Player Matchup

Raijin
Raijin
Cazarak18
Raijin
Level 126
God Stats
2W - 0L
1,657 SR
Queue Stats
9W - 6L
1,604 Elo+
Party 1
Tyr
Tyr
KingStampy
Tyr
Level 157
God Stats
1W - 0L
1,576 SR
Queue Stats
24W - 16L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
Reaper8380
Kukulkan
Level 68
God Stats
2W - 0L
1,594 SR
Queue Stats
5W - 3L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SMspecify
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,764 SR
Queue Stats
17W - 8L
1,796 Elo+
Party 1
Team Averages
Level 128
1,648 SR
1,648 Elo+

VS

Team Averages
Level 71
1,464 SR
1,298 Elo+
Gilgamesh
Gilgamesh
Bubbles420 3883
Gilgamesh
Level 82
God Stats
1W - 1L
1,520 SR
Queue Stats
24W - 48L
1,320 Elo+
Party 3
Ymir
Ymir
Ed Da BAWSH
Ymir
Level 26
God Stats
0W - 3L
1,223 SR
Queue Stats
20W - 29L
1,157 Elo+
Party 3
Arachne
Arachne
Endless-trial_05
Arachne
Level 18
God Stats
1W - 1L
1,601 SR
Queue Stats
21W - 33L
1,263 Elo+
Party 2
Nike
Nike
birdmaniii_93
Nike
Level 156
God Stats
1W - 1L
1,513 SR
Queue Stats
30W - 43L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cazarak18
Raijin
17
8 / 4 / 10
11,041
920
9,501
8,922
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 4 / 10
11,013
918
15,232
16,734
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Reaper8380
Kukulkan
17
7 / 5 / 8
11,032
919
11,965
8,201
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SMspecify
Ah Muzen Cab
15
2 / 3 / 11
9,752
813
10,989
13,244
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bubbles420 3883
Gilgamesh
15
6 / 6 / 6
10,040
837
11,994
14,172
10,785
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 7
9,204
767
6,733
14,463
11,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 8 / 7
8,789
732
7,125
14,552
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 6 / 7
10,909
909
10,208
17,516
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
26
Kills
16
16
Deaths
26
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bubbles420 3883
Gilgamesh
6
6
6
1.5
W
Raijin
Cazarak18
Raijin
8
4
10
3.25
L
2
6
7
0.92
L
2
8
7
0.69
W
9
4
10
3.5
W
Kukulkan
Reaper8380
Kukulkan
7
5
8
2.2
W
Ah Muzen Cab
SMspecify
Ah Muzen Cab
2
3
11
2.5
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
36,060
47,101
Taken
60,703
22,303
Mitigated
41,144
11,454
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bubbles420 3883
Gilgamesh
11,994
1,854
0
199
14,172
10,785
0
6,301
7,405
0
25,910
W
Raijin
Cazarak18
Raijin
9,501
750
0
948
8,922
4,032
900
2,456
6,349
25,411
0
L
6,733
1,021
0
1,328
14,463
11,124
0
7,009
7,140
20,925
1,484
L
7,125
4,614
0
3,133
14,552
6,208
131
3,990
10,116
0
20,282
W
15,232
2,570
0
4,327
16,734
9,661
729
2,402
14,172
0
33,159
W
Kukulkan
Reaper8380
Kukulkan
11,965
867
0
488
8,201
3,725
1,136
2,149
5,910
32,173
0
W
Ah Muzen Cab
SMspecify
Ah Muzen Cab
10,989
5,635
0
5,691
13,244
4,885
1,679
2,068
10,757
0
49,564
L
10,208
515
54
4,309
17,516
13,027
339
3,806
13,276
7,951
26,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
38,942
198
Minions Killed
152
13
Camps Cleared
10
917,725
Distance Traveled
814,814
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,040
837
38
3
3
200,722
1
W
Raijin
11,041
920
43
4
2
212,433
2
L
Ymir
9,204
767
30
3
2
195,223
5
L
Arachne
8,789
732
28
2
5
198,749
0
W
Tyr
11,013
918
40
3
3
251,295
0
W
Kukulkan
11,032
919
48
4
3
222,302
1
W
Ah Muzen Cab
9,752
813
67
6
5
231,695
1
L
Nike
10,909
909
56
5
0
220,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role