Player Matchup

Osiris
Osiris
AstaTheScourge
Osiris
Level 107
God Stats
7W - 7L
1,499 SR
Queue Stats
313W - 322L
1,504 Elo+
Party 1
Nox
Nox
Bresl1n
Nox
Level 159
God Stats
10W - 14L
1,544 SR
Queue Stats
306W - 322L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
DragunPriestess
Cernunnos
Level 160
God Stats
6W - 4L
1,685 SR
Queue Stats
381W - 405L
1,482 Elo+
Party 3
Tiamat
Tiamat
Grand7Nick
Tiamat
Level 160
God Stats
3W - 3L
1,470 SR
Queue Stats
324W - 345L
1,496 Elo+
Party 3
Achilles
Achilles
Magikal Sloth
Achilles
Level 108
God Stats
2W - 4L
1,389 SR
Queue Stats
125W - 151L
1,525 Elo+
Party 1
Team Averages
Level 139
1,517 SR
1,503 Elo+

VS

Team Averages
Level 99
1,573 SR
1,468 Elo+
Heimdallr
Heimdallr
RealPastability
Heimdallr
Level 47
God Stats
2W - 0L
1,749 SR
Queue Stats
157W - 138L
1,472 Elo+
Party 2
Osiris
Osiris
citrusfroggy
Osiris
Level 103
God Stats
1W - 1L
1,794 SR
Queue Stats
93W - 82L
1,548 Elo+
Solo
Nike
Nike
tractarrow
Nike
Level 146
God Stats
7W - 3L
1,568 SR
Queue Stats
367W - 371L
1,493 Elo+
Party 2
The Morrigan
The Morrigan
yell0wcray0n
The Morrigan
Level 69
God Stats
1W - 0L
1,336 SR
Queue Stats
36W - 67L
1,346 Elo+
Solo
Hades
Hades
Абаддон
Hades
Level 129
God Stats
3W - 3L
1,417 SR
Queue Stats
225W - 218L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 16
9,919
661
7,011
22,370
19,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nox
19
9 / 7 / 7
11,734
782
19,570
13,906
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DragunPriestess
Cernunnos
14
0 / 10 / 10
8,620
575
15,209
18,175
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Grand7Nick
Tiamat
14
1 / 9 / 12
9,006
600
9,496
19,228
31,331
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Magikal Sloth
Achilles
20
9 / 4 / 7
11,090
739
19,728
29,899
33,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RealPastability
Heimdallr
19
9 / 4 / 15
11,985
799
19,078
13,504
6,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
19
9 / 5 / 11
12,398
827
17,772
19,205
16,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 3 / 21
11,208
747
15,335
25,332
23,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
yell0wcray0n
The Morrigan
17
5 / 4 / 13
11,004
734
15,690
9,812
5,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 4 / 13
12,798
853
24,954
23,815
15,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
109
20
Kills
36
36
Deaths
20
52
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
6
16
1.5
L
Nox
9
7
7
1.79
L
Cernunnos
DragunPriestess
Cernunnos
0
10
10
0.5
L
Tiamat
Grand7Nick
Tiamat
1
9
12
0.78
L
Achilles
Magikal Sloth
Achilles
9
4
7
3.13
W
Heimdallr
RealPastability
Heimdallr
9
4
15
4.13
W
Osiris
9
5
11
2.9
W
2
3
21
4.17
W
The Morrigan
yell0wcray0n
The Morrigan
5
4
13
2.88
W
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,014
Damage
92,829
103,578
Taken
91,668
98,099
Mitigated
67,392
31,668
Healing
38,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,011
1,942
2,658
5,518
22,370
19,318
78
10,222
11,643
0
16,220
L
Nox
19,570
1,968
65
798
13,906
6,206
78
6,629
7,094
32,110
0
L
Cernunnos
DragunPriestess
Cernunnos
15,209
5,338
1,699
2,384
18,175
7,412
0
9,753
8,264
0
35,313
L
Tiamat
Grand7Nick
Tiamat
9,496
1,253
1,975
3,417
19,228
31,331
77
8,029
10,750
21,090
0
L
Achilles
Magikal Sloth
Achilles
19,728
3,089
1,471
11,683
29,899
33,832
0
9,192
19,958
8,565
27,948
W
Heimdallr
RealPastability
Heimdallr
19,078
7,355
879
1,785
13,504
6,988
367
4,920
8,500
0
44,773
W
Osiris
17,772
4,815
1,640
3,685
19,205
16,170
481
6,548
12,532
4,891
20,362
W
15,335
2,721
769
8,729
25,332
23,723
781
8,755
16,154
0
29,157
W
The Morrigan
yell0wcray0n
The Morrigan
15,690
2,515
581
3,192
9,812
5,059
884
4,337
5,106
23,518
0
W
24,954
2,304
3,837
12,915
23,815
15,452
2,233
7,430
16,229
48,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
59,393
129
Minions Killed
170
0
Camps Cleared
0
1,278,051
Distance Traveled
1,382,527
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,919
661
12
1
0
287,605
0
L
Nox
11,734
782
33
2
0
257,031
0
L
Cernunnos
8,620
575
37
2
0
195,271
1
L
Tiamat
9,006
600
20
1
0
225,660
1
L
Achilles
11,090
739
27
2
0
312,484
0
W
Heimdallr
11,985
799
47
3
0
254,508
1
W
Osiris
12,398
827
15
1
0
280,685
2
W
Nike
11,208
747
35
2
0
297,906
1
W
The Morrigan
11,004
734
20
1
0
273,788
0
W
Hades
12,798
853
53
4
0
275,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role