Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AZIMX
Hercules
Level 48
God Stats
2W - 6L
1,390 SR
Queue Stats
127W - 141L
1,470 Elo+
Party 2
Janus
Janus
DudeWithAbelly
Janus
Level 84
God Stats
8W - 11L
1,433 SR
Queue Stats
159W - 169L
1,549 Elo+
Party 2
Artemis
Artemis
MarkValley
Artemis
Level 37
God Stats
2W - 3L
1,360 SR
Queue Stats
112W - 122L
1,465 Elo+
Solo
Hel
Hel
Mysticor
Hel
Level 38
God Stats
0W - 3L
1,150 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Team Averages
Level 73
1,366 SR
1,439 Elo+

VS

Team Averages
Level 55
1,647 SR
1,585 Elo+
Mulan
Mulan
Atherion1409
Mulan
Level 36
God Stats
5W - 2L
1,390 SR
Queue Stats
186W - 119L
1,570 Elo+
Party 3
Charybdis
Charybdis
Ibeefy
Charybdis
Level 30
God Stats
7W - 8L
1,808 SR
Queue Stats
120W - 159L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Marktds
Morgan Le Fay
Level 148
God Stats
269W - 79L
1,854 SR
Queue Stats
821W - 319L
1,746 Elo+
Party 3
Thor
Thor
MyStepsisIsStuck
Thor
Level 21
God Stats
2W - 1L
1,767 SR
Queue Stats
110W - 28L
1,813 Elo+
Party 3
Sobek
Sobek
Rototh
Sobek
Level 41
God Stats
7W - 7L
1,417 SR
Queue Stats
118W - 137L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 9 / 3
9,724
486
13,015
20,968
11,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
AZIMX
Hercules
14
0 / 7 / 2
8,521
426
8,078
21,006
16,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 12 / 3
8,617
431
9,462
15,361
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MarkValley
Artemis
13
2 / 11 / 1
8,380
419
6,245
12,699
3,125
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 14 / 1
6,891
345
4,518
14,885
5,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 9
12,087
604
16,427
18,867
19,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Ibeefy
Charybdis
16
5 / 1 / 14
10,426
521
5,736
10,941
4,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Marktds
Morgan Le Fay
18
20 / 2 / 11
12,745
637
22,258
14,736
6,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
18 / 0 / 13
12,981
649
22,659
16,173
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Rototh
Sobek
16
5 / 3 / 21
11,462
573
6,003
17,417
25,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
121
7
Kills
53
53
Deaths
7
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
9
3
0.5
L
Hercules
AZIMX
Hercules
0
7
2
0.14
W
5
1
9
9.5
L
2
12
3
0.29
W
Charybdis
Ibeefy
Charybdis
5
1
14
12
L
Artemis
MarkValley
Artemis
2
11
1
0.23
W
Morgan Le Fay
Marktds
Morgan Le Fay
20
2
11
12.75
W
18
0
13
24.5
L
0
14
1
0.04
W
Sobek
Rototh
Sobek
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
73,083
84,919
Taken
78,134
39,136
Mitigated
63,323
11,158
Healing
28,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,015
1,435
0
2,750
20,968
11,051
0
8,920
11,927
54,892
0
L
Hercules
AZIMX
Hercules
8,078
1,768
0
4,727
21,006
16,501
0
5,463
14,605
12,378
38,718
W
16,427
2,749
0
7,661
18,867
19,498
990
4,734
13,479
9,567
75,435
L
9,462
684
0
537
15,361
3,293
0
5,649
9,712
51,338
0
W
Charybdis
Ibeefy
Charybdis
5,736
3,503
0
4,657
10,941
4,293
8,583
3,366
7,380
0
73,837
L
Artemis
MarkValley
Artemis
6,245
2,650
0
899
12,699
3,125
252
3,780
8,815
0
24,304
W
Morgan Le Fay
Marktds
Morgan Le Fay
22,258
2,147
0
5,174
14,736
6,844
1,388
8,442
6,112
72,092
0
W
22,659
6,041
0
5,373
16,173
6,702
0
6,924
9,038
0
92,474
L
4,518
201
506
1,739
14,885
5,166
0
6,481
8,276
28,690
0
W
Sobek
Rototh
Sobek
6,003
743
0
5,507
17,417
25,986
915
5,120
11,985
26,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
59,701
387
Minions Killed
568
0
Camps Cleared
0
1,690,420
Distance Traveled
2,017,314
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,724
486
83
4
0
366,280
5
L
Hercules
8,521
426
114
6
0
347,726
8
W
Mulan
12,087
604
157
8
0
423,794
5
L
Janus
8,617
431
96
5
0
315,616
5
W
Charybdis
10,426
521
118
6
0
378,411
4
L
Artemis
8,380
419
46
2
0
334,367
5
W
Morgan Le Fay
12,745
637
120
6
0
408,465
2
W
Thor
12,981
649
146
7
0
443,197
2
L
Hel
6,891
345
48
2
0
326,431
2
W
Sobek
11,462
573
27
1
0
363,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role