Player Matchup

Tsukuyomi
Tsukuyomi
Deicy-G1999
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,798 Elo+
Solo
Izanami
Izanami
Gs Rach
Izanami
Level 4
God Stats
2W - 1L
1,689 SR
Queue Stats
6W - 10L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
NiceNickel66867
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,634 Elo+
Solo
Sylvanus
Sylvanus
Scrub Lord G197
Sylvanus
Level 13
God Stats
3W - 2L
1,735 SR
Queue Stats
15W - 14L
1,597 Elo+
Party 1
Sol
Sol
TheRooster1971
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,637 Elo+
Solo
Team Averages
Level 10
1,585 SR
1,660 Elo+

VS

Team Averages
Level 31
1,549 SR
1,596 Elo+
Vamana
Vamana
BurgerBaers
Vamana
Level 17
God Stats
5W - 3L
1,767 SR
Queue Stats
39W - 30L
1,595 Elo+
Party 2
Neith
Neith
Korsxie
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,623 Elo+
Party 2
Loki
Loki
Lokiortrol
Loki
Level 27
God Stats
148W - 135L
1,554 SR
Queue Stats
213W - 201L
1,578 Elo+
Solo
Bacchus
Bacchus
Regielekii
Bacchus
Level 85
God Stats
8W - 2L
1,424 SR
Queue Stats
173W - 171L
1,568 Elo+
Party 2
Zeus
Zeus
xMrsSmith04x
Zeus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 55L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deicy-G1999
Tsukuyomi
10
3 / 2 / 1
6,536
503
4,516
5,690
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Gs Rach
Izanami
10
1 / 4 / 1
5,985
460
2,093
7,453
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NiceNickel66867
Gilgamesh
13
1 / 1 / 0
7,388
568
7,400
11,483
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
4 / 4 / 1
7,272
559
6,146
12,144
9,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
0 / 8 / 0
6,622
509
4,782
11,415
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
0 / 1 / 1
8,254
635
6,825
10,871
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Korsxie
Neith
11
2 / 5 / 2
6,400
492
3,005
7,389
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
12 / 0 / 4
9,462
728
9,035
7,480
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Regielekii
Bacchus
11
4 / 2 / 6
7,004
539
6,987
8,701
5,240
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 6
7,950
612
6,502
6,163
2,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
9
Kills
19
19
Deaths
9
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
1
1
0.5
L
Tsukuyomi
Deicy-G1999
Tsukuyomi
3
2
1
1.75
L
Izanami
Gs Rach
Izanami
1
4
1
0.38
W
Neith
Korsxie
Neith
2
5
2
0.6
W
12
0
4
14
L
Gilgamesh
NiceNickel66867
Gilgamesh
1
1
0
1
W
Bacchus
Regielekii
Bacchus
4
2
6
3.5
L
Sylvanus
4
4
1
1.13
L
0
8
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
32,354
48,185
Taken
40,604
23,652
Mitigated
19,356
16,212
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,825
3,079
0
6,535
10,871
7,449
80
1,178
9,693
3,783
65,104
L
Tsukuyomi
Deicy-G1999
Tsukuyomi
4,516
952
0
2,072
5,690
1,991
27
731
4,930
0
29,744
L
Izanami
Gs Rach
Izanami
2,093
1,533
0
1,061
7,453
2,122
731
3,518
3,935
0
33,016
W
Neith
Korsxie
Neith
3,005
752
0
1,664
7,389
2,262
454
3,756
3,633
0
33,320
W
9,035
2,406
0
2,990
7,480
2,397
334
1,435
6,045
0
55,180
L
Gilgamesh
NiceNickel66867
Gilgamesh
7,400
1,994
0
3,475
11,483
6,847
0
1,109
9,753
7,323
44,935
W
Bacchus
Regielekii
Bacchus
6,987
1,434
0
1,865
8,701
5,240
0
1,658
7,043
25,951
0
L
Sylvanus
6,146
2,039
981
5,613
12,144
9,193
327
2,815
9,329
29,370
11,803
L
4,782
1,369
0
3,010
11,415
3,499
786
6,047
5,368
42,134
0
W
6,502
969
0
1,569
6,163
2,008
561
3,383
2,780
51,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
39,070
408
Minions Killed
474
0
Camps Cleared
0
1,126,010
Distance Traveled
1,311,824
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,254
635
159
12
0
262,607
3
L
Tsukuyomi
6,536
503
47
4
0
233,193
3
L
Izanami
5,985
460
80
6
0
218,680
2
W
Neith
6,400
492
57
4
0
203,181
0
W
Loki
9,462
728
100
8
0
319,753
5
L
Gilgamesh
7,388
568
119
9
0
253,291
1
W
Bacchus
7,004
539
48
4
0
279,996
3
L
Sylvanus
7,272
559
78
6
0
211,574
1
L
Sol
6,622
509
84
6
0
209,272
3
W
Zeus
7,950
612
110
8
0
246,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role