Player Matchup

Ne Zha
Ne Zha
EljuhDaddy
Ne Zha
Level 128
God Stats
1W - 0L
1,604 SR
Queue Stats
22W - 18L
1,528 Elo+
Party 3
King Arthur
King Arthur
GreenKing75
King Arthur
Level 128
God Stats
48W - 48L
1,573 SR
Queue Stats
513W - 529L
1,508 Elo+
Party 2
Scylla
Scylla
MagicalMikeM
Scylla
Level 147
God Stats
2W - 0L
1,828 SR
Queue Stats
42W - 35L
1,546 Elo+
Party 3
Rama
Rama
The-Enigma06m
Rama
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
644W - 635L
1,568 Elo+
Party 2
Kuzenbo
Kuzenbo
raposo15
Kuzenbo
Level 49
God Stats
2W - 1L
1,560 SR
Queue Stats
16W - 12L
1,566 Elo+
Party 3
Team Averages
Level 119
1,613 SR
1,543 Elo+

VS

Team Averages
Level 78
1,627 SR
1,386 Elo+
Mulan
Mulan
BlacktidesTV
Mulan
Level 52
God Stats
27W - 34L
1,449 SR
Queue Stats
37W - 55L
1,343 Elo+
Party 1
Anubis
Anubis
Bockyyy
Anubis
Level 47
God Stats
6W - 10L
1,500 SR
Queue Stats
81W - 108L
1,362 Elo+
Party 1
Izanami
Izanami
PineyBones
Izanami
Level 54
God Stats
12W - 13L
1,542 SR
Queue Stats
45W - 55L
1,375 Elo+
Party 1
Artio
Artio
SonGohan21
Artio
Level 156
God Stats
1W - 1L
1,739 SR
Queue Stats
247W - 264L
1,410 Elo+
Solo
Zeus
Zeus
zeemunny
Zeus
Level 83
God Stats
2W - 2L
1,904 SR
Queue Stats
128W - 131L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EljuhDaddy
Ne Zha
15
5 / 1 / 8
8,880
888
8,199
7,075
2,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
GreenKing75
King Arthur
15
5 / 0 / 8
8,827
883
8,573
9,723
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
15
3 / 0 / 7
8,664
866
13,231
3,484
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 8
8,846
885
5,538
3,951
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
raposo15
Kuzenbo
13
2 / 4 / 13
8,597
860
7,311
11,558
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,072
707
5,511
13,138
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Bockyyy
Anubis
14
2 / 4 / 0
7,162
716
3,198
9,212
4,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PineyBones
Izanami
12
1 / 3 / 1
6,628
663
5,239
8,198
2,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
13
0 / 4 / 2
6,707
671
6,015
12,167
5,914
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
12
0 / 6 / 4
6,572
657
8,191
7,285
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
19
Kills
5
5
Deaths
19
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Anubis
Bockyyy
Anubis
2
4
0
0.5
W
Ne Zha
EljuhDaddy
Ne Zha
5
1
8
9
W
King Arthur
GreenKing75
King Arthur
5
0
8
9
W
Scylla
3
0
7
6.5
L
Izanami
PineyBones
Izanami
1
3
1
0.5
L
Artio
0
4
2
0.25
W
4
0
8
8
W
Kuzenbo
raposo15
Kuzenbo
2
4
13
2.13
L
Zeus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
28,154
35,791
Taken
50,000
23,525
Mitigated
22,613
5,496
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,511
385
0
3,189
13,138
7,681
0
5,637
7,218
225
18,264
L
Anubis
Bockyyy
Anubis
3,198
273
0
1,603
9,212
4,568
0
5,215
3,701
27,766
0
W
Ne Zha
EljuhDaddy
Ne Zha
8,199
2,453
0
1,463
7,075
2,367
127
3,526
3,477
0
28,919
W
King Arthur
GreenKing75
King Arthur
8,573
914
0
835
9,723
6,750
82
5,012
4,641
0
23,788
W
Scylla
13,231
889
0
960
3,484
1,164
448
1,776
1,708
40,963
0
L
Izanami
PineyBones
Izanami
5,239
3,553
0
1,063
8,198
2,483
0
3,139
4,883
0
23,187
L
Artio
6,015
909
1,293
3,249
12,167
5,914
0
4,067
7,822
26,354
0
W
5,538
3,530
0
1,210
3,951
1,424
1,199
2,157
1,714
0
26,617
W
Kuzenbo
raposo15
Kuzenbo
7,311
1,430
0
1,028
11,558
11,820
1
5,452
5,928
12,134
0
L
Zeus
8,191
1,579
0
696
7,285
1,967
0
2,309
4,693
21,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
34,141
247
Minions Killed
249
8
Camps Cleared
8
989,044
Distance Traveled
903,561
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,072
707
35
4
5
190,647
0
L
Anubis
7,162
716
74
7
0
158,791
0
W
Ne Zha
8,880
888
44
4
4
219,842
3
W
King Arthur
8,827
883
34
3
1
209,210
2
W
Scylla
8,664
866
96
10
2
184,034
0
L
Izanami
6,628
663
46
5
2
192,256
2
L
Artio
6,707
671
52
5
1
198,186
2
W
Rama
8,846
885
64
6
1
188,294
5
W
Kuzenbo
8,597
860
9
1
0
187,664
0
L
Zeus
6,572
657
42
4
0
163,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role