Player Matchup

He Bo
He Bo
IceColdZiq
He Bo
Level 30
God Stats
8W - 4L
1,566 SR
Queue Stats
64W - 65L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
ItsCramos
Heimdallr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,244 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MBK-Rink
Morgan Le Fay
Level 42
God Stats
6W - 6L
1,500 SR
Queue Stats
92W - 84L
1,327 Elo+
Solo
Kuzenbo
Kuzenbo
ProfessorDrip6
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 102L
1,385 Elo+
Party 1
Pele
Pele
m-mr-greenbean
Pele
Level 47
God Stats
9W - 7L
1,470 SR
Queue Stats
147W - 171L
1,304 Elo+
Party 1
Team Averages
Level 57
1,507 SR
1,316 Elo+

VS

Team Averages
Level 48
1,434 SR
1,302 Elo+
Erlang Shen
Erlang Shen
CrystalMethK2
Erlang Shen
Level 42
God Stats
0W - 1L
1,223 SR
Queue Stats
57W - 76L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
HeavyyyD313
Danzaburou
Level 40
God Stats
2W - 11L
1,349 SR
Queue Stats
46W - 66L
1,251 Elo+
Party 2
Poseidon
Poseidon
Master_Toad_Sage
Poseidon
Level 48
God Stats
3W - 2L
1,721 SR
Queue Stats
99W - 151L
1,328 Elo+
Solo
Kuzenbo
Kuzenbo
Six6onMyMoney
Kuzenbo
Level 48
God Stats
5W - 4L
1,576 SR
Queue Stats
138W - 165L
1,384 Elo+
Party 3
Thanatos
Thanatos
face_itC1
Thanatos
Level 61
God Stats
14W - 33L
1,300 SR
Queue Stats
110W - 166L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
12 / 1 / 6
10,172
565
13,655
10,583
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ItsCramos
Heimdallr
11
1 / 5 / 4
6,839
380
5,308
10,285
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MBK-Rink
Morgan Le Fay
15
2 / 2 / 4
8,832
491
4,970
6,377
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 12
9,541
530
8,495
11,987
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
5 / 4 / 9
8,896
494
9,490
13,458
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrystalMethK2
Erlang Shen
15
2 / 5 / 2
9,102
506
9,061
14,928
10,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
HeavyyyD313
Danzaburou
12
3 / 5 / 2
8,036
446
6,713
12,561
4,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 3 / 0
6,651
370
2,419
3,404
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
12
3 / 5 / 2
7,701
428
10,538
14,134
14,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
face_itC1
Thanatos
12
4 / 9 / 0
8,147
453
5,997
15,513
5,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
26
Kills
13
13
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CrystalMethK2
Erlang Shen
2
5
2
0.6
L
Danzaburou
HeavyyyD313
Danzaburou
3
5
2
0.8
W
He Bo
12
1
6
15
W
Heimdallr
ItsCramos
Heimdallr
1
5
4
0.6
W
Morgan Le Fay
MBK-Rink
Morgan Le Fay
2
2
4
2
L
1
3
0
0.33
W
6
1
12
12
L
Kuzenbo
3
5
2
0.8
L
Thanatos
face_itC1
Thanatos
4
9
0
0.44
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
34,728
52,690
Taken
60,540
32,149
Mitigated
34,885
16,851
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CrystalMethK2
Erlang Shen
9,061
4,235
0
3,391
14,928
10,093
662
6,917
7,613
0
61,500
L
Danzaburou
HeavyyyD313
Danzaburou
6,713
2,948
0
2,598
12,561
4,257
735
6,086
6,475
0
44,234
W
He Bo
13,655
1,301
0
5,807
10,583
4,081
512
3,545
6,764
57,262
0
W
Heimdallr
ItsCramos
Heimdallr
5,308
1,747
0
2,327
10,285
3,479
1,107
2,950
7,335
0
31,347
W
Morgan Le Fay
MBK-Rink
Morgan Le Fay
4,970
502
0
181
6,377
2,877
636
0
6,377
42,799
0
L
2,419
488
0
750
3,404
1,062
378
1,765
1,639
20,076
0
W
8,495
3,593
653
3,678
11,987
17,466
753
4,037
7,950
30,308
0
L
Kuzenbo
10,538
2,476
195
2,050
14,134
14,167
377
7,133
7,001
34,565
0
L
Thanatos
face_itC1
Thanatos
5,997
2,116
0
7,844
15,513
5,306
0
4,711
10,692
0
49,075
W
9,490
2,566
0
4,205
13,458
4,246
0
2,097
11,307
0
43,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
39,637
348
Minions Killed
339
0
Camps Cleared
0
1,612,034
Distance Traveled
1,451,322
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,102
506
114
6
0
299,096
0
L
Danzaburou
8,036
446
67
4
0
317,901
0
W
He Bo
10,172
565
95
5
0
351,680
2
W
Heimdallr
6,839
380
54
3
0
232,773
0
W
Morgan Le Fay
8,832
491
83
5
0
339,240
0
L
Poseidon
6,651
370
40
2
0
124,782
2
W
Kuzenbo
9,541
530
39
2
0
319,992
2
L
Kuzenbo
7,701
428
40
2
0
342,564
4
L
Thanatos
8,147
453
78
4
0
366,979
0
W
Pele
8,896
494
77
4
0
368,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role