Player Matchup

Hel
Hel
Chichonsal-FC
Hel
Level 28
God Stats
5W - 14L
1,401 SR
Queue Stats
75W - 74L
1,487 Elo+
Solo
Loki
Loki
Chriss_7x
Loki
Level 147
God Stats
3W - 3L
1,667 SR
Queue Stats
61W - 44L
1,596 Elo+
Party 2
Pele
Pele
DemonBoy_NoN
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,727 Elo+
Party 2
Geb
Geb
Dfryaf2003
Geb
Level 6
God Stats
2W - 4L
1,307 SR
Queue Stats
3W - 5L
1,446 Elo+
Solo
Merlin
Merlin
TheSaxMusician
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,500 Elo+
Solo
Team Averages
Level 43
1,475 SR
1,551 Elo+

VS

Team Averages
Level 17
1,723 SR
1,550 Elo+
Guan Yu
Guan Yu
Danklin4201142
Guan Yu
Level 29
God Stats
5W - 1L
1,819 SR
Queue Stats
140W - 79L
1,666 Elo+
Party 1
Artio
Artio
GhostSoldier724
Artio
Level 7
God Stats
3W - 0L
1,874 SR
Queue Stats
6W - 2L
1,493 Elo+
Solo
Hera
Hera
JessWalker_24
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,368 Elo+
Solo
Ah Puch
Ah Puch
Kiony-
Ah Puch
Level 18
God Stats
1W - 0L
1,819 SR
Queue Stats
6W - 2L
1,608 Elo+
Solo
Zeus
Zeus
ShakeMaeker
Zeus
Level 25
God Stats
40W - 32L
1,605 SR
Queue Stats
96W - 61L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,090
826
5,357
10,353
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
5 / 2 / 2
11,733
1,067
14,126
15,416
4,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 14 / 0
9,893
899
8,294
26,360
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 10 / 3
10,018
911
6,477
28,490
27,255
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 9 / 3
9,752
887
6,225
11,829
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 17
11,615
1,056
8,632
12,586
12,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 25
13,865
1,260
9,946
17,999
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
0 / 3 / 9
9,614
874
2,610
4,627
1,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Kiony-
Ah Puch
20
17 / 0 / 15
14,293
1,299
35,406
7,763
4,651
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
11 / 1 / 18
12,574
1,143
29,385
7,728
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
124
8
Kills
40
40
Deaths
8
9
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Loki
5
2
2
3
W
5
2
17
6.75
L
2
14
0
0.14
L
1
10
3
0.25
W
7
2
25
9.75
W
0
3
9
1.5
W
Ah Puch
Kiony-
Ah Puch
17
0
15
24.5
W
11
1
18
20
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
85,979
92,448
Taken
50,703
45,818
Mitigated
44,280
6,569
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,357
73
1,683
2,481
10,353
3,093
0
8,034
2,319
17,750
0
L
Loki
14,126
3,842
0
0
15,416
4,296
0
13,239
2,177
0
45,655
W
8,632
1,408
542
3,782
12,586
12,192
0
4,507
6,561
0
14,360
L
8,294
2,885
0
1,794
26,360
7,234
0
22,392
3,968
0
15,166
L
6,477
1,394
0
510
28,490
27,255
0
23,364
5,126
12,327
0
W
9,946
1,458
2,054
4,411
17,999
22,755
0
7,081
8,743
21,964
0
W
2,610
652
0
21
4,627
1,595
0
80
4,547
9,779
0
W
Ah Puch
Kiony-
Ah Puch
35,406
1,994
0
3,684
7,763
4,651
0
2,514
5,249
67,637
0
W
29,385
3,025
0
2,009
7,728
3,087
0
3,877
3,851
51,194
0
L
6,225
535
0
101
11,829
3,940
0
10,318
1,511
19,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,486
Gold Earned
61,961
172
Minions Killed
205
3
Camps Cleared
4
817,934
Distance Traveled
1,003,556
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,090
826
21
2
0
107,391
0
L
Loki
11,733
1,067
80
7
2
242,353
0
W
Guan Yu
11,615
1,056
11
1
0
194,091
1
L
Pele
9,893
899
19
2
0
170,166
0
L
Geb
10,018
911
14
1
1
184,084
0
W
Artio
13,865
1,260
30
3
1
233,011
1
W
Hera
9,614
874
20
2
0
130,796
0
W
Ah Puch
14,293
1,299
92
8
2
225,691
1
W
Zeus
12,574
1,143
52
5
1
219,967
0
L
Merlin
9,752
887
38
3
0
113,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role