Player Matchup

Chaac
Chaac
GoldLeader401
Chaac
Level 12
God Stats
3W - 8L
1,361 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Achilles
Achilles
WAKAFLAKAKLEEFI
Achilles
Level 37
God Stats
11W - 23L
1,484 SR
Queue Stats
73W - 97L
1,437 Elo+
Party 2
Khepri
Khepri
bobs04
Khepri
Level 29
God Stats
36W - 34L
1,576 SR
Queue Stats
77W - 85L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
greenspike246
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,450 Elo+
Party 1
Olorun
Olorun
tepasta
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,440 Elo+
Party 2
Team Averages
Level 21
1,484 SR
1,463 Elo+

VS

Team Averages
Level 22
1,624 SR
1,509 Elo+
Sylvanus
Sylvanus
Bunnydung
Sylvanus
Level 29
God Stats
8W - 5L
1,566 SR
Queue Stats
11W - 15L
1,393 Elo+
Party 3
Hou Yi
Hou Yi
Digadoo
Hou Yi
Level 16
God Stats
3W - 2L
1,432 SR
Queue Stats
9W - 4L
1,574 Elo+
Party 3
Arachne
Arachne
EviilSnowM4N
Arachne
Level 15
God Stats
4W - 0L
1,836 SR
Queue Stats
17W - 16L
1,539 Elo+
Solo
Discordia
Discordia
Maltose
Discordia
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,382 Elo+
Party 3
Odin
Odin
SGT9
Odin
Level 6
God Stats
2W - 0L
1,786 SR
Queue Stats
7W - 3L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,209
486
9,554
19,769
17,588
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
14
3 / 7 / 3
9,289
442
8,251
20,763
9,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
bobs04
Khepri
12
1 / 8 / 3
8,365
398
4,469
20,914
16,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
greenspike246
Ah Muzen Cab
12
0 / 9 / 3
7,610
362
11,586
15,902
5,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
tepasta
Olorun
13
3 / 11 / 3
9,158
436
12,625
20,397
8,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bunnydung
Sylvanus
15
4 / 1 / 18
10,230
487
10,166
14,303
16,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Digadoo
Hou Yi
16
11 / 0 / 12
11,681
556
16,861
11,554
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
EviilSnowM4N
Arachne
20
17 / 1 / 9
12,933
616
30,591
24,179
13,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Maltose
Discordia
15
6 / 5 / 9
10,565
503
14,246
10,569
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
SGT9
Odin
16
2 / 3 / 8
10,097
481
9,464
17,046
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
9
Kills
40
40
Deaths
10
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bunnydung
Sylvanus
4
1
18
13
W
Hou Yi
Digadoo
Hou Yi
11
0
12
17
W
Arachne
EviilSnowM4N
Arachne
17
1
9
21.5
L
2
5
1
0.5
W
Discordia
Maltose
Discordia
6
5
9
2.1
W
Odin
SGT9
Odin
2
3
8
2
L
Achilles
3
7
3
0.64
L
Khepri
bobs04
Khepri
1
8
3
0.31
L
Ah Muzen Cab
greenspike246
Ah Muzen Cab
0
9
3
0.17
L
Olorun
tepasta
Olorun
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,485
Damage
81,328
97,745
Taken
77,651
57,771
Mitigated
52,536
24,863
Healing
32,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bunnydung
Sylvanus
10,166
3,545
4,697
5,307
14,303
16,240
1,898
3,445
10,858
33,272
9,070
W
Hou Yi
Digadoo
Hou Yi
16,861
9,689
0
4,228
11,554
5,433
4,796
1,657
9,897
0
67,028
W
Arachne
EviilSnowM4N
Arachne
30,591
20,501
0
12,060
24,179
13,673
917
4,600
19,579
0
114,197
L
9,554
1,593
0
5,821
19,769
17,588
0
3,377
15,536
0
62,264
W
Discordia
Maltose
Discordia
14,246
1,279
0
570
10,569
4,454
399
3,792
6,777
40,860
0
W
Odin
SGT9
Odin
9,464
2,052
0
5,526
17,046
12,736
736
2,402
14,644
12,027
30,801
L
Achilles
8,251
2,751
0
5,082
20,763
9,519
0
5,587
14,748
0
61,240
L
Khepri
bobs04
Khepri
4,469
306
2,064
4,262
20,914
16,218
0
4,155
16,478
23,536
0
L
Ah Muzen Cab
greenspike246
Ah Muzen Cab
11,586
2,888
0
2,676
15,902
5,962
0
3,771
11,984
0
51,687
L
Olorun
tepasta
Olorun
12,625
5,315
175
4,783
20,397
8,484
329
6,926
12,565
43,749
6,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
55,506
459
Minions Killed
488
0
Camps Cleared
0
1,815,674
Distance Traveled
1,982,639
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,230
487
71
3
0
355,528
3
W
Hou Yi
11,681
556
119
6
0
371,548
2
W
Arachne
12,933
616
144
7
0
476,692
6
L
Chaac
10,209
486
157
7
0
376,742
2
W
Discordia
10,565
503
63
3
0
348,092
1
W
Odin
10,097
481
91
4
0
430,779
1
L
Achilles
9,289
442
102
5
0
398,057
3
L
Khepri
8,365
398
34
2
0
363,939
3
L
Ah Muzen Cab
7,610
362
78
4
0
350,116
1
L
Olorun
9,158
436
88
4
0
326,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role