Player Matchup

Gilgamesh
Gilgamesh
BIG209WORM
Gilgamesh
Level 53
God Stats
2W - 3L
1,348 SR
Queue Stats
56W - 79L
1,350 Elo+
Solo
Tiamat
Tiamat
ChaoticKoala7
Tiamat
Level 114
God Stats
1W - 0L
1,377 SR
Queue Stats
23W - 25L
1,293 Elo+
Party 1
Sol
Sol
Crash_Sandimoot
Sol
Level 84
God Stats
10W - 8L
1,549 SR
Queue Stats
584W - 600L
1,395 Elo+
Solo
Ullr
Ullr
Kapuras
Ullr
Level 122
God Stats
3W - 3L
1,367 SR
Queue Stats
277W - 281L
1,393 Elo+
Solo
Hel
Hel
LiberalDOOM
Hel
Level 136
God Stats
1W - 0L
1,240 SR
Queue Stats
25W - 26L
1,293 Elo+
Party 1
Team Averages
Level 102
1,376 SR
1,345 Elo+

VS

Team Averages
Level 69
1,447 SR
1,296 Elo+
Loki
Loki
ChrxsBreeZy
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,087 Elo+
Party 2
Hel
Hel
CleanupPrince47
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,316 Elo+
Solo
Kali
Kali
Novakian406
Kali
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Solo
Mercury
Mercury
RougeDolphin64
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,106 Elo+
Party 2
Susano
Susano
bunnySenpai02
Susano
Level 120
God Stats
1W - 2L
1,236 SR
Queue Stats
133W - 162L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIG209WORM
Gilgamesh
16
9 / 1 / 21
9,969
997
8,890
17,084
8,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 22
9,151
915
7,713
14,050
10,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
13 / 2 / 22
10,408
1,041
14,215
7,293
2,625
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
Kapuras
Ullr
14
3 / 3 / 22
8,695
870
8,162
7,330
2,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 2 / 19
10,308
1,031
9,947
15,579
6,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 3
7,369
737
7,180
11,768
4,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 6 / 6
6,861
686
6,683
10,227
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 8 / 3
6,380
638
3,976
11,493
5,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 7 / 4
8,030
803
6,959
11,666
4,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 8 / 2
8,491
849
10,624
10,896
4,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
28
38
Kills
10
10
Deaths
39
106
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BIG209WORM
Gilgamesh
9
1
21
19.5
W
5
2
22
8
L
2
10
3
0.35
L
0
6
6
0.5
W
13
2
22
12
W
Ullr
Kapuras
Ullr
3
3
22
4.67
W
8
2
19
8.75
L
1
8
3
0.31
L
2
7
4
0.57
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,927
Damage
35,422
61,336
Taken
56,050
31,107
Mitigated
22,928
32,933
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BIG209WORM
Gilgamesh
8,890
1,497
944
7,450
17,084
8,617
186
2,101
14,983
0
15,097
W
7,713
950
728
5,245
14,050
10,514
118
1,061
12,989
14,649
0
L
7,180
1,030
351
408
11,768
4,299
0
5,072
6,558
0
10,485
L
6,683
1,593
1,644
2,894
10,227
4,352
0
5,224
4,885
14,372
0
W
14,215
5,774
328
2,208
7,293
2,625
4,285
622
6,671
25,292
0
W
Ullr
Kapuras
Ullr
8,162
4,809
295
1,057
7,330
2,958
1,228
1,442
5,888
0
21,845
W
9,947
1,409
6,810
7,868
15,579
6,393
295
1,457
14,122
18,375
0
L
3,976
862
57
1,402
11,493
5,281
0
6,955
4,338
0
8,318
L
6,959
2,803
524
1,541
11,666
4,559
0
8,160
3,296
0
12,766
L
10,624
1,781
178
433
10,896
4,437
0
5,758
5,098
0
16,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,531
Gold Earned
37,131
83
Minions Killed
42
0
Camps Cleared
0
948,088
Distance Traveled
719,758
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,969
997
16
2
0
217,570
0
W
Tiamat
9,151
915
11
1
0
200,157
0
L
Loki
7,369
737
6
1
0
139,536
1
L
Hel
6,861
686
16
2
0
135,836
0
W
Sol
10,408
1,041
22
2
0
168,555
0
W
Ullr
8,695
870
19
2
0
174,582
0
W
Hel
10,308
1,031
15
2
0
187,224
1
L
Kali
6,380
638
4
0
0
131,755
0
L
Mercury
8,030
803
11
1
0
176,140
0
L
Susano
8,491
849
5
1
0
136,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role