Player Matchup

Ravana
Ravana
AbeKenji
Ravana
Level 85
God Stats
6W - 5L
1,698 SR
Queue Stats
270W - 278L
1,567 Elo+
Solo
Hel
Hel
LordFaIIen
Hel
Level 113
God Stats
3W - 6L
1,323 SR
Queue Stats
423W - 431L
1,463 Elo+
Solo
Izanami
Izanami
freejee
Izanami
Level 69
God Stats
2W - 6L
1,324 SR
Queue Stats
134W - 167L
1,385 Elo+
Solo
Yemoja
Yemoja
xXDirtyFingerXx
Yemoja
Level 156
God Stats
15W - 19L
1,494 SR
Queue Stats
197W - 209L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
xXSatuRXx1
Gilgamesh
Level 88
God Stats
24W - 39L
1,252 SR
Queue Stats
329W - 358L
1,363 Elo+
Solo
Team Averages
Level 102
1,418 SR
1,455 Elo+

VS

Team Averages
Level 109
1,568 SR
1,442 Elo+
Hades
Hades
DarkFireDelta
Hades
Level 106
God Stats
10W - 4L
1,602 SR
Queue Stats
400W - 535L
1,440 Elo+
Party 1
Thor
Thor
Dredgen Vida
Thor
Level 128
God Stats
6W - 8L
1,376 SR
Queue Stats
523W - 646L
1,386 Elo+
Party 1
Baba Yaga
Baba Yaga
cuba_mica
Baba Yaga
Level 60
God Stats
12W - 10L
1,629 SR
Queue Stats
63W - 84L
1,364 Elo+
Solo
Poseidon
Poseidon
deathseeker712
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 119L
1,502 Elo+
Party 2
Hercules
Hercules
vampysheree
Hercules
Level 144
God Stats
3W - 1L
1,731 SR
Queue Stats
69W - 74L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AbeKenji
Ravana
10
3 / 4 / 1
6,405
582
4,632
7,054
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 2
6,363
578
2,672
7,020
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
freejee
Izanami
8
0 / 4 / 0
5,052
459
1,837
7,094
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 0
5,669
515
1,934
3,989
1,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
xXSatuRXx1
Gilgamesh
10
1 / 5 / 1
5,944
540
3,409
10,348
6,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,534
594
2,077
6,026
3,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 1 / 2
7,457
678
7,644
7,714
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
cuba_mica
Baba Yaga
11
1 / 2 / 5
6,301
573
3,578
5,453
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
12
4 / 0 / 0
6,835
621
5,657
5,075
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
vampysheree
Hercules
10
2 / 0 / 5
5,940
540
2,906
6,366
3,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
AbeKenji
Ravana
3
4
1
0.88
W
2
2
3
1.75
W
8
1
2
9
L
1
4
2
0.5
W
Baba Yaga
cuba_mica
Baba Yaga
1
2
5
1.75
W
Poseidon
4
0
0
4
L
Izanami
freejee
Izanami
0
4
0
0
W
Hercules
vampysheree
Hercules
2
0
5
4.5
L
0
0
0
0
L
Gilgamesh
xXSatuRXx1
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
21,862
35,505
Taken
30,634
14,676
Mitigated
12,124
9,954
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AbeKenji
Ravana
4,632
1,199
0
1,930
7,054
2,538
0
1,212
5,842
0
33,066
W
2,077
83
108
3,366
6,026
3,376
542
1,427
4,407
31,475
0
W
7,644
2,213
0
3,068
7,714
2,782
0
629
6,997
0
40,896
L
2,672
333
262
2,639
7,020
2,222
0
1,079
5,941
28,515
0
W
Baba Yaga
cuba_mica
Baba Yaga
3,578
521
0
2,634
5,453
1,581
663
0
5,453
26,222
0
W
Poseidon
5,657
1,547
0
2,499
5,075
1,236
710
1,568
3,507
49,338
0
L
Izanami
freejee
Izanami
1,837
1,225
112
2,588
7,094
2,249
0
4,003
3,091
0
24,351
W
Hercules
vampysheree
Hercules
2,906
975
567
2,601
6,366
3,149
0
902
5,436
0
18,242
L
1,934
129
146
1,229
3,989
1,186
0
1,572
2,417
35,473
0
L
Gilgamesh
xXSatuRXx1
Gilgamesh
3,409
539
0
1,048
10,348
6,481
0
3,446
6,902
0
27,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
33,067
322
Minions Killed
313
0
Camps Cleared
0
1,066,235
Distance Traveled
1,114,686
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,405
582
64
6
0
226,051
3
W
Hades
6,534
594
64
6
0
216,617
1
W
Thor
7,457
678
82
7
0
244,505
2
L
Hel
6,363
578
73
7
0
212,415
2
W
Baba Yaga
6,301
573
53
5
0
181,473
0
W
Poseidon
6,835
621
87
8
0
224,971
5
L
Izanami
5,052
459
54
5
0
193,742
2
W
Hercules
5,940
540
27
2
0
247,120
2
L
Yemoja
5,669
515
70
6
0
226,550
1
L
Gilgamesh
5,944
540
61
6
0
207,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role