Player Matchup

Bakasura
Bakasura
HazTheKey
Bakasura
Level 8
God Stats
2W - 3L
1,176 SR
Queue Stats
5W - 8L
1,279 Elo+
Party 2
Cabrakan
Cabrakan
TheKotaToast
Cabrakan
Level 16
God Stats
1W - 0L
1,748 SR
Queue Stats
14W - 11L
1,578 Elo+
Party 2
Pele
Pele
Wertyzzz
Pele
Level 51
God Stats
1W - 3L
1,304 SR
Queue Stats
9W - 18L
1,233 Elo+
Party 2
Charybdis
Charybdis
YaBoiKiyo
Charybdis
Level 80
God Stats
2W - 1L
1,698 SR
Queue Stats
14W - 14L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
mommymilkeregirl
Kukulkan
Level 7
God Stats
3W - 5L
1,553 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 2
Team Averages
Level 32
1,496 SR
1,376 Elo+

VS

Team Averages
Level 37
1,425 SR
1,210 Elo+
Hercules
Hercules
ASmilingNinja
Hercules
Level 65
God Stats
18W - 22L
1,494 SR
Queue Stats
51W - 66L
1,196 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AntiheroXtJmX
Kumbhakarna
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 57L
1,184 Elo+
Party 1
Nemesis
Nemesis
Laniark
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,184 Elo+
Party 1
Ra
Ra
jojomudkip
Ra
Level 5
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 5L
1,183 Elo+
Party 1
Kukulkan
Kukulkan
remadaggiebagga
Kukulkan
Level 15
God Stats
18W - 26L
1,369 SR
Queue Stats
19W - 27L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HazTheKey
Bakasura
18
6 / 3 / 23
11,950
1,086
14,787
10,186
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
TheKotaToast
Cabrakan
19
11 / 1 / 24
12,718
1,156
23,096
16,635
10,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
19
5 / 1 / 27
11,348
1,032
14,392
9,364
3,961
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
YaBoiKiyo
Charybdis
19
8 / 0 / 24
11,951
1,086
21,864
10,576
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 1 / 24
12,941
1,176
25,835
6,574
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASmilingNinja
Hercules
16
2 / 8 / 4
11,464
1,042
10,667
26,980
33,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
AntiheroXtJmX
Kumbhakarna
17
1 / 6 / 5
11,199
1,018
7,397
24,593
30,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Laniark
Nemesis
16
0 / 5 / 3
9,219
838
4,320
16,713
11,889
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 10 / 3
9,919
902
8,779
14,890
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
16
2 / 12 / 4
10,326
939
13,515
23,152
10,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
25
41
Kills
6
6
Deaths
41
122
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASmilingNinja
Hercules
2
8
4
0.5
L
Kumbhakarna
AntiheroXtJmX
Kumbhakarna
1
6
5
0.58
W
Bakasura
HazTheKey
Bakasura
6
3
23
5.83
L
Nemesis
Laniark
Nemesis
0
5
3
0.3
W
Cabrakan
TheKotaToast
Cabrakan
11
1
24
23
W
Pele
5
1
27
18.5
W
Charybdis
YaBoiKiyo
Charybdis
8
0
24
20
L
1
10
3
0.25
W
11
1
24
23
L
Kukulkan
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,974
Damage
44,678
53,335
Taken
106,328
27,228
Mitigated
92,033
18,461
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASmilingNinja
Hercules
10,667
3,224
0
5,840
26,980
33,232
0
10,881
14,829
0
18,645
L
Kumbhakarna
AntiheroXtJmX
Kumbhakarna
7,397
715
0
1,583
24,593
30,462
0
11,005
13,128
21,589
0
W
Bakasura
HazTheKey
Bakasura
14,787
7,165
0
1,598
10,186
5,102
0
4,746
5,278
0
27,575
L
Nemesis
Laniark
Nemesis
4,320
325
0
1,094
16,713
11,889
0
7,188
8,911
0
16,921
W
Cabrakan
TheKotaToast
Cabrakan
23,096
2,473
1,362
6,839
16,635
10,492
0
8,555
8,060
35,198
0
W
Pele
14,392
2,173
0
2,552
9,364
3,961
0
6,179
3,185
0
25,620
W
Charybdis
YaBoiKiyo
Charybdis
21,864
10,848
501
5,609
10,576
4,758
0
5,707
4,869
0
53,583
L
8,779
829
1,849
284
14,890
6,004
0
8,281
6,521
35,727
0
W
25,835
1,989
0
0
6,574
2,915
0
4,484
2,090
48,650
0
L
Kukulkan
13,515
2,665
0
10
23,152
10,446
0
10,706
12,137
39,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,908
Gold Earned
52,127
234
Minions Killed
188
12
Camps Cleared
3
1,053,044
Distance Traveled
866,994
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,464
1,042
24
2
1
188,311
0
L
Kumbhakarna
11,199
1,018
22
2
0
214,159
0
W
Bakasura
11,950
1,086
45
4
6
224,243
1
L
Nemesis
9,219
838
17
2
2
169,018
0
W
Cabrakan
12,718
1,156
24
2
1
202,771
0
W
Pele
11,348
1,032
14
1
2
249,588
0
W
Charybdis
11,951
1,086
79
7
3
186,910
0
L
Ra
9,919
902
73
7
0
146,262
0
W
Kukulkan
12,941
1,176
72
7
0
189,532
0
L
Kukulkan
10,326
939
52
5
0
149,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role