Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DeceptiveSide
Achilles
Level 29
God Stats
43W - 50L
1,504 SR
Queue Stats
132W - 163L
1,384 Elo+
Solo
Fenrir
Fenrir
KamuiKui
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Littlelasifer
Tiamat
Level 27
God Stats
18W - 11L
1,537 SR
Queue Stats
70W - 68L
1,402 Elo+
Solo
Neith
Neith
leonesama
Neith
Level 10
God Stats
2W - 6L
1,553 SR
Queue Stats
3W - 8L
1,179 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,393 Elo+

VS

Team Averages
Level 10
1,450 SR
1,280 Elo+
Artemis
Artemis
FTRebellion
Artemis
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 4L
1,057 Elo+
Party 2
Bacchus
Bacchus
FrichAndBoys
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,234 Elo+
Party 2
Hel
Hel
LinaJean
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Thor
Thor
SmokeNinja351
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Chaac
Chaac
xLikeKilian
Chaac
Level 21
God Stats
15W - 13L
1,482 SR
Queue Stats
32W - 30L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 1 / 1
4,295
614
865
3,678
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
DeceptiveSide
Achilles
9
2 / 1 / 1
5,052
722
1,540
3,200
2,013
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
KamuiKui
Fenrir
8
3 / 1 / 2
5,175
739
2,256
4,828
1,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 0
4,811
687
0
1,255
426
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
leonesama
Neith
8
4 / 0 / 2
5,470
781
2,761
3,109
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FTRebellion
Artemis
6
1 / 4 / 1
3,825
546
2,717
3,293
630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
FrichAndBoys
Bacchus
5
2 / 4 / 1
3,914
559
1,431
5,371
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
2,775
396
0
0
0
1
0 / 0 / 0
2,775
396
0
0
0
3
0 / 1 / 0
3,079
440
93
1,615
735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
3
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
1
0.5
W
Achilles
DeceptiveSide
Achilles
2
1
1
2.5
L
Artemis
FTRebellion
Artemis
1
4
1
0.38
L
Bacchus
FrichAndBoys
Bacchus
2
4
1
0.63
W
Fenrir
KamuiKui
Fenrir
3
1
2
4
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Neith
leonesama
Neith
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,422
Damage
4,241
16,070
Taken
10,279
6,036
Mitigated
4,223
6,230
Healing
1,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
865
249
0
1,618
3,678
890
537
367
3,311
0
13,717
W
Achilles
DeceptiveSide
Achilles
1,540
251
0
582
3,200
2,013
352
0
3,171
0
18,564
L
Artemis
FTRebellion
Artemis
2,717
1,692
0
160
3,293
630
0
0
3,228
0
10,910
L
Bacchus
FrichAndBoys
Bacchus
1,431
801
0
650
5,371
2,858
0
0
5,236
2,940
0
W
Fenrir
KamuiKui
Fenrir
2,256
852
0
1,306
4,828
1,864
0
375
4,453
0
17,008
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
934
1,255
426
1,817
0
1,255
26,338
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
leonesama
Neith
2,761
1,295
0
1,790
3,109
843
597
689
2,420
0
20,700
L
93
0
0
618
1,615
735
0
0
1,615
0
4,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
16,368
218
Minions Killed
30
0
Camps Cleared
0
589,928
Distance Traveled
294,949
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,295
614
43
6
0
140,150
0
W
Achilles
5,052
722
43
6
0
104,599
1
L
Artemis
3,825
546
15
2
0
104,976
0
L
Bacchus
3,914
559
6
1
0
129,902
0
W
Fenrir
5,175
739
33
5
0
135,713
0
L
Hel
2,775
396
0
0
0
0
0
W
Tiamat
4,811
687
59
8
0
96,592
0
L
Thor
2,775
396
0
0
0
0
0
W
Neith
5,470
781
40
6
0
112,874
2
L
Chaac
3,079
440
9
1
0
60,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role