loki
Level 48
God Stats
7W - 10L
1,496 SR
Queue Stats
118W - 142L
1,327 Elo+
Party 1
Heimdallr
Heimdallr
orykings
Heimdallr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,605 Elo+
Party 1
Team Averages
Level 25
1,402 SR
1,390 Elo+

VS

Team Averages
Level 16
1,488 SR
1,400 Elo+
Ra
Ra
MihawkDBr
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Vulgo_Deusa
Hera
Level 25
God Stats
2W - 5L
1,376 SR
Queue Stats
9W - 15L
1,260 Elo+
Party 2
Merlin
Merlin
copo_senior
Merlin
Level 24
God Stats
1W - 1L
1,426 SR
Queue Stats
9W - 12L
1,268 Elo+
Party 2
Bellona
Bellona
ezequielcaa13
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,480 Elo+
Solo
Thanatos
Thanatos
stevevao
Thanatos
Level 25
God Stats
1W - 1L
1,637 SR
Queue Stats
16W - 14L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,706
447
1,181
6,959
6,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
12
2 / 3 / 11
7,566
504
5,059
7,424
2,098
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
iRenanzin
Horus
12
6 / 1 / 5
8,173
545
5,173
12,166
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
18 / 1 / 1
9,284
619
11,863
8,995
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
orykings
Heimdallr
11
3 / 0 / 5
7,068
471
9,396
7,105
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 6 / 0
5,716
381
2,420
4,724
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 1
5,537
369
1,408
6,607
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
9
0 / 5 / 1
5,678
379
5,480
7,754
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
8
0 / 7 / 1
5,291
353
1,935
10,188
6,261
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
stevevao
Thanatos
13
5 / 6 / 0
8,374
558
8,190
11,994
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
29
Kills
7
7
Deaths
30
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
2
6
0
0.33
L
0
6
1
0.08
W
Eset
2
3
11
2.5
L
Merlin
0
5
1
0.1
L
Bellona
0
7
1
0.07
W
Horus
iRenanzin
Horus
6
1
5
8.5
W
Loki
18
1
1
18.5
W
Heimdallr
orykings
Heimdallr
3
0
5
5.5
L
Thanatos
stevevao
Thanatos
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
19,433
42,649
Taken
41,267
23,863
Mitigated
14,777
10,822
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,181
124
0
711
6,959
6,244
1,185
570
6,329
0
26,808
L
2,420
626
0
276
4,724
1,125
87
1,392
3,332
16,852
0
L
1,408
382
0
0
6,607
1,306
205
373
6,232
16,533
0
W
Eset
5,059
976
565
1,699
7,424
2,098
226
2,541
4,570
28,526
0
L
Merlin
5,480
176
0
0
7,754
1,862
0
331
7,423
28,512
0
L
Bellona
1,935
760
0
1,140
10,188
6,261
0
1,939
8,249
0
10,898
W
Horus
iRenanzin
Horus
5,173
2,047
575
3,025
12,166
9,474
599
3,227
8,627
0
27,812
W
Loki
11,863
3,699
0
3,302
8,995
3,143
0
634
8,303
0
55,231
W
Heimdallr
orykings
Heimdallr
9,396
2,161
0
945
7,105
2,904
749
1,389
5,512
0
40,907
L
Thanatos
stevevao
Thanatos
8,190
1,712
0
5,610
11,994
4,223
754
1,024
10,970
0
35,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
30,596
314
Minions Killed
200
0
Camps Cleared
0
1,454,324
Distance Traveled
1,233,184
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,706
447
63
4
0
263,253
0
L
Ra
5,716
381
29
2
0
147,460
0
L
Hera
5,537
369
33
2
0
291,804
6
W
Eset
7,566
504
53
4
0
283,165
0
L
Merlin
5,678
379
50
3
0
250,302
1
L
Bellona
5,291
353
19
1
0
269,185
3
W
Horus
8,173
545
47
3
0
288,315
1
W
Loki
9,284
619
84
6
0
328,584
2
W
Heimdallr
7,068
471
67
4
0
291,007
0
L
Thanatos
8,374
558
69
5
0
274,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role