Player Matchup

Kali
Kali
LeSidaGentil
Kali
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,755 Elo+
Solo
Achilles
Achilles
MaybeHouria
Achilles
Level 18
God Stats
2W - 1L
1,635 SR
Queue Stats
6W - 3L
1,599 Elo+
Solo
Ullr
Ullr
NewSamdadude
Ullr
Level 29
God Stats
30W - 26L
1,557 SR
Queue Stats
154W - 153L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Stimuy
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,555 Elo+
Solo
Susano
Susano
sannityreap
Susano
Level 27
God Stats
2W - 1L
1,517 SR
Queue Stats
47W - 30L
1,644 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,620 Elo+

VS

Team Averages
Level 20
1,654 SR
1,583 Elo+
Olorun
Olorun
EliteElektra
Olorun
Level 17
God Stats
39W - 22L
1,857 SR
Queue Stats
105W - 99L
1,753 Elo+
Solo
Izanami
Izanami
Jtespectrifie
Izanami
Level 18
God Stats
4W - 5L
1,676 SR
Queue Stats
31W - 21L
1,599 Elo+
Solo
Terra
Terra
LastFairy
Terra
Level 14
God Stats
25W - 18L
1,314 SR
Queue Stats
30W - 35L
1,356 Elo+
Solo
Pele
Pele
Lust322
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,498 Elo+
Solo
Ra
Ra
iStepBro
Ra
Level 21
God Stats
3W - 1L
1,922 SR
Queue Stats
56W - 31L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 6
13,389
705
20,496
25,065
12,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
MaybeHouria
Achilles
17
12 / 4 / 8
11,480
604
17,069
22,804
19,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 8
11,813
622
11,117
14,303
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Stimuy
Kukulkan
15
4 / 5 / 2
10,644
560
4,571
9,046
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
18
5 / 5 / 9
11,433
602
13,647
15,975
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 9 / 4
10,583
557
15,443
18,124
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
12
2 / 3 / 3
8,198
431
4,324
8,155
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
LastFairy
Terra
11
0 / 9 / 2
7,158
377
3,656
17,648
18,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Lust322
Pele
13
2 / 11 / 2
8,457
445
6,438
17,784
4,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 10 / 4
9,907
521
14,806
15,396
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
42
Kills
15
19
Deaths
42
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
6
9
4
0.89
L
Izanami
2
3
3
1.17
L
Terra
LastFairy
Terra
0
9
2
0.11
W
15
4
6
4.5
L
Pele
Lust322
Pele
2
11
2
0.27
W
Achilles
MaybeHouria
Achilles
12
4
8
4
W
6
1
8
10
W
Kukulkan
Stimuy
Kukulkan
4
5
2
1
L
5
10
4
0.7
W
Susano
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,900
Damage
44,667
87,193
Taken
77,107
46,496
Mitigated
36,906
32,709
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
15,443
6,343
186
5,093
18,124
7,359
0
827
17,297
55,171
4,991
L
Izanami
4,324
3,354
0
1,163
8,155
1,908
0
0
8,155
0
32,472
L
Terra
LastFairy
Terra
3,656
360
537
3,389
17,648
18,411
0
2,605
15,043
13,900
0
W
20,496
10,937
0
15,120
25,065
12,186
2,772
5,836
16,446
0
103,336
L
Pele
Lust322
Pele
6,438
2,173
0
3,366
17,784
4,605
0
1,911
15,873
0
30,962
W
Achilles
MaybeHouria
Achilles
17,069
3,937
703
8,412
22,804
19,311
605
5,800
16,070
6,431
47,500
W
11,117
2,589
0
3,790
14,303
5,238
5,350
7,569
6,546
0
82,326
W
Kukulkan
Stimuy
Kukulkan
4,571
557
0
50
9,046
3,575
2,969
4,538
4,380
63,140
0
L
14,806
2,058
244
1,626
15,396
4,623
0
809
14,587
61,931
0
W
Susano
13,647
4,706
0
4,634
15,975
6,186
2,155
8,534
7,269
0
79,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,759
Gold Earned
44,303
638
Minions Killed
362
0
Camps Cleared
0
1,866,728
Distance Traveled
1,482,009
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,583
557
102
5
0
328,879
6
L
Izanami
8,198
431
64
3
0
178,347
3
L
Terra
7,158
377
23
1
0
311,537
2
W
Kali
13,389
705
139
7
0
366,491
4
L
Pele
8,457
445
61
3
0
346,550
1
W
Achilles
11,480
604
74
4
0
408,418
3
W
Ullr
11,813
622
146
8
0
363,041
2
W
Kukulkan
10,644
560
144
8
0
327,142
0
L
Ra
9,907
521
112
6
0
316,696
6
W
Susano
11,433
602
135
7
0
401,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role