Player Matchup

Ymir
Ymir
Jarlcreampuf
Ymir
Level 27
God Stats
17W - 14L
1,578 SR
Queue Stats
100W - 104L
1,501 Elo+
Party 3
Anhur
Anhur
Nonco
Anhur
Level 86
God Stats
1W - 6L
1,273 SR
Queue Stats
432W - 402L
1,547 Elo+
Party 3
Odin
Odin
Warbear54
Odin
Level 84
God Stats
12W - 9L
1,526 SR
Queue Stats
256W - 275L
1,438 Elo+
Party 2
Thanatos
Thanatos
WiBstockey
Thanatos
Level 31
God Stats
0W - 3L
1,194 SR
Queue Stats
121W - 134L
1,427 Elo+
Solo
Zeus
Zeus
kingofsleepy
Zeus
Level 23
God Stats
2W - 4L
1,774 SR
Queue Stats
67W - 77L
1,413 Elo+
Party 2
Team Averages
Level 50
1,469 SR
1,465 Elo+

VS

Team Averages
Level 49
1,553 SR
1,475 Elo+
Medusa
Medusa
Evolutions1
Medusa
Level 67
God Stats
10W - 9L
1,571 SR
Queue Stats
243W - 239L
1,532 Elo+
Party 1
Ymir
Ymir
Smackkinn
Ymir
Level 46
God Stats
3W - 3L
1,321 SR
Queue Stats
90W - 103L
1,353 Elo+
Solo
Sol
Sol
TheSwordBoii
Sol
Level 28
God Stats
29W - 17L
1,640 SR
Queue Stats
76W - 77L
1,470 Elo+
Party 1
Loki
Loki
TheUltraLuxe
Loki
Level 89
God Stats
18W - 15L
1,532 SR
Queue Stats
492W - 479L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
edward53
Guan Yu
Level 14
God Stats
8W - 7L
1,698 SR
Queue Stats
20W - 17L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,431
531
4,025
11,033
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Nonco
Anhur
11
2 / 4 / 3
6,610
472
6,543
10,074
2,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
1 / 4 / 4
7,169
512
6,990
11,413
7,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
WiBstockey
Thanatos
12
4 / 6 / 2
7,336
524
6,336
12,880
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 1
7,060
504
3,725
8,233
2,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
11 / 3 / 4
8,567
612
15,240
10,360
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 2 / 10
7,026
502
1,888
7,663
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 7
7,403
529
4,530
6,372
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 2 / 8
8,898
636
12,339
9,682
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
edward53
Guan Yu
12
1 / 4 / 5
7,285
520
5,558
11,503
8,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
23
23
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
3
4
4.33
L
2
5
4
0.8
L
Anhur
Nonco
Anhur
2
4
3
0.88
W
Ymir
1
2
10
3
W
1
0
7
4.5
W
9
2
8
6.5
L
Odin
1
4
4
0.75
L
Thanatos
WiBstockey
Thanatos
4
6
2
0.83
W
Guan Yu
edward53
Guan Yu
1
4
5
0.88
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,619
Damage
39,555
53,633
Taken
45,580
25,274
Mitigated
21,183
17,085
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,240
8,004
0
4,684
10,360
2,574
571
1,960
8,400
0
57,351
L
4,025
850
0
1,189
11,033
9,047
0
1,844
9,154
25,959
0
L
Anhur
Nonco
Anhur
6,543
3,473
0
2,390
10,074
2,028
0
1,028
9,046
0
31,856
W
Ymir
1,888
353
0
1,291
7,663
4,813
0
2,356
5,307
17,380
0
W
4,530
1,506
0
2,866
6,372
1,857
1,352
1,154
5,218
41,806
0
W
12,339
3,872
0
3,770
9,682
3,856
0
2,168
7,514
0
57,003
L
Odin
6,990
2,176
0
2,535
11,413
7,881
530
947
9,881
7,821
26,181
L
Thanatos
WiBstockey
Thanatos
6,336
1,930
0
8,875
12,880
4,265
0
1,140
11,740
0
38,864
W
Guan Yu
edward53
Guan Yu
5,558
1,696
339
3,556
11,503
8,083
305
2,072
9,431
0
35,711
L
3,725
663
0
2,096
8,233
2,053
0
1,707
6,526
26,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
39,179
304
Minions Killed
369
0
Camps Cleared
0
1,254,999
Distance Traveled
1,427,456
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,567
612
68
5
0
263,881
6
L
Ymir
7,431
531
42
3
0
240,163
1
L
Anhur
6,610
472
66
5
0
252,943
0
W
Ymir
7,026
502
40
3
0
281,274
3
W
Sol
7,403
529
86
6
0
282,832
8
W
Loki
8,898
636
104
7
0
318,009
6
L
Odin
7,169
512
74
5
0
266,344
3
L
Thanatos
7,336
524
74
5
0
241,630
2
W
Guan Yu
7,285
520
71
5
0
281,460
3
L
Zeus
7,060
504
48
3
0
253,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role