Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Juarezk19
Hades
Level 18
God Stats
7W - 3L
1,521 SR
Queue Stats
9W - 7L
1,347 Elo+
Party 3
Izanami
Izanami
X-L3gIt-X-Savage
Izanami
Level 29
God Stats
7W - 3L
1,552 SR
Queue Stats
23W - 27L
1,338 Elo+
Party 2
Mulan
Mulan
exxvro--
Mulan
Level 27
God Stats
4W - 12L
1,293 SR
Queue Stats
50W - 65L
1,343 Elo+
Solo
Team Averages
Level 26
1,473 SR
1,406 Elo+

VS

Team Averages
Level 13
1,484 SR
1,504 Elo+
Ares
Ares
BooperDooper_195
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 4
Geb
Geb
JonesMrB0neZ_103
Geb
Level 6
God Stats
1W - 2L
1,528 SR
Queue Stats
3W - 14L
1,400 Elo+
Party 4
Sun Wukong
Sun Wukong
Jordan2013
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Solo
Scylla
Scylla
TzuyuBetch
Scylla
Level 28
God Stats
7W - 12L
1,343 SR
Queue Stats
32W - 40L
1,378 Elo+
Party 1
Arachne
Arachne
reginageorge2000
Arachne
Level 26
God Stats
9W - 5L
1,550 SR
Queue Stats
15W - 19L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
4 / 0 / 1
4,845
692
2,567
4,696
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
 
Kuzenbo
6
0 / 1 / 5
4,316
617
1,566
3,717
2,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Juarezk19
Hades
6
0 / 0 / 2
3,762
537
359
1,975
500
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
6 / 0 / 1
5,024
718
4,161
2,653
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
exxvro--
Mulan
8
2 / 0 / 0
5,163
738
834
2,061
1,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,603
515
1,679
3,090
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 4 / 0
3,503
500
552
4,822
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Jordan2013
Sun Wukong
1
0 / 2 / 0
2,911
416
51
1,152
286
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TzuyuBetch
Scylla
6
0 / 3 / 0
3,696
528
2,618
3,151
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
3,602
515
366
2,930
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
1
4.5
W
Kuzenbo
 
Kuzenbo
0
1
5
2.5
L
1
2
0
0.5
L
0
4
0
0
L
Sun Wukong
Jordan2013
Sun Wukong
0
2
0
0
W
Hades
Juarezk19
Hades
0
0
2
1
L
Scylla
TzuyuBetch
Scylla
0
3
0
0
W
6
0
1
6.5
W
Mulan
exxvro--
Mulan
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,487
Damage
5,266
15,102
Taken
15,145
5,999
Mitigated
3,969
5,135
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,567
2,065
0
1,609
4,696
1,312
0
1,093
3,387
0
19,360
W
Kuzenbo
 
Kuzenbo
1,566
971
277
709
3,717
2,325
160
1,786
1,750
9,470
0
L
1,679
59
0
818
3,090
1,112
0
642
2,448
8,427
0
L
552
145
0
308
4,822
1,480
0
740
3,917
6,956
0
L
Sun Wukong
Jordan2013
Sun Wukong
51
51
0
0
1,152
286
0
151
949
0
319
W
Hades
Juarezk19
Hades
359
69
51
361
1,975
500
360
898
927
5,694
0
L
Scylla
TzuyuBetch
Scylla
2,618
227
0
0
3,151
447
81
352
2,762
12,953
0
W
4,161
3,361
0
1,361
2,653
681
314
497
2,128
0
21,504
W
Mulan
exxvro--
Mulan
834
289
0
767
2,061
1,181
395
0
2,061
3,765
17,180
L
366
366
0
1,442
2,930
644
0
68
2,790
0
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,110
Gold Earned
17,315
183
Minions Killed
77
0
Camps Cleared
0
728,581
Distance Traveled
521,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,845
692
53
8
0
166,830
0
W
Kuzenbo
4,316
617
17
2
0
145,286
1
L
Ares
3,603
515
19
3
0
101,296
0
L
Geb
3,503
500
11
2
0
134,307
0
L
Sun Wukong
2,911
416
2
0
0
47,486
0
W
Hades
3,762
537
10
1
0
126,834
0
L
Scylla
3,696
528
18
3
0
123,423
0
W
Izanami
5,024
718
46
7
0
145,960
0
W
Mulan
5,163
738
57
8
0
143,671
0
L
Arachne
3,602
515
27
4
0
115,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role