Player Matchup

Osiris
Osiris
LoCoBandicoot
Osiris
Level 153
God Stats
9W - 14L
1,471 SR
Queue Stats
251W - 229L
1,559 Elo+
Solo
Bacchus
Bacchus
PapaMeu
Bacchus
Level 80
God Stats
7W - 2L
1,639 SR
Queue Stats
68W - 75L
1,422 Elo+
Party 2
Olorun
Olorun
ilyk
Olorun
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,395 Elo+
Party 2
Team Averages
Level 109
1,537 SR
1,459 Elo+

VS

Team Averages
Level 78
1,475 SR
1,541 Elo+
Ne Zha
Ne Zha
EpicRandoms_360
Ne Zha
Level 66
God Stats
2W - 3L
1,787 SR
Queue Stats
117W - 91L
1,647 Elo+
Party 1
Vulcan
Vulcan
forbiddenWAR99
Vulcan
Level 67
God Stats
8W - 9L
1,411 SR
Queue Stats
56W - 56L
1,486 Elo+
Party 1
Fafnir
Fafnir
the_pillow878
Fafnir
Level 101
God Stats
0W - 2L
1,228 SR
Queue Stats
161W - 134L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
8,362
697
7,493
11,154
7,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
PapaMeu
Bacchus
12
1 / 0 / 6
8,227
686
6,173
10,944
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
ilyk
Olorun
13
3 / 0 / 4
7,949
662
6,101
8,839
2,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,329
611
9,041
7,804
2,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 1
6,863
572
9,356
6,535
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 1
7,825
652
5,844
9,254
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
4
2
4
3
W
Bacchus
PapaMeu
Bacchus
1
0
6
4
L
0
4
1
0.13
W
Olorun
ilyk
Olorun
3
0
4
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
24,241
30,937
Taken
23,593
21,758
Mitigated
15,416
15,192
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,041
1,772
0
2,581
7,804
2,880
0
4,918
2,886
0
32,105
W
7,493
2,496
786
2,785
11,154
7,322
828
5,046
6,108
0
21,599
W
Bacchus
PapaMeu
Bacchus
6,173
582
968
4,514
10,944
11,542
0
5,600
5,344
16,273
0
L
9,356
3,878
0
370
6,535
2,377
0
3,704
2,831
25,458
0
W
Olorun
ilyk
Olorun
6,101
2,509
1,406
4,733
8,839
2,894
378
4,787
4,052
36,066
0
L
5,844
2,316
0
1,850
9,254
10,159
0
4,029
5,225
8,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
22,017
126
Minions Killed
86
6
Camps Cleared
4
715,557
Distance Traveled
641,398
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,329
611
35
3
3
230,716
3
W
Osiris
8,362
697
24
2
3
250,763
3
W
Bacchus
8,227
686
29
2
0
253,433
5
L
Vulcan
6,863
572
44
4
1
215,889
3
W
Olorun
7,949
662
73
6
3
211,361
0
L
Fafnir
7,825
652
7
1
0
194,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role