Player Matchup

Fafnir
Fafnir
Jorden27
Fafnir
Level 160
God Stats
1W - 0L
1,126 SR
Queue Stats
204W - 209L
1,551 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kuzenbinho
Cu Chulainn
Level 158
God Stats
6W - 4L
1,530 SR
Queue Stats
251W - 273L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Luchioo
Hou Yi
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 5L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
Mariy love
Zhong Kui
Level 146
God Stats
5W - 4L
1,558 SR
Queue Stats
552W - 577L
1,611 Elo+
Solo
Merlin
Merlin
yDiibs
Merlin
Level 102
God Stats
12W - 24L
1,377 SR
Queue Stats
568W - 576L
1,531 Elo+
Solo
Team Averages
Level 145
1,418 SR
1,538 Elo+

VS

Team Averages
Level 146
1,641 SR
1,478 Elo+
Janus
Janus
Herlom
Janus
Level 160
God Stats
23W - 20L
1,597 SR
Queue Stats
353W - 345L
1,532 Elo+
Solo
Bakasura
Bakasura
KaioKaique00
Bakasura
Level 125
God Stats
54W - 46L
1,483 SR
Queue Stats
353W - 319L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LucyHeartfiliaa
Kumbhakarna
Level 129
God Stats
1W - 5L
1,519 SR
Queue Stats
9W - 12L
1,150 Elo+
Party 1
Ullr
Ullr
NoMercyNoCry
Ullr
Level 155
God Stats
1W - 2L
1,984 SR
Queue Stats
107W - 80L
1,622 Elo+
Party 1
Horus
Horus
leobissi
Horus
Level 160
God Stats
37W - 30L
1,623 SR
Queue Stats
987W - 979L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jorden27
Fafnir
18
1 / 3 / 18
12,592
484
9,945
22,899
31,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Kuzenbinho
Cu Chulainn
20
8 / 4 / 8
15,565
599
16,668
28,415
20,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Luchioo
Hou Yi
20
10 / 9 / 10
15,945
613
28,776
25,394
8,813
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Mariy love
Zhong Kui
20
6 / 1 / 7
16,517
635
17,873
18,305
20,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
yDiibs
Merlin
20
9 / 4 / 9
16,579
638
22,462
13,292
5,518
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Herlom
Janus
20
4 / 4 / 3
13,058
502
24,231
17,937
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
KaioKaique00
Bakasura
20
3 / 7 / 5
13,291
511
12,602
30,589
14,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
LucyHeartfiliaa
Kumbhakarna
14
2 / 10 / 8
10,170
391
7,872
29,300
33,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 8 / 4
13,144
506
19,589
24,856
8,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
leobissi
Horus
20
0 / 5 / 3
12,084
465
6,285
23,679
23,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
34
Kills
20
21
Deaths
34
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
Herlom
Janus
4
4
3
1.38
W
Fafnir
Jorden27
Fafnir
1
3
18
3.33
L
Bakasura
KaioKaique00
Bakasura
3
7
5
0.79
W
Cu Chulainn
Kuzenbinho
Cu Chulainn
8
4
8
3
W
Hou Yi
Luchioo
Hou Yi
10
9
10
1.67
L
Kumbhakarna
LucyHeartfiliaa
Kumbhakarna
2
10
8
0.6
W
Zhong Kui
Mariy love
Zhong Kui
6
1
7
9.5
L
11
8
4
1.63
L
Horus
leobissi
Horus
0
5
3
0.3
W
Merlin
yDiibs
Merlin
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,724
Damage
70,579
108,305
Taken
126,361
86,750
Mitigated
86,946
38,594
Healing
25,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Herlom
Janus
24,231
875
162
3,481
17,937
6,441
860
7,049
10,687
114,425
0
W
Fafnir
Jorden27
Fafnir
9,945
2,726
1,367
7,573
22,899
31,504
531
7,498
14,283
29,452
0
L
Bakasura
KaioKaique00
Bakasura
12,602
8,349
0
8,065
30,589
14,957
0
12,560
17,774
0
93,213
W
Cu Chulainn
Kuzenbinho
Cu Chulainn
16,668
4,136
0
8,754
28,415
20,370
1,710
7,426
19,380
14,026
153,205
W
Hou Yi
Luchioo
Hou Yi
28,776
16,066
0
7,994
25,394
8,813
4,337
7,855
17,208
0
109,778
L
Kumbhakarna
LucyHeartfiliaa
Kumbhakarna
7,872
804
0
1,698
29,300
33,293
0
15,204
13,311
25,017
0
W
Zhong Kui
Mariy love
Zhong Kui
17,873
1,576
331
10,261
18,305
20,545
1,701
2,753
13,583
125,326
0
L
19,589
6,616
0
3,903
24,856
8,477
5,638
4,928
19,785
0
89,195
L
Horus
leobissi
Horus
6,285
2,329
1,109
7,090
23,679
23,778
720
11,030
12,649
0
73,207
W
Merlin
yDiibs
Merlin
22,462
1,777
0
2,314
13,292
5,518
2,314
6,244
6,447
131,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,198
Gold Earned
61,747
771
Minions Killed
732
0
Camps Cleared
0
2,431,398
Distance Traveled
2,385,039
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,058
502
216
8
0
555,830
9
W
Fafnir
12,592
484
22
1
0
495,195
9
L
Bakasura
13,291
511
187
7
0
530,344
10
W
Cu Chulainn
15,565
599
199
8
0
521,858
7
W
Hou Yi
15,945
613
134
5
0
469,989
2
L
Kumbhakarna
10,170
391
26
1
0
444,649
9
W
Zhong Kui
16,517
635
190
7
0
487,689
11
L
Ullr
13,144
506
141
5
0
438,749
2
L
Horus
12,084
465
162
6
0
415,467
10
W
Merlin
16,579
638
226
9
0
456,667
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role