Player Matchup

Hou Yi
Hou Yi
Razihel69
Hou Yi
Level 103
God Stats
11W - 12L
1,554 SR
Queue Stats
239W - 257L
1,433 Elo+
Solo
Achilles
Achilles
WubWubWolf
Achilles
Level 82
God Stats
2W - 1L
1,575 SR
Queue Stats
7W - 5L
1,551 Elo+
Party 2
Sol
Sol
ichoked
Sol
Level 141
God Stats
1W - 1L
1,858 SR
Queue Stats
3W - 1L
1,717 Elo+
Party 2
Team Averages
Level 109
1,662 SR
1,567 Elo+

VS

Team Averages
Level 37
1,433 SR
1,475 Elo+
Gilgamesh
Gilgamesh
jabroniemanbull
Gilgamesh
Level 22
God Stats
1W - 6L
1,300 SR
Queue Stats
52W - 64L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
lambda98
Xbalanque
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 306L
1,525 Elo+
Solo
Thoth
Thoth
machoman6pac00
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Razihel69
Hou Yi
16
11 / 4 / 9
12,073
805
13,641
12,190
3,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
WubWubWolf
Achilles
15
6 / 6 / 11
10,854
724
14,759
15,103
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
15
5 / 2 / 15
11,500
767
13,691
12,356
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
jabroniemanbull
Gilgamesh
11
1 / 10 / 9
9,017
601
6,561
21,505
11,951
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
lambda98
Xbalanque
15
7 / 5 / 4
10,885
726
17,052
13,226
4,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 7 / 5
10,360
691
7,887
12,683
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
22
Kills
12
12
Deaths
22
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Razihel69
Hou Yi
11
4
9
3.88
W
Achilles
WubWubWolf
Achilles
6
6
11
1.92
W
Sol
5
2
15
6.25
L
Gilgamesh
jabroniemanbull
Gilgamesh
1
10
9
0.55
L
Xbalanque
lambda98
Xbalanque
7
5
4
1.8
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,091
Damage
31,500
39,649
Taken
47,414
14,226
Mitigated
20,631
10,670
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Razihel69
Hou Yi
13,641
5,932
0
2,448
12,190
3,383
788
1,749
10,293
0
41,291
W
Achilles
WubWubWolf
Achilles
14,759
5,086
0
1,977
15,103
7,844
233
2,521
12,408
0
30,779
W
Sol
13,691
6,322
0
6,245
12,356
2,999
1,729
3,993
8,126
51,666
0
L
Gilgamesh
jabroniemanbull
Gilgamesh
6,561
1,320
0
1,570
21,505
11,951
0
4,689
16,316
0
16,312
L
Xbalanque
lambda98
Xbalanque
17,052
10,946
0
3,237
13,226
4,302
0
4,283
8,820
0
46,532
L
7,887
1,292
0
1,868
12,683
4,378
0
5,196
7,283
26,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
30,262
173
Minions Killed
134
7
Camps Cleared
5
766,108
Distance Traveled
699,349
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,073
805
64
4
2
244,120
1
W
Achilles
10,854
724
32
2
1
266,981
2
W
Sol
11,500
767
77
5
4
255,007
3
L
Gilgamesh
9,017
601
17
1
2
224,898
5
L
Xbalanque
10,885
726
68
5
1
254,644
3
L
Thoth
10,360
691
49
3
2
219,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role